You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Would be quite useful if the GLTF importer had a feature to add a Character Avatar and Character Masks like the FBX importer has, so that we can use the animation states with `
Avatar Masks` on the Unity Animation Controller 🤓
Here's an image of the FBX importer tab where it deals with creating an Avatar for the imported character's hierarchy of bones.
Here's some code that let's you pull a generic Avatar, and an Avatar Mask on the Unity Editor, but it would be way more helpful, if it was included on the importer 🤓 😍
Would be quite useful if the GLTF importer had a feature to add a
Character Avatar
andCharacter Masks
like the FBX importer has, so that we can use the animation states with `Avatar Masks` on the Unity Animation Controller 🤓
Here's an image of the FBX importer tab where it deals with creating an Avatar for the imported character's hierarchy of bones.
Here's some code that let's you pull a generic
Avatar
, and anAvatar Mask
on the Unity Editor, but it would be way more helpful, if it was included on the importer 🤓 😍The text was updated successfully, but these errors were encountered: