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settings.rs
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// Copyright 2019-2021 Tauri Programme within The Commons Conservancy
// SPDX-License-Identifier: Apache-2.0
// SPDX-License-Identifier: MIT
use super::category::AppCategory;
use crate::bundle::{common, platform::target_triple};
use std::{
collections::HashMap,
path::{Path, PathBuf},
};
/// The type of the package we're bundling.
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
#[non_exhaustive]
pub enum PackageType {
/// The macOS application bundle (.app).
MacOsBundle,
/// The iOS app bundle.
IosBundle,
/// The Windows bundle (.msi).
WindowsMsi,
/// The Linux Debian package bundle (.deb).
Deb,
/// The Linux RPM bundle (.rpm).
Rpm,
/// The Linux AppImage bundle (.AppImage).
AppImage,
/// The macOS DMG bundle (.dmg).
Dmg,
/// The Updater bundle.
Updater,
}
impl PackageType {
/// Maps a short name to a PackageType.
/// Possible values are "deb", "ios", "msi", "app", "rpm", "appimage", "dmg", "updater".
pub fn from_short_name(name: &str) -> Option<PackageType> {
// Other types we may eventually want to support: apk.
match name {
"deb" => Some(PackageType::Deb),
"ios" => Some(PackageType::IosBundle),
"msi" => Some(PackageType::WindowsMsi),
"app" => Some(PackageType::MacOsBundle),
"rpm" => Some(PackageType::Rpm),
"appimage" => Some(PackageType::AppImage),
"dmg" => Some(PackageType::Dmg),
"updater" => Some(PackageType::Updater),
_ => None,
}
}
/// Gets the short name of this PackageType.
#[allow(clippy::trivially_copy_pass_by_ref)]
pub fn short_name(&self) -> &'static str {
match *self {
PackageType::Deb => "deb",
PackageType::IosBundle => "ios",
PackageType::WindowsMsi => "msi",
PackageType::MacOsBundle => "app",
PackageType::Rpm => "rpm",
PackageType::AppImage => "appimage",
PackageType::Dmg => "dmg",
PackageType::Updater => "updater",
}
}
/// Gets the list of the possible package types.
pub fn all() -> &'static [PackageType] {
ALL_PACKAGE_TYPES
}
}
const ALL_PACKAGE_TYPES: &[PackageType] = &[
#[cfg(target_os = "linux")]
PackageType::Deb,
#[cfg(target_os = "macos")]
PackageType::IosBundle,
#[cfg(target_os = "windows")]
PackageType::WindowsMsi,
#[cfg(target_os = "macos")]
PackageType::MacOsBundle,
#[cfg(target_os = "linux")]
PackageType::Rpm,
#[cfg(target_os = "macos")]
PackageType::Dmg,
#[cfg(target_os = "linux")]
PackageType::AppImage,
PackageType::Updater,
];
/// The package settings.
#[derive(Debug, Clone)]
pub struct PackageSettings {
/// the package's product name.
pub product_name: String,
/// the package's version.
pub version: String,
/// the package's description.
pub description: String,
/// the package's homepage.
pub homepage: Option<String>,
/// the package's authors.
pub authors: Option<Vec<String>>,
/// the default binary to run.
pub default_run: Option<String>,
}
/// The updater settings.
#[derive(Debug, Clone)]
pub struct UpdaterSettings {
/// Whether the updater is active or not.
pub active: bool,
/// The updater endpoints.
pub endpoints: Option<Vec<String>>,
/// Optional pubkey.
pub pubkey: Option<String>,
/// Display built-in dialog or use event system if disabled.
pub dialog: bool,
}
/// The Linux debian bundle settings.
#[derive(Clone, Debug, Default)]
pub struct DebianSettings {
// OS-specific settings:
/// the list of debian dependencies.
pub depends: Option<Vec<String>>,
/// whether we should use the bootstrap script on debian or not.
///
/// this script goal is to allow your app to access environment variables e.g $PATH.
///
/// without it, you can't run some applications installed by the user.
pub use_bootstrapper: Option<bool>,
/// List of custom files to add to the deb package.
/// Maps the path on the debian package to the path of the file to include (relative to the current working directory).
pub files: HashMap<PathBuf, PathBuf>,
}
/// The macOS bundle settings.
#[derive(Clone, Debug, Default)]
pub struct MacOsSettings {
/// MacOS frameworks that need to be bundled with the app.
///
/// Each string can either be the name of a framework (without the `.framework` extension, e.g. `"SDL2"`),
/// in which case we will search for that framework in the standard install locations (`~/Library/Frameworks/`, `/Library/Frameworks/`, and `/Network/Library/Frameworks/`),
/// or a path to a specific framework bundle (e.g. `./data/frameworks/SDL2.framework`). Note that this setting just makes tauri-bundler copy the specified frameworks into the OS X app bundle
/// (under `Foobar.app/Contents/Frameworks/`); you are still responsible for:
///
/// - arranging for the compiled binary to link against those frameworks (e.g. by emitting lines like `cargo:rustc-link-lib=framework=SDL2` from your `build.rs` script)
///
/// - embedding the correct rpath in your binary (e.g. by running `install_name_tool -add_rpath "@executable_path/../Frameworks" path/to/binary` after compiling)
pub frameworks: Option<Vec<String>>,
/// A version string indicating the minimum MacOS version that the bundled app supports (e.g. `"10.11"`).
/// If you are using this config field, you may also want have your `build.rs` script emit `cargo:rustc-env=MACOSX_DEPLOYMENT_TARGET=10.11`.
pub minimum_system_version: Option<String>,
/// The path to the LICENSE file for macOS apps.
/// Currently only used by the dmg bundle.
pub license: Option<String>,
/// whether we should use the bootstrap script on macOS .app or not.
///
/// this script goal is to allow your app to access environment variables e.g $PATH.
///
/// without it, you can't run some applications installed by the user.
pub use_bootstrapper: Option<bool>,
/// The exception domain to use on the macOS .app bundle.
///
/// This allows communication to the outside world e.g. a web server you're shipping.
pub exception_domain: Option<String>,
/// Code signing identity.
pub signing_identity: Option<String>,
/// Path to the entitlements.plist file.
pub entitlements: Option<String>,
/// Path to the Info.plist file for the bundle.
pub info_plist_path: Option<PathBuf>,
}
/// Settings specific to the WiX implementation.
#[derive(Clone, Debug, Default)]
pub struct WixSettings {
/// The app language. See https://docs.microsoft.com/en-us/windows/win32/msi/localizing-the-error-and-actiontext-tables.
pub language: String,
/// By default, the bundler uses an internal template.
/// This option allows you to define your own wix file.
pub template: Option<PathBuf>,
/// A list of paths to .wxs files with WiX fragments to use.
pub fragment_paths: Vec<PathBuf>,
/// The ComponentGroup element ids you want to reference from the fragments.
pub component_group_refs: Vec<String>,
/// The Component element ids you want to reference from the fragments.
pub component_refs: Vec<String>,
/// The FeatureGroup element ids you want to reference from the fragments.
pub feature_group_refs: Vec<String>,
/// The Feature element ids you want to reference from the fragments.
pub feature_refs: Vec<String>,
/// The Merge element ids you want to reference from the fragments.
pub merge_refs: Vec<String>,
/// Disables the Webview2 runtime installation after app install.
pub skip_webview_install: bool,
/// The path to the LICENSE file.
pub license: Option<PathBuf>,
/// Create an elevated update task within Windows Task Scheduler.
pub enable_elevated_update_task: bool,
/// Path to a bitmap file to use as the installation user interface banner.
/// This bitmap will appear at the top of all but the first page of the installer.
///
/// The required dimensions are 493px × 58px.
pub banner_path: Option<PathBuf>,
/// Path to a bitmap file to use on the installation user interface dialogs.
/// It is used on the welcome and completion dialogs.
/// The required dimensions are 493px × 312px.
pub dialog_image_path: Option<PathBuf>,
}
/// The Windows bundle settings.
#[derive(Clone, Debug)]
pub struct WindowsSettings {
/// The file digest algorithm to use for creating file signatures. Required for code signing. SHA-256 is recommended.
pub digest_algorithm: Option<String>,
/// The SHA1 hash of the signing certificate.
pub certificate_thumbprint: Option<String>,
/// Server to use during timestamping.
pub timestamp_url: Option<String>,
/// WiX configuration.
pub wix: Option<WixSettings>,
/// The path to the application icon. Defaults to `./icons/icon.ico`.
pub icon_path: PathBuf,
}
impl Default for WindowsSettings {
fn default() -> Self {
Self {
digest_algorithm: None,
certificate_thumbprint: None,
timestamp_url: None,
wix: None,
icon_path: PathBuf::from("icons/icon.ico"),
}
}
}
/// The bundle settings of the BuildArtifact we're bundling.
#[derive(Clone, Debug, Default)]
pub struct BundleSettings {
/// the app's identifier.
pub identifier: Option<String>,
/// the app's icon list.
pub icon: Option<Vec<String>>,
/// the app's resources to bundle.
///
/// each item can be a path to a file or a path to a folder.
///
/// supports glob patterns.
pub resources: Option<Vec<String>>,
/// the app's copyright.
pub copyright: Option<String>,
/// the app's category.
pub category: Option<AppCategory>,
/// the app's short description.
pub short_description: Option<String>,
/// the app's long description.
pub long_description: Option<String>,
// Bundles for other binaries:
/// Configuration map for the possible [bin] apps to bundle.
pub bin: Option<HashMap<String, BundleSettings>>,
/// External binaries to add to the bundle.
///
/// Note that each binary name will have the target platform's target triple appended,
/// so if you're bundling the `sqlite3` app, the bundler will look for e.g.
/// `sqlite3-x86_64-unknown-linux-gnu` on linux,
/// and `sqlite3-x86_64-pc-windows-gnu.exe` on windows.
///
/// The possible target triples can be seen by running `$ rustup target list`.
pub external_bin: Option<Vec<String>>,
/// Debian-specific settings.
pub deb: DebianSettings,
/// MacOS-specific settings.
pub macos: MacOsSettings,
/// Updater configuration.
pub updater: Option<UpdaterSettings>,
/// Windows-specific settings.
pub windows: WindowsSettings,
}
/// A binary to bundle.
#[derive(Clone, Debug)]
pub struct BundleBinary {
name: String,
src_path: Option<String>,
main: bool,
}
impl BundleBinary {
/// Creates a new bundle binary.
pub fn new(name: String, main: bool) -> Self {
Self {
name: if cfg!(windows) {
format!("{}.exe", name)
} else {
name
},
src_path: None,
main,
}
}
/// Sets the src path of the binary.
pub fn set_src_path(mut self, src_path: Option<String>) -> Self {
self.src_path = src_path;
self
}
/// Mark the binary as the main executable.
pub fn set_main(&mut self, main: bool) {
self.main = main;
}
/// Sets the binary name.
pub fn set_name(&mut self, name: String) {
self.name = name;
}
/// Returns the binary name.
pub fn name(&self) -> &str {
&self.name
}
/// Returns the binary `main` flag.
pub fn main(&self) -> bool {
self.main
}
/// Returns the binary source path.
pub fn src_path(&self) -> Option<&String> {
self.src_path.as_ref()
}
}
/// The Settings exposed by the module.
#[derive(Clone, Debug)]
pub struct Settings {
/// the package settings.
package: PackageSettings,
/// the package types we're bundling.
///
/// if not present, we'll use the PackageType list for the target OS.
package_types: Option<Vec<PackageType>>,
/// the directory where the bundles will be placed.
project_out_directory: PathBuf,
/// whether or not to enable verbose logging
is_verbose: bool,
/// the bundle settings.
bundle_settings: BundleSettings,
/// the binaries to bundle.
binaries: Vec<BundleBinary>,
/// The target triple.
target: String,
}
/// A builder for [`Settings`].
#[derive(Default)]
pub struct SettingsBuilder {
project_out_directory: Option<PathBuf>,
verbose: bool,
package_types: Option<Vec<PackageType>>,
package_settings: Option<PackageSettings>,
bundle_settings: BundleSettings,
binaries: Vec<BundleBinary>,
target: Option<String>,
}
impl SettingsBuilder {
/// Creates the default settings builder.
pub fn new() -> Self {
Default::default()
}
/// Sets the project output directory. It's used as current working directory.
pub fn project_out_directory<P: AsRef<Path>>(mut self, path: P) -> Self {
self
.project_out_directory
.replace(path.as_ref().to_path_buf());
self
}
/// Enables verbose output.
pub fn verbose(mut self) -> Self {
self.verbose = true;
self
}
/// Sets the package types to create.
pub fn package_types(mut self, package_types: Vec<PackageType>) -> Self {
self.package_types = Some(package_types);
self
}
/// Sets the package settings.
pub fn package_settings(mut self, settings: PackageSettings) -> Self {
self.package_settings.replace(settings);
self
}
/// Sets the bundle settings.
pub fn bundle_settings(mut self, settings: BundleSettings) -> Self {
self.bundle_settings = settings;
self
}
/// Sets the binaries to bundle.
pub fn binaries(mut self, binaries: Vec<BundleBinary>) -> Self {
self.binaries = binaries;
self
}
/// Sets the target triple.
pub fn target(mut self, target: String) -> Self {
self.target.replace(target);
self
}
/// Builds a Settings from the CLI args.
///
/// Package settings will be read from Cargo.toml.
///
/// Bundle settings will be read from from $TAURI_DIR/tauri.conf.json if it exists and fallback to Cargo.toml's [package.metadata.bundle].
pub fn build(self) -> crate::Result<Settings> {
let target = if let Some(t) = self.target {
t
} else {
target_triple()?
};
let bundle_settings = parse_external_bin(&target, self.bundle_settings)?;
Ok(Settings {
package: self.package_settings.expect("package settings is required"),
package_types: self.package_types,
is_verbose: self.verbose,
project_out_directory: self
.project_out_directory
.expect("out directory is required"),
binaries: self.binaries,
bundle_settings,
target,
})
}
}
impl Settings {
/// Returns the directory where the bundle should be placed.
pub fn project_out_directory(&self) -> &Path {
&self.project_out_directory
}
/// Returns the architecture for the binary being bundled (e.g. "arm", "x86" or "x86_64").
pub fn binary_arch(&self) -> &str {
if self.target.starts_with("x86_64") {
"x86_64"
} else if self.target.starts_with('i') {
"x86"
} else if self.target.starts_with("arm") {
"arm"
} else if self.target.starts_with("aarch64") {
"aarch64"
} else {
panic!("Unexpected target triple {}", self.target)
}
}
/// Returns the file name of the binary being bundled.
pub fn main_binary_name(&self) -> &str {
self
.binaries
.iter()
.find(|bin| bin.main)
.expect("failed to find main binary")
.name
.as_str()
}
/// Returns the path to the specified binary.
pub fn binary_path(&self, binary: &BundleBinary) -> PathBuf {
let mut path = self.project_out_directory.clone();
path.push(binary.name());
path
}
/// Returns the list of binaries to bundle.
pub fn binaries(&self) -> &Vec<BundleBinary> {
&self.binaries
}
/// If a list of package types was specified by the command-line, returns
/// that list filtered by the current target OS available targets.
///
/// If a target triple was specified by the
/// command-line, returns the native package type(s) for that target.
///
/// Otherwise returns the native package type(s) for the host platform.
///
/// Fails if the host/target's native package type is not supported.
pub fn package_types(&self) -> crate::Result<Vec<PackageType>> {
let target_os = std::env::consts::OS;
let mut platform_types = match target_os {
"macos" => vec![PackageType::MacOsBundle, PackageType::Dmg],
"ios" => vec![PackageType::IosBundle],
"linux" => vec![PackageType::Deb, PackageType::AppImage],
"windows" => vec![PackageType::WindowsMsi],
os => {
return Err(crate::Error::GenericError(format!(
"Native {} bundles not yet supported.",
os
)))
}
};
// add updater if needed
if self.is_update_enabled() {
platform_types.push(PackageType::Updater)
}
if let Some(package_types) = &self.package_types {
let mut types = vec![];
for package_type in package_types {
let package_type = *package_type;
if platform_types
.clone()
.into_iter()
.any(|t| t == package_type)
{
types.push(package_type);
}
}
Ok(types)
} else {
Ok(platform_types)
}
}
/// Returns true if verbose logging is enabled
pub fn is_verbose(&self) -> bool {
self.is_verbose
}
/// Returns the product name.
pub fn product_name(&self) -> &str {
&self.package.product_name
}
/// Returns the bundle's identifier
pub fn bundle_identifier(&self) -> &str {
self.bundle_settings.identifier.as_deref().unwrap_or("")
}
/// Returns an iterator over the icon files to be used for this bundle.
pub fn icon_files(&self) -> ResourcePaths<'_> {
match self.bundle_settings.icon {
Some(ref paths) => ResourcePaths::new(paths.as_slice(), false),
None => ResourcePaths::new(&[], false),
}
}
/// Returns an iterator over the resource files to be included in this
/// bundle.
pub fn resource_files(&self) -> ResourcePaths<'_> {
match self.bundle_settings.resources {
Some(ref paths) => ResourcePaths::new(paths.as_slice(), true),
None => ResourcePaths::new(&[], true),
}
}
/// Returns an iterator over the external binaries to be included in this
/// bundle.
pub fn external_binaries(&self) -> ResourcePaths<'_> {
match self.bundle_settings.external_bin {
Some(ref paths) => ResourcePaths::new(paths.as_slice(), true),
None => ResourcePaths::new(&[], true),
}
}
/// Copies external binaries to a path.
pub fn copy_binaries(&self, path: &Path) -> crate::Result<()> {
for src in self.external_binaries() {
let src = src?;
let dest = path.join(
src
.file_name()
.expect("failed to extract external binary filename"),
);
common::copy_file(&src, &dest)?;
}
Ok(())
}
/// Copies resources to a path.
pub fn copy_resources(&self, path: &Path) -> crate::Result<()> {
for src in self.resource_files() {
let src = src?;
let dest = path.join(common::resource_relpath(&src));
common::copy_file(&src, &dest)?;
}
Ok(())
}
/// Returns the version string of the bundle.
pub fn version_string(&self) -> &str {
&self.package.version
}
/// Returns the copyright text.
pub fn copyright_string(&self) -> Option<&str> {
self.bundle_settings.copyright.as_deref()
}
/// Returns the list of authors name.
pub fn author_names(&self) -> &[String] {
match self.package.authors {
Some(ref names) => names.as_slice(),
None => &[],
}
}
/// Returns the authors as a comma-separated string.
pub fn authors_comma_separated(&self) -> Option<String> {
let names = self.author_names();
if names.is_empty() {
None
} else {
Some(names.join(", "))
}
}
/// Returns the package's homepage URL, defaulting to "" if not defined.
pub fn homepage_url(&self) -> &str {
self.package.homepage.as_deref().unwrap_or("")
}
/// Returns the app's category.
pub fn app_category(&self) -> Option<AppCategory> {
self.bundle_settings.category
}
/// Returns the app's short description.
pub fn short_description(&self) -> &str {
self
.bundle_settings
.short_description
.as_ref()
.unwrap_or(&self.package.description)
}
/// Returns the app's long description.
pub fn long_description(&self) -> Option<&str> {
self.bundle_settings.long_description.as_deref()
}
/// Returns the debian settings.
pub fn deb(&self) -> &DebianSettings {
&self.bundle_settings.deb
}
/// Returns the MacOS settings.
pub fn macos(&self) -> &MacOsSettings {
&self.bundle_settings.macos
}
/// Returns the Windows settings.
pub fn windows(&self) -> &WindowsSettings {
&self.bundle_settings.windows
}
/// Is update enabled
pub fn is_update_enabled(&self) -> bool {
match &self.bundle_settings.updater {
Some(val) => val.active,
None => false,
}
}
/// Is pubkey provided?
pub fn is_updater_pubkey(&self) -> bool {
match &self.bundle_settings.updater {
Some(val) => val.pubkey.is_some(),
None => false,
}
}
/// Get pubkey (mainly for testing)
#[cfg(test)]
pub fn updater_pubkey(&self) -> Option<&str> {
self
.bundle_settings
.updater
.as_ref()
.expect("Updater is not defined")
.pubkey
.as_deref()
}
}
/// Parses the external binaries to bundle, adding the target triple suffix to each of them.
fn parse_external_bin(
target_triple: &str,
bundle_settings: BundleSettings,
) -> crate::Result<BundleSettings> {
let mut win_paths = Vec::new();
let external_bin = match bundle_settings.external_bin {
Some(paths) => {
for curr_path in paths.iter() {
win_paths.push(format!(
"{}-{}{}",
curr_path,
target_triple,
if cfg!(windows) { ".exe" } else { "" }
));
}
Some(win_paths)
}
None => Some(vec![]),
};
Ok(BundleSettings {
external_bin,
..bundle_settings
})
}
/// A helper to iterate through resources.
pub struct ResourcePaths<'a> {
/// the patterns to iterate.
pattern_iter: std::slice::Iter<'a, String>,
/// the glob iterator if the path from the current iteration is a glob pattern.
glob_iter: Option<glob::Paths>,
/// the walkdir iterator if the path from the current iteration is a directory.
walk_iter: Option<walkdir::IntoIter>,
/// whether the resource paths allows directories or not.
allow_walk: bool,
/// the pattern of the current iteration.
current_pattern: Option<String>,
/// whether the current pattern is valid or not.
current_pattern_is_valid: bool,
}
impl<'a> ResourcePaths<'a> {
/// Creates a new ResourcePaths from a slice of patterns to iterate
fn new(patterns: &'a [String], allow_walk: bool) -> ResourcePaths<'a> {
ResourcePaths {
pattern_iter: patterns.iter(),
glob_iter: None,
walk_iter: None,
allow_walk,
current_pattern: None,
current_pattern_is_valid: false,
}
}
}
impl<'a> Iterator for ResourcePaths<'a> {
type Item = crate::Result<PathBuf>;
fn next(&mut self) -> Option<crate::Result<PathBuf>> {
loop {
if let Some(ref mut walk_entries) = self.walk_iter {
if let Some(entry) = walk_entries.next() {
let entry = match entry {
Ok(entry) => entry,
Err(error) => return Some(Err(crate::Error::from(error))),
};
let path = entry.path();
if path.is_dir() {
continue;
}
self.current_pattern_is_valid = true;
return Some(Ok(path.to_path_buf()));
}
}
self.walk_iter = None;
if let Some(ref mut glob_paths) = self.glob_iter {
if let Some(glob_result) = glob_paths.next() {
let path = match glob_result {
Ok(path) => path,
Err(error) => return Some(Err(crate::Error::from(error))),
};
if path.is_dir() {
if self.allow_walk {
let walk = walkdir::WalkDir::new(path);
self.walk_iter = Some(walk.into_iter());
continue;
} else {
let msg = format!("{:?} is a directory", path);
return Some(Err(crate::Error::GenericError(msg)));
}
}
self.current_pattern_is_valid = true;
return Some(Ok(path));
} else if let Some(current_path) = &self.current_pattern {
if !self.current_pattern_is_valid {
return Some(Err(crate::Error::GenericError(format!(
"Path matching '{}' not found",
current_path
))));
}
}
}
self.glob_iter = None;
if let Some(pattern) = self.pattern_iter.next() {
self.current_pattern = Some(pattern.to_string());
self.current_pattern_is_valid = false;
let glob = match glob::glob(pattern) {
Ok(glob) => glob,
Err(error) => return Some(Err(crate::Error::from(error))),
};
self.glob_iter = Some(glob);
continue;
}
return None;
}
}
}