AI and Borgs should be able to tell if a door is shocked #33258
Labels
A: Silicons
Area: Relates to Silicon roles, including AI.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Requires Content PR
Status: Requires a change to SS14, for which there is no open PR currently.
T: New Feature
Type: New feature or content, or extending existing content
T: Visual Change
Type: Deals with changes to art, sprites or other visuals in the game.
Description
Ive seen alot of AIs simply forget which doors are electrocuted, this is also something SS13 has.
Additional context
The UI is simply just a lightning bolt, I cant find the exact sprite but it should be to hard.
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