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PmwColor.py
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# Functions for converting colors and modifying the color scheme of
# an application.
import math
import string
import sys
import tkinter
_PI = math.pi
_TWO_PI = _PI * 2
_THIRD_PI = _PI / 3
_SIXTH_PI = _PI / 6
_MAX_RGB = float(256 * 256 - 1) # max size of rgb values returned from Tk
def setscheme(root, background=None, **kw):
root = root._root()
palette = _calcPalette(*(root, background,), **kw)
for option, value in list(palette.items()):
root.option_add('*' + option, value, 'widgetDefault')
def getdefaultpalette(root):
# Return the default values of all options, using the defaults
# from a few widgets.
ckbtn = tkinter.Checkbutton(root)
entry = tkinter.Entry(root)
scbar = tkinter.Scrollbar(root)
orig = {}
orig['activeBackground'] = str(ckbtn.configure('activebackground')[4])
orig['activeForeground'] = str(ckbtn.configure('activeforeground')[4])
orig['background'] = str(ckbtn.configure('background')[4])
orig['disabledForeground'] = str(ckbtn.configure('disabledforeground')[4])
orig['foreground'] = str(ckbtn.configure('foreground')[4])
orig['highlightBackground'] = str(ckbtn.configure('highlightbackground')[4])
orig['highlightColor'] = str(ckbtn.configure('highlightcolor')[4])
orig['insertBackground'] = str(entry.configure('insertbackground')[4])
orig['selectColor'] = str(ckbtn.configure('selectcolor')[4])
orig['selectBackground'] = str(entry.configure('selectbackground')[4])
orig['selectForeground'] = str(entry.configure('selectforeground')[4])
orig['troughColor'] = str(scbar.configure('troughcolor')[4])
ckbtn.destroy()
entry.destroy()
scbar.destroy()
return orig
#======================================================================
# Functions dealing with brightness, hue, saturation and intensity of colors.
def changebrightness(root, colorName, brightness):
# Convert the color name into its hue and back into a color of the
# required brightness.
rgb = name2rgb(root, colorName)
hue, saturation, intensity = rgb2hsi(rgb)
if saturation == 0.0:
hue = None
return hue2name(hue, brightness)
def hue2name(hue, brightness = None):
# Convert the requested hue and brightness into a color name. If
# hue is None, return a grey of the requested brightness.
if hue is None:
rgb = hsi2rgb(0.0, 0.0, brightness)
else:
while hue < 0:
hue = hue + _TWO_PI
while hue >= _TWO_PI:
hue = hue - _TWO_PI
rgb = hsi2rgb(hue, 1.0, 1.0)
if brightness is not None:
b = rgb2brightness(rgb)
i = 1.0 - (1.0 - brightness) * b
s = bhi2saturation(brightness, hue, i)
rgb = hsi2rgb(hue, s, i)
return rgb2name(rgb)
def bhi2saturation(brightness, hue, intensity):
while hue < 0:
hue = hue + _TWO_PI
while hue >= _TWO_PI:
hue = hue - _TWO_PI
hue = hue / _THIRD_PI
f = hue - math.floor(hue)
pp = intensity
pq = intensity * f
pt = intensity - intensity * f
pv = 0
hue = int(hue)
if hue == 0: rgb = (pv, pt, pp)
elif hue == 1: rgb = (pq, pv, pp)
elif hue == 2: rgb = (pp, pv, pt)
elif hue == 3: rgb = (pp, pq, pv)
elif hue == 4: rgb = (pt, pp, pv)
elif hue == 5: rgb = (pv, pp, pq)
return (intensity - brightness) / rgb2brightness(rgb)
def hsi2rgb(hue, saturation, intensity):
i = intensity
if saturation == 0:
rgb = [i, i, i]
else:
while hue < 0:
hue = hue + _TWO_PI
while hue >= _TWO_PI:
hue = hue - _TWO_PI
hue = hue / _THIRD_PI
f = hue - math.floor(hue)
p = i * (1.0 - saturation)
q = i * (1.0 - saturation * f)
t = i * (1.0 - saturation * (1.0 - f))
hue = int(hue)
if hue == 0: rgb = [i, t, p]
elif hue == 1: rgb = [q, i, p]
elif hue == 2: rgb = [p, i, t]
elif hue == 3: rgb = [p, q, i]
elif hue == 4: rgb = [t, p, i]
elif hue == 5: rgb = [i, p, q]
for index in range(3):
val = rgb[index]
if val < 0.0:
val = 0.0
if val > 1.0:
val = 1.0
rgb[index] = val
return rgb
def average(rgb1, rgb2, fraction):
return (
rgb2[0] * fraction + rgb1[0] * (1.0 - fraction),
rgb2[1] * fraction + rgb1[1] * (1.0 - fraction),
rgb2[2] * fraction + rgb1[2] * (1.0 - fraction)
)
def rgb2name(rgb):
return '#%02x%02x%02x' % \
(int(rgb[0] * 255), int(rgb[1] * 255), int(rgb[2] * 255))
def rgb2brightness(rgb):
# Return the perceived grey level of the color
# (0.0 == black, 1.0 == white).
rf = 0.299
gf = 0.587
bf = 0.114
return rf * rgb[0] + gf * rgb[1] + bf * rgb[2]
def rgb2hsi(rgb):
maxc = max(rgb[0], rgb[1], rgb[2])
minc = min(rgb[0], rgb[1], rgb[2])
intensity = maxc
if maxc != 0:
saturation = (maxc - minc) / maxc
else:
saturation = 0.0
hue = 0.0
if saturation != 0.0:
c = []
for index in range(3):
c.append((maxc - rgb[index]) / (maxc - minc))
if rgb[0] == maxc:
hue = c[2] - c[1]
elif rgb[1] == maxc:
hue = 2 + c[0] - c[2]
elif rgb[2] == maxc:
hue = 4 + c[1] - c[0]
hue = hue * _THIRD_PI
if hue < 0.0:
hue = hue + _TWO_PI
return (hue, saturation, intensity)
def name2rgb(root, colorName, asInt = 0):
if colorName[0] == '#':
# Extract rgb information from the color name itself, assuming
# it is either #rgb, #rrggbb, #rrrgggbbb, or #rrrrggggbbbb
# This is useful, since tk may return incorrect rgb values if
# the colormap is full - it will return the rbg values of the
# closest color available.
colorName = colorName[1:]
digits = int( len(colorName) / 3)
factor = 16 ** (4 - digits)
rgb = (
int(colorName[0:digits], 16) * factor,
int(colorName[digits:digits * 2], 16) * factor,
int(colorName[digits * 2:digits * 3], 16) * factor,
)
else:
# We have no choice but to ask Tk what the rgb values are.
rgb = root.winfo_rgb(colorName)
if not asInt:
rgb = (rgb[0] / _MAX_RGB, rgb[1] / _MAX_RGB, rgb[2] / _MAX_RGB)
return rgb
def _calcPalette(root, background=None, **kw):
# Create a map that has the complete new palette. If some colors
# aren't specified, compute them from other colors that are specified.
new = {}
for key, value in list(kw.items()):
new[key] = value
if background is not None:
new['background'] = background
if 'background' not in new:
raise ValueError('must specify a background color')
if 'foreground' not in new:
new['foreground'] = 'black'
bg = name2rgb(root, new['background'])
fg = name2rgb(root, new['foreground'])
for i in ('activeForeground', 'insertBackground', 'selectForeground',
'highlightColor'):
if i not in new:
new[i] = new['foreground']
if 'disabledForeground' not in new:
newCol = average(bg, fg, 0.3)
new['disabledForeground'] = rgb2name(newCol)
if 'highlightBackground' not in new:
new['highlightBackground'] = new['background']
# Set <lighterBg> to a color that is a little lighter that the
# normal background. To do this, round each color component up by
# 9% or 1/3 of the way to full white, whichever is greater.
lighterBg = []
for i in range(3):
lighterBg.append(bg[i])
inc1 = lighterBg[i] * 0.09
inc2 = (1.0 - lighterBg[i]) / 3
if inc1 > inc2:
lighterBg[i] = lighterBg[i] + inc1
else:
lighterBg[i] = lighterBg[i] + inc2
if lighterBg[i] > 1.0:
lighterBg[i] = 1.0
# Set <darkerBg> to a color that is a little darker that the
# normal background.
darkerBg = (bg[0] * 0.9, bg[1] * 0.9, bg[2] * 0.9)
if 'activeBackground' not in new:
# If the foreground is dark, pick a light active background.
# If the foreground is light, pick a dark active background.
# XXX This has been disabled, since it does not look very
# good with dark backgrounds. If this is ever fixed, the
# selectBackground and troughColor options should also be fixed.
if rgb2brightness(fg) < 0.5:
new['activeBackground'] = rgb2name(lighterBg)
else:
new['activeBackground'] = rgb2name(lighterBg)
if 'selectBackground' not in new:
new['selectBackground'] = rgb2name(darkerBg)
if 'troughColor' not in new:
new['troughColor'] = rgb2name(darkerBg)
if 'selectColor' not in new:
new['selectColor'] = 'yellow'
return new
def spectrum(numColors, correction = 1.0, saturation = 1.0, intensity = 1.0,
extraOrange = 1, returnHues = 0):
colorList = []
division = numColors / 7.0
for index in range(numColors):
if extraOrange:
if index < 2 * division:
hue = index / division
else:
hue = 2 + 2 * (index - 2 * division) / division
hue = hue * _SIXTH_PI
else:
hue = index * _TWO_PI / numColors
if returnHues:
colorList.append(hue)
else:
rgb = hsi2rgb(hue, saturation, intensity)
if correction != 1.0:
rgb = correct(rgb, correction)
name = rgb2name(rgb)
colorList.append(name)
return colorList
def correct(rgb, correction):
correction = float(correction)
rtn = []
for index in range(3):
rtn.append((1 - (1 - rgb[index]) ** correction) ** (1 / correction))
return rtn
#==============================================================================
def _recolorTree(widget, oldpalette, newcolors):
# Change the colors in a widget and its descendants.
# Change the colors in <widget> and all of its descendants,
# according to the <newcolors> dictionary. It only modifies
# colors that have their default values as specified by the
# <oldpalette> variable. The keys of the <newcolors> dictionary
# are named after widget configuration options and the values are
# the new value for that option.
for dbOption in list(newcolors.keys()):
option = dbOption.lower()
try:
value = str(widget.cget(option))
except:
continue
if oldpalette is None or value == oldpalette[dbOption]:
widget.configure(*(), **{option : newcolors[dbOption]})
for child in widget.winfo_children():
_recolorTree(child, oldpalette, newcolors)
def changecolor(widget, background=None, **kw):
root = widget._root()
if not hasattr(widget, '_Pmw_oldpalette'):
widget._Pmw_oldpalette = getdefaultpalette(root)
newpalette = _calcPalette(*(root, background,), **kw)
_recolorTree(widget, widget._Pmw_oldpalette, newpalette)
widget._Pmw_oldpalette = newpalette
def bordercolors(root, colorName):
# This is the same method that Tk uses for shadows, in TkpGetShadows.
lightRGB = []
darkRGB = []
for value in name2rgb(root, colorName, 1):
value40pc = (14 * value) / 10
if value40pc > _MAX_RGB:
value40pc = _MAX_RGB
valueHalfWhite = (_MAX_RGB + value) / 2;
lightRGB.append(max(value40pc, valueHalfWhite))
darkValue = (60 * value) / 100
darkRGB.append(darkValue)
return (
'#%04x%04x%04x' % (lightRGB[0], lightRGB[1], lightRGB[2]),
'#%04x%04x%04x' % (darkRGB[0], darkRGB[1], darkRGB[2])
)