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thief beacon double counts items in nested containers #31337
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Notably, this bug allows the thief to win the relevant sub-objective at round end; it's not just a visual issue with the character menu. |
inventory is a container so that's to be expected also i never said this was visual you can basically dupe items for the purpose of greentext |
Yeah, didn't mean to imply you had. I'm mostly just documenting specifics because I'm working on a fix at the moment. |
can you make it quadriple with putting stamp in cig pack, cig pack in a box, a box in a backpack and then backpack on a player? |
yes |
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