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Unanchored microwaves have no collision #28182
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pretty sure caused by #28026 |
looked up on this and i think there should be collision group that would passable for items and tables but not passable for mobs |
TabletopMachineLayer is probably what you're looking for. |
no, it has HighImpassable and ItemMask and ThrownItem also has HighImpassable |
Looking at the microwave YAML, it seems like someone set hard to false, which is what's causing this. |
yes, |
If you want throwing to throw over tabletop layer entities, then change throwing to only collide with BulletImpassable and Impassable. |
Description
They pretty much behave like grav-fucked artifacts - fly thru walls and so on.
Reproduction
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