diff --git a/Resources/Prototypes/Entities/Objects/Weapons/security.yml b/Resources/Prototypes/Entities/Objects/Weapons/security.yml index 57550d30ad6a..2181da1569af 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/security.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/security.yml @@ -10,7 +10,7 @@ - state: stunbaton_off map: [ "enum.ToggleVisuals.Layer" ] - type: Stunbaton - energyPerUse: 50 + energyPerUse: 2.5 - type: ItemToggle predictable: false soundActivate: @@ -30,18 +30,20 @@ types: Blunt: 0 - type: MeleeWeapon + autoAttack: true wideAnimationRotation: -135 damage: types: - Blunt: 7 + Blunt: 1 + attackRate: 5 bluntStaminaDamageFactor: 2.0 angle: 60 animation: WeaponArcThrust - type: StaminaDamageOnHit - damage: 35 + damage: 7 sound: /Audio/Weapons/egloves.ogg - type: StaminaDamageOnCollide - damage: 35 + damage: 7 sound: /Audio/Weapons/egloves.ogg - type: LandAtCursor # it deals stamina damage when thrown - type: Battery