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Not really an issue, but... #1
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Hello Hervé, thank you for your comment. Since I got stuck on this converter project I stopped its development. Also see The JavaFx chart example that did not work for me: Maybe it does work with your new approach. If so, it would be nice if you put your strategy at the above stackoverflow question, too. Also see another related question If you are fine with the GPLv3 license terms (not compatible to EPL), you might also be interesting in this Graphics2D implementation for SVG: I found another solution for the SVG needs of my main projekt: I created javafx-d3 to plot with SVG from within JavaFx, using the powerful JavaScript library d3.js: Final note on Inkscape: Sunny regards, |
Hello again! Thanks for all these informations! I will check your javafx-d3 library, and also jfree. I knew this jfree library, but I was not aware that it had an SVG Graphics2D implementation. I checked with inskape, but I think it was not the 0.91. I will check with this one. Also I will check your JavaFx chart example with my approach, and answer to the stackoverflow question. Lots of things to do ;) Hervé |
Hello,
I wanted to tell you that your project gave me an idea, I created a jfxConverter project on sourceforge (https://sourceforge.net/projects/jfxconverter/) which allows to paint the content of a JavaFX tree in a Graphics2D context. Then by using Batik for example I'm able to convert to svg (or POI allows me to convert to PPT). The results I obtain are pretty good so far for my need.
I don't use the same approach as yours (I don't really convert to SVG, but use a Graphics2D context and use a library which allows me to convert to whatever format I want, providing it can work as a Graphics2D context).
Also I'm not sure if you used the CSS properties of the Nodes you converted (it seemed to me that it was not the case when looking at your code, by maybe I'm wrong). I discovered that by looking for these properties, and also going through the sub-Nodes (Skins), it seems that you don't need to support a lot of classes. For example, the text of a Labeled is in fact implemented by a Text Node.
Sorry for putting this comment here but I did not know how to contact you elsewhere.
Hervé
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