From 038e4544abbf7ae60eae7d456e7f220415eb7351 Mon Sep 17 00:00:00 2001
From: Chase <29675446+theace0296@users.noreply.github.com>
Date: Tue, 26 Oct 2021 21:50:11 -0400
Subject: [PATCH] Advanced Settings get/set rather than pushback
---
.../Client/camera/fn_missionOverAnimation.sqf | 2 +-
.../camera/fn_postStartMissionCamera.sqf | 2 +-
.../Client/init/fn_generalPlayerLoop.sqf | 2 +-
RandFramework/Client/init/fn_main.sqf | 12 +-
.../Client/init/fn_onlyAllowDirectMapDraw.sqf | 2 +-
.../fn_openDialogAdvancedMissionSettings.sqf | 16 ++-
.../GUI/fn_openDialogMissionSelection.sqf | 78 +++---------
.../Global/factions/fn_buildEnemyFaction.sqf | 4 +-
.../factions/fn_buildFriendlyFaction.sqf | 2 +-
.../Global/init/fn_initGlobalVars.sqf | 1 -
RandFramework/Missions/defuseIEDsMission.sqf | 8 +-
.../Missions/searchAndDestroyMission.sqf | 8 +-
RandFramework/Server/init/fn_initUnitVars.sqf | 116 +++++++++++++-----
RandFramework/Server/init/fn_main.sqf | 8 +-
.../Server/mission/fn_populateSideMission.sqf | 10 +-
.../Server/objectives/fn_aoCampCreator.sqf | 2 +-
16 files changed, 128 insertions(+), 145 deletions(-)
diff --git a/RandFramework/Client/camera/fn_missionOverAnimation.sqf b/RandFramework/Client/camera/fn_missionOverAnimation.sqf
index 20a46ca7..04c4dc51 100644
--- a/RandFramework/Client/camera/fn_missionOverAnimation.sqf
+++ b/RandFramework/Client/camera/fn_missionOverAnimation.sqf
@@ -39,7 +39,7 @@ while {!_bEnd} do {
sleep 8;
["" + localize "STR_TRGM2_Description_Name" + "
" + localize "STR_TRGM2_TRGMInitPlayerLocal_TRGM2Title" + "",-1,0.2,6,1,0,789] spawn BIS_fnc_dynamicText;
sleep 10;
- ["" + (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_GROUP_NAME_IDX) + "
" + localize "STR_TRGM2_TRGMInitPlayerLocal_RTBDebreif" + "",-1,0.2,6,1,0,789] spawn BIS_fnc_dynamicText;
+ ["" + (call TRGM_GETTER_fnc_sGroupName) + "
" + localize "STR_TRGM2_TRGMInitPlayerLocal_RTBDebreif" + "",-1,0.2,6,1,0,789] spawn BIS_fnc_dynamicText;
sleep 10;
private _stars = "";
private _iCount = 0;
diff --git a/RandFramework/Client/camera/fn_postStartMissionCamera.sqf b/RandFramework/Client/camera/fn_postStartMissionCamera.sqf
index 5829fe06..6a982aff 100644
--- a/RandFramework/Client/camera/fn_postStartMissionCamera.sqf
+++ b/RandFramework/Client/camera/fn_postStartMissionCamera.sqf
@@ -75,7 +75,7 @@ if (hasInterface && {!((player getVariable ["TRGM_postStartMissionCamRunning", "
_texta = "" + _LineOne +"";
[_texta, -0, 0.150, 7, 1,0,_txt5Layer] spawn BIS_fnc_dynamicText;
- _texta = "" + (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_GROUP_NAME_IDX) + "";
+ _texta = "" + (call TRGM_GETTER_fnc_sGroupName) + "";
[_texta, -0, 0.350, 7, 1,0,_txt6Layer] spawn BIS_fnc_dynamicText;
showcinemaborder true;
diff --git a/RandFramework/Client/init/fn_generalPlayerLoop.sqf b/RandFramework/Client/init/fn_generalPlayerLoop.sqf
index a0819717..9aa5ee3d 100644
--- a/RandFramework/Client/init/fn_generalPlayerLoop.sqf
+++ b/RandFramework/Client/init/fn_generalPlayerLoop.sqf
@@ -19,7 +19,7 @@ while {true} do {
};
};
};
- if (leader (group (vehicle player)) isEqualTo player && TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_SUPPORT_OPTION_IDX isEqualTo 1) then {
+ if (leader (group (vehicle player)) isEqualTo player && (call TRGM_GETTER_fnc_bSupportOption)) then {
if (TRGM_VAR_iMissionIsCampaign) then {
if (TRGM_VAR_CampaignInitiated) then {
diff --git a/RandFramework/Client/init/fn_main.sqf b/RandFramework/Client/init/fn_main.sqf
index cc4fcca4..eabce27a 100644
--- a/RandFramework/Client/init/fn_main.sqf
+++ b/RandFramework/Client/init/fn_main.sqf
@@ -117,15 +117,14 @@ if (call TRGM_GLOBAL_fnc_isCbaLoaded && call TRGM_GLOBAL_fnc_isAceLoaded) then {
playMusic "";
};
-private _iEnableGroupManagement = TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_GROUP_MANAGE_IDX;
-if (_iEnableGroupManagement isEqualTo 1) then {
+if (call TRGM_GETTER_fnc_bEnableGroupManagement) then {
["InitializePlayer", [player]] call BIS_fnc_dynamicGroups;//Exec on client
};
[] spawn TRGM_CLIENT_fnc_playerScripts;
player addEventHandler ["Respawn", { [] spawn TRGM_CLIENT_fnc_playerScripts; }];
-if (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_VIRTUAL_ARSENAL_IDX isEqualTo 1) then {
+if (call TRGM_GETTER_fnc_bEnableVirtualArsenal) then {
box1 addAction [localize "STR_TRGM2_startInfMission_VirtualArsenal", {["Open",true] spawn BIS_fnc_arsenal}];
};
@@ -153,11 +152,8 @@ if (_isTraining) then {
}
else {
- private _iTicketCount = TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_RESPAWN_TICKET_COUNT_IDX;
- [player, _iTicketCount] call BIS_fnc_respawnTickets;
-
- private _iRespawnTimer = TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_RESPAWN_TIMER_IDX;
- setPlayerRespawnTime _iRespawnTimer;
+ [player, call TRGM_GETTER_fnc_iTicketCount] call BIS_fnc_respawnTickets;
+ setPlayerRespawnTime (call TRGM_GETTER_fnc_iRespawnTimer);
};
diff --git a/RandFramework/Client/init/fn_onlyAllowDirectMapDraw.sqf b/RandFramework/Client/init/fn_onlyAllowDirectMapDraw.sqf
index 722bc3b9..eac771b6 100644
--- a/RandFramework/Client/init/fn_onlyAllowDirectMapDraw.sqf
+++ b/RandFramework/Client/init/fn_onlyAllowDirectMapDraw.sqf
@@ -2,7 +2,7 @@
format[localize "STR_TRGM2_debugFunctionString", _fnc_scriptName, _fnc_scriptNameParent, (["Client", "Server"] select isServer)] call TRGM_GLOBAL_fnc_log;
-while {isMultiplayer && (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_MAP_DRAW_DIRECT_ONLY_IDX isEqualTo 1)} do {
+while {isMultiplayer && (call TRGM_GETTER_fnc_bMapDrawDirectOnly)} do {
waitUntil { ({private _ret = false; private _sTest = _x splitString "/"; if (count _sTest > 2 && {str(_sTest select 2) != str("5")}) then {_ret = true}; ret; } count allMapMarkers) > 0; };
{
deleteMarker _x;
diff --git a/RandFramework/GUI/fn_openDialogAdvancedMissionSettings.sqf b/RandFramework/GUI/fn_openDialogAdvancedMissionSettings.sqf
index 351e7556..ebc9a01f 100644
--- a/RandFramework/GUI/fn_openDialogAdvancedMissionSettings.sqf
+++ b/RandFramework/GUI/fn_openDialogAdvancedMissionSettings.sqf
@@ -48,7 +48,9 @@ _lblctrlTitle ctrlCommit 0;
private _inpXPos = ([0, ((2 * _ctrlWidth) + 0.1)] select (_forEachIndex > 12)) + (0.4 * safezoneW + safezoneX);
private _ctrlYPos = ((0.27 + _currentLinePos) * safezoneH + safezoneY);
- _x params ["_lblCtrlID", "_lblText", "_lnpCtrlType", "_Options", "_Values", "_DefaultValue", "_toolTip", "_appendText"];
+ _x params ["_index", "_lblText", "_lnpCtrlType", "_Options", "_Values", "_DefaultValue", "_toolTip", "_appendText"];
+ #define ADVCTRLIDC(IDX) 6001 + (2 * IDX)
+ private _lblCtrlID = ADVCTRLIDC(_index);
private _InpCtrlID = _lblCtrlID + 1;
_display ctrlCreate ["RscText", _lblCtrlID];
@@ -65,23 +67,27 @@ _lblctrlTitle ctrlCommit 0;
{
_inpctrl lbAdd _x;
} forEach _Options;
- private _savedValue = _Values find (TRGM_VAR_AdvancedSettings select _forEachIndex);
+ private _savedValue = _Values find (TRGM_VAR_AdvancedSettings select _index);
_inpctrl lbSetCurSel ([_savedValue, _DefaultValue] select (isNil "_savedValue"));
};
if (_lnpCtrlType isEqualTo "RscEdit") then {
- private _savedValue = (TRGM_VAR_AdvancedSettings select _forEachIndex);
+ private _savedValue = (TRGM_VAR_AdvancedSettings select _index);
_inpctrl ctrlSetText ([_savedValue, _DefaultValue] select (isNil "_savedValue"));
};
if (_lnpCtrlType isEqualTo "RscXSliderH") then {
_inpctrl sliderSetRange [_Options, _Values];
_inpctrl sliderSetSpeed [(_Values / _Options), 1];
- private _savedValue = (TRGM_VAR_AdvancedSettings select _forEachIndex);
+ private _savedValue = (TRGM_VAR_AdvancedSettings select _index);
_inpctrl sliderSetPosition ([_savedValue, _DefaultValue] select (isNil "_savedValue"));
_display ctrlCreate ["ctrlEdit", (_InpCtrlID+500)];
private _valctrl = _display displayCtrl (_InpCtrlID+500);
_valctrl ctrlSetPosition [_inpXPos+(.75*_ctrlWidth), _ctrlYPos,.25*_ctrlWidth,_ctrlHeight];
- _valctrl ctrlSetText (str(round ([_savedValue, _DefaultValue] select (isNil "_savedValue"))) + "s");
+ private _ctrlText = str(round ([_savedValue, _DefaultValue] select (isNil "_savedValue")));
+ if !(isNil "_appendText") then {
+ _ctrlText = format ["%1%2", _ctrlText, _appendText];
+ };
+ _ctrlVal ctrlSetText _ctrlText;
_valctrl ctrlCommit 0;
_inpctrl ctrlAddEventHandler ["SliderPosChanged", {
diff --git a/RandFramework/GUI/fn_openDialogMissionSelection.sqf b/RandFramework/GUI/fn_openDialogMissionSelection.sqf
index 88b678ff..43b12e37 100644
--- a/RandFramework/GUI/fn_openDialogMissionSelection.sqf
+++ b/RandFramework/GUI/fn_openDialogMissionSelection.sqf
@@ -46,61 +46,13 @@ if (isNil "TRGM_VAR_InitialLoadedPreviousSettings" && !TRGM_VAR_ForceMissionSetu
TRGM_VAR_IsFullMap = _IsFullMap; publicVariable "TRGM_VAR_IsFullMap";
};
- if (count TRGM_VAR_AdvancedSettings < 6) then {
- TRGM_VAR_AdvancedSettings pushBack 10;
- };
-
- if (count TRGM_VAR_AdvancedSettings < 7) then {
- TRGM_VAR_AdvancedSettings pushBack (TRGM_VAR_DefaultEnemyFactionValue select 0);
- };
-
- if (TRGM_VAR_AdvancedSettings select 6 isEqualTo 0) then { //we had an issue with some being set to zero (due to a bad published version, this makes sure any zeros are adjusted to correct id)
- TRGM_VAR_AdvancedSettings set [6,TRGM_VAR_DefaultEnemyFactionValue select 0];
- };
-
- if (count TRGM_VAR_AdvancedSettings < 8) then {
- TRGM_VAR_AdvancedSettings pushBack (TRGM_VAR_DefaultMilitiaFactionValue select 0);
- };
-
- if (count TRGM_VAR_AdvancedSettings < 9) then {
- TRGM_VAR_AdvancedSettings pushBack (TRGM_VAR_DefaultFriendlyFactionValue select 0);
- };
-
- if !(TRGM_VAR_AdvancedSettings select 6 in TRGM_VAR_DefaultEnemyFactionArray) then {
- private _bFound = false;
- {
- if (!_bFound && _x in TRGM_VAR_DefaultEnemyFactionArray) then {
- _bFound = true;
- TRGM_VAR_AdvancedSettings set [6,_x];
- };
- } forEach TRGM_VAR_DefaultEnemyFactionValue;
- };
-
- if !(TRGM_VAR_AdvancedSettings select 7 in TRGM_VAR_DefaultMilitiaFactionArray) then {
- private _bFound = false;
- {
- if (!_bFound && _x in TRGM_VAR_DefaultMilitiaFactionArray) then {
- _bFound = true;
- TRGM_VAR_AdvancedSettings set [7,_x];
- };
- } forEach TRGM_VAR_DefaultMilitiaFactionValue;
- };
-
- if !(TRGM_VAR_AdvancedSettings select 8 in TRGM_VAR_DefaultFriendlyFactionArray) then {
- private _bFound = false;
- {
- if (!_bFound && _x in TRGM_VAR_DefaultFriendlyFactionArray) then {
- _bFound = true;
- TRGM_VAR_AdvancedSettings set [8,_x];
- };
- } forEach TRGM_VAR_DefaultFriendlyFactionValue;
- };
-
- for [{private _i = 9}, {_i < count TRGM_VAR_DefaultAdvancedSettings}, {_i = _i + 1}] do {
- if (count TRGM_VAR_AdvancedSettings < (_i + 1)) then {
- TRGM_VAR_AdvancedSettings pushBack (TRGM_VAR_DefaultAdvancedSettings select _i);
+ {
+ private _index = _x select 0;
+ private _defaultValue = _x select 5;
+ if (count TRGM_VAR_AdvancedSettings <= _index) then {
+ TRGM_VAR_AdvancedSettings set [_index, _defaultValue];
};
- };
+ } forEach TRGM_VAR_AdvControls;
if (isClass(configFile >> "CfgPatches" >> "ace_medical")) then {
if (TRGM_VAR_iUseRevive != 0) then { //Ace is active, so need to make sure "no revive" is selected
@@ -113,25 +65,25 @@ if (isNil "TRGM_VAR_InitialLoadedPreviousSettings" && !TRGM_VAR_ForceMissionSetu
if (!isNull (findDisplay 6000)) then {
TRGM_VAR_AdvancedSettings = [];
{
- private _CurrentControl = _x;
- private _lnpCtrlType = _x select 2;
- private _ThisControlOptions = (_x select 4);
- private _ThisControlIDX = (_x select 0) + 1;
- private _ctrlItem = (findDisplay 6000) displayCtrl _ThisControlIDX;
+ _x params ["_index", "_lblText", "_lnpCtrlType", "_Options", "_Values", "_DefaultValue", "_toolTip", "_appendText"];
+ #define ADVCTRLIDC(IDX) 6001 + (2 * IDX)
+ private _lblCtrlID = ADVCTRLIDC(_index);
+ private _InpCtrlID = _lblCtrlID + 1;
+ private _ctrlItem = (findDisplay 6000) displayCtrl _InpCtrlID;
TRGM_VAR_debugMessages = TRGM_VAR_debugMessages + "\n\n" + str(lbCurSel _ctrlItem);
publicVariable "TRGM_VAR_debugMessages";
private _value = nil;
if (_lnpCtrlType isEqualTo "RscCombo") then {
TRGM_VAR_debugMessages = TRGM_VAR_debugMessages + "\n\nHERE80:" + str(lbCurSel _ctrlItem);
- _value = _ThisControlOptions select ([lbCurSel _ctrlItem, 0] select (lbCurSel _ctrlItem isEqualTo -1));
+ _value = _Options select ([lbCurSel _ctrlItem, 0] select (lbCurSel _ctrlItem isEqualTo -1));
};
if (_lnpCtrlType isEqualTo "RscEdit") then {
- _value = ctrlText _ThisControlIDX;
+ _value = ctrlText _InpCtrlID;
};
if (_lnpCtrlType isEqualTo "RscXSliderH") then {
- _value = sliderPosition _ThisControlIDX;
+ _value = sliderPosition _InpCtrlID;
};
- TRGM_VAR_AdvancedSettings pushBack _value;
+ TRGM_VAR_AdvancedSettings set [_index, _value];
} forEach TRGM_VAR_AdvControls;
publicVariable "TRGM_VAR_AdvancedSettings";
};
diff --git a/RandFramework/Global/factions/fn_buildEnemyFaction.sqf b/RandFramework/Global/factions/fn_buildEnemyFaction.sqf
index d3a8e2bd..80ce02ca 100644
--- a/RandFramework/Global/factions/fn_buildEnemyFaction.sqf
+++ b/RandFramework/Global/factions/fn_buildEnemyFaction.sqf
@@ -3,7 +3,7 @@ format[localize "STR_TRGM2_debugFunctionString", _fnc_scriptName, _fnc_scriptNam
-private _enemyFactionIndex = TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_ENEMY_FACTIONS_IDX;
+private _enemyFactionIndex = call TRGM_GETTER_fnc_enemyFactionIndex;
(TRGM_VAR_AvailableFactions select _enemyFactionIndex) params ["_eastClassName", "_eastDisplayName"];
private _eastData = TRGM_VAR_AllFactionMap get _eastClassName;
@@ -68,7 +68,7 @@ EnemyBaseChoppers = { _veh = ["O_Heli_Light_02_unarmed_F"]; if (count
-private _guerFactionIndex = TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_MILITIA_FACTIONS_IDX;
+private _guerFactionIndex = call TRGM_GETTER_fnc_militiaFactionIndex;
(TRGM_VAR_AvailableFactions select _guerFactionIndex) params ["_guerClassName", "_guerDisplayName"];
private _guerData = TRGM_VAR_AllFactionMap get _guerClassName;
diff --git a/RandFramework/Global/factions/fn_buildFriendlyFaction.sqf b/RandFramework/Global/factions/fn_buildFriendlyFaction.sqf
index 90f193cd..5b192139 100644
--- a/RandFramework/Global/factions/fn_buildFriendlyFaction.sqf
+++ b/RandFramework/Global/factions/fn_buildFriendlyFaction.sqf
@@ -3,7 +3,7 @@ format[localize "STR_TRGM2_debugFunctionString", _fnc_scriptName, _fnc_scriptNam
-private _friendlyFactionIndex = TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_FRIENDLY_FACTIONS_IDX;
+private _friendlyFactionIndex = call TRGM_GETTER_fnc_friendlyFactionIndex;
(TRGM_VAR_AvailableFactions select _friendlyFactionIndex) params ["_westClassName", "_westDisplayName"];
private _westData = TRGM_VAR_AllFactionMap get _westClassName;
diff --git a/RandFramework/Global/init/fn_initGlobalVars.sqf b/RandFramework/Global/init/fn_initGlobalVars.sqf
index e19844ed..25d272d0 100644
--- a/RandFramework/Global/init/fn_initGlobalVars.sqf
+++ b/RandFramework/Global/init/fn_initGlobalVars.sqf
@@ -228,7 +228,6 @@ if (isNil "TRGM_VAR_AODetails") then {TRGM_VAR_AOD
if (isNil "TRGM_VAR_ATFieldPos") then {TRGM_VAR_ATFieldPos = []; publicVariable "TRGM_VAR_ATFieldPos";};
if (isNil "TRGM_VAR_ActiveTasks") then {TRGM_VAR_ActiveTasks = []; publicVariable "TRGM_VAR_ActiveTasks";};
if (isNil "TRGM_VAR_AdminPlayer") then {TRGM_VAR_AdminPlayer = objNull; publicVariable "TRGM_VAR_AdminPlayer";};
-if (isNil "TRGM_VAR_AdvancedSettings") then {TRGM_VAR_AdvancedSettings = TRGM_VAR_DefaultAdvancedSettings; publicVariable "TRGM_VAR_AdvancedSettings";};
if (isNil "TRGM_VAR_AllowAOFires") then {TRGM_VAR_AllowAOFires = true; publicVariable "TRGM_VAR_AllowAOFires";};
if (isNil "TRGM_VAR_AllowUAVLocateHelp") then {TRGM_VAR_AllowUAVLocateHelp = false; publicVariable "TRGM_VAR_AllowUAVLocateHelp";};
if (isNil "TRGM_VAR_BadPoints") then {TRGM_VAR_BadPoints = 0; publicVariable "TRGM_VAR_BadPoints";};
diff --git a/RandFramework/Missions/defuseIEDsMission.sqf b/RandFramework/Missions/defuseIEDsMission.sqf
index 6bccbce9..945d812e 100644
--- a/RandFramework/Missions/defuseIEDsMission.sqf
+++ b/RandFramework/Missions/defuseIEDsMission.sqf
@@ -39,13 +39,7 @@ MISSION_fnc_CustomMission = { //This function is the main script for your missio
params ["_markerType","_objectiveMainBuilding","_centralAO_x","_centralAO_y","_roadSearchRange", "_bCreateTask", "_iTaskIndex", "_bIsMainObjective", ["_args", []]];
if (_markerType != "empty") then { _markerType = "hd_unknown"; }; // Set marker type here...
- _compactIedTargets = false;
- if (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_IEDTARGET_COMPACT_SPACING_IDX isEqualTo 1) then {
- _compactIedTargets = true;
- };
- if (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_IEDTARGET_COMPACT_SPACING_IDX isEqualTo 0) then {
- _compactIedTargets = random 1 < .50;
- };
+ _compactIedTargets = call TRGM_GETTER_fnc_bCompactTargetMissions;
_spacingBetweenTargets = 1500;
if (_compactIedTargets) then {_spacingBetweenTargets = 150};
diff --git a/RandFramework/Missions/searchAndDestroyMission.sqf b/RandFramework/Missions/searchAndDestroyMission.sqf
index 6ba9778a..0e164963 100644
--- a/RandFramework/Missions/searchAndDestroyMission.sqf
+++ b/RandFramework/Missions/searchAndDestroyMission.sqf
@@ -39,13 +39,7 @@ MISSION_fnc_CustomMission = { //This function is the main script for your missio
params ["_markerType","_objectiveMainBuilding","_centralAO_x","_centralAO_y","_roadSearchRange", "_bCreateTask", "_iTaskIndex", "_bIsMainObjective", ["_args", []]];
if (_markerType != "empty") then { _markerType = "hd_unknown"; }; // Set marker type here...
- _compactIedTargets = false;
- if (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_IEDTARGET_COMPACT_SPACING_IDX isEqualTo 1) then {
- _compactIedTargets = true;
- };
- if (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_IEDTARGET_COMPACT_SPACING_IDX isEqualTo 0) then {
- _compactIedTargets = random 1 < .50;
- };
+ _compactIedTargets = call TRGM_GETTER_fnc_bCompactTargetMissions;
_spacingBetweenTargets = 1500;
if (_compactIedTargets) then {_spacingBetweenTargets = 150};
diff --git a/RandFramework/Server/init/fn_initUnitVars.sqf b/RandFramework/Server/init/fn_initUnitVars.sqf
index 621c3adf..fa59235c 100644
--- a/RandFramework/Server/init/fn_initUnitVars.sqf
+++ b/RandFramework/Server/init/fn_initUnitVars.sqf
@@ -4,9 +4,9 @@ format[localize "STR_TRGM2_debugFunctionString", _fnc_scriptName, _fnc_scriptNam
//hardcoded for now... see notes in root setunitglobalvars.sqf (main git/malden version of this sqf!)
-TRGM_VAR_DefaultEnemyFactionValue = [2]; publicVariable "TRGM_VAR_DefaultEnemyFactionValue"; //default to FIA
-TRGM_VAR_DefaultMilitiaFactionValue = [1]; publicVariable "TRGM_VAR_DefaultMilitiaFactionValue"; //default to AAF
-TRGM_VAR_DefaultFriendlyFactionValue = [1]; publicVariable "TRGM_VAR_DefaultFriendlyFactionValue"; //default to NATO
+TRGM_VAR_DefaultEnemyFactionValue = 2; publicVariable "TRGM_VAR_DefaultEnemyFactionValue"; //default to FIA
+TRGM_VAR_DefaultMilitiaFactionValue = 1; publicVariable "TRGM_VAR_DefaultMilitiaFactionValue"; //default to AAF
+TRGM_VAR_DefaultFriendlyFactionValue = 1; publicVariable "TRGM_VAR_DefaultFriendlyFactionValue"; //default to NATO
/////// Set up faction arrays ///////
// TRGM_VAR_AvailableFactions --- Initialized in initGlobalVars
@@ -23,7 +23,7 @@ for "_i" from 0 to (count TRGM_VAR_AvailableFactions - 1) do {
TRGM_VAR_DefaultFriendlyFactionArrayText pushBack _displayName;
TRGM_VAR_DefaultFriendlyFactionArray pushBack _i;
if (_className isEqualTo "BLU_F") then {
- TRGM_VAR_DefaultFriendlyFactionValue = [_i]; publicVariable "TRGM_VAR_DefaultFriendlyFactionValue";
+ TRGM_VAR_DefaultFriendlyFactionValue = _i; publicVariable "TRGM_VAR_DefaultFriendlyFactionValue";
};
};
@@ -32,7 +32,7 @@ for "_i" from 0 to (count TRGM_VAR_AvailableFactions - 1) do {
TRGM_VAR_DefaultEnemyFactionArrayText pushBack _displayName;
TRGM_VAR_DefaultEnemyFactionArray pushBack _i;
if (_className isEqualTo "OPF_F") then {
- TRGM_VAR_DefaultEnemyFactionValue = [_i]; publicVariable "TRGM_VAR_DefaultEnemyFactionValue";
+ TRGM_VAR_DefaultEnemyFactionValue = _i; publicVariable "TRGM_VAR_DefaultEnemyFactionValue";
};
};
@@ -41,7 +41,7 @@ for "_i" from 0 to (count TRGM_VAR_AvailableFactions - 1) do {
TRGM_VAR_DefaultMilitiaFactionArrayText pushBack _displayName;
TRGM_VAR_DefaultMilitiaFactionArray pushBack _i;
if (_className isEqualTo "IND_G_F") then {
- TRGM_VAR_DefaultMilitiaFactionValue = [_i]; publicVariable "TRGM_VAR_DefaultMilitiaFactionValue";
+ TRGM_VAR_DefaultMilitiaFactionValue = _i; publicVariable "TRGM_VAR_DefaultMilitiaFactionValue";
};
};
@@ -80,42 +80,94 @@ TRGM_VAR_ADVSET_ALLOW_AO_FIRES_IDX = 23; publicVariable "TRGM_VAR_
/////// Advanced Settings Set up ///////
//NOTE the id's must go up in twos!
-#define ADVCTRLIDC(IDX) 6001 + (2 * IDX)
TRGM_VAR_AdvControls = [ //IDX,Title,Type,Options,OptionValues,DefaultOptionIndex(zero based index)
- [ADVCTRLIDC(TRGM_VAR_ADVSET_VIRTUAL_ARSENAL_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_VirtualArsenal","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[1,0],1,localize "STR_TRGM2_Tooltip_AdvVirtualArsenal"],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_GROUP_NAME_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_GroupName","RscEdit",[""],"","",localize "STR_TRGM2_Tooltip_AdvGroupName"],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_SUPPORT_OPTION_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_SupportOptions","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[1,0],0,""],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_RESPAWN_TICKET_COUNT_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_RespawnTickets","RscCombo",["1","2","3","4","5","6","7","8","9","10",localize "STR_TRGM2_TRGMSetUnitGlobalVars_Unlimited"],[1,2,3,4,5,6,7,8,9,10,99999],0,""],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_MAP_DRAW_DIRECT_ONLY_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_Mapdraw","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[1,0],0,localize "STR_TRGM2_Tooltip_AdvMapDraw"],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_RESPAWN_TIMER_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_RespawnTimer","RscCombo",["5 " + localize "STR_TRGM2_TRGMSetUnitGlobalVars_Sec","10 " + localize "STR_TRGM2_TRGMSetUnitGlobalVars_Sec","30 " + localize "STR_TRGM2_TRGMSetUnitGlobalVars_Sec","1 " + localize "STR_TRGM2_TRGMSetUnitGlobalVars_Min","5 " + localize "STR_TRGM2_TRGMSetUnitGlobalVars_Min","10 " + localize "STR_TRGM2_TRGMSetUnitGlobalVars_Min","20 " + localize "STR_TRGM2_TRGMSetUnitGlobalVars_Min"],[5,10,30,60,300,600,1200],1,""],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_ENEMY_FACTIONS_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_EnemyFactions","RscCombo",TRGM_VAR_DefaultEnemyFactionArrayText,TRGM_VAR_DefaultEnemyFactionArray,TRGM_VAR_DefaultEnemyFactionValue select 0,""],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_MILITIA_FACTIONS_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_MilitiaFactions","RscCombo",TRGM_VAR_DefaultMilitiaFactionArrayText,TRGM_VAR_DefaultMilitiaFactionArray,TRGM_VAR_DefaultMilitiaFactionValue select 0,""],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_FRIENDLY_FACTIONS_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_FriendlyFactions","RscCombo",TRGM_VAR_DefaultFriendlyFactionArrayText,TRGM_VAR_DefaultFriendlyFactionArray,TRGM_VAR_DefaultFriendlyFactionValue select 0,""],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_SANDSTORM_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_SandStorm","RscCombo",[localize "STR_TRGM2_TRGMSetUnitGlobalVars_Random",localize "STR_TRGM2_TRGMSetUnitGlobalVars_SandStorm_Always",localize "STR_TRGM2_TRGMSetUnitGlobalVars_Never",localize "STR_TRGM2_TRGMSetUnitGlobalVars_SandStorm_5Hours"],[0,1,2,3],2,""],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_GROUP_MANAGE_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_GroupManagement","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[1,0],1,localize "STR_TRGM2_Tooltip_AdvGroupManagement"],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_SELECT_AO_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_MainAOSelect","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[1,0],1,localize "STR_TRGM2_Tooltip_AdvAoSelect"],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_SELECT_AO_CAMP_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_MainAO_CAMP_Select","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[1,0],1,localize "STR_TRGM2_Tooltip_AdvCampStart"],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_SELECT_ENEMY_FLASHLIGHTS_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_EnemyFlashLights","RscCombo",[localize "STR_TRGM2_TRGMSetUnitGlobalVars_Random",localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[0,1,2],0,""],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_MINIMISSIONS_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_MiniMissions","RscCombo",[localize "STR_TRGM2_TRGMSetUnitGlobalVars_Random",localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[0,1,2],2,localize "STR_TRGM2_Tooltip_AdvMinimission"],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_IEDTARGET_COMPACT_SPACING_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_IedTargetCompact","RscCombo",[localize "STR_TRGM2_TRGMSetUnitGlobalVars_Random",localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[0,1,2],2,localize "STR_TRGM2_Tooltip_AdvIedTargetCompact"],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_HIGHER_ENEMY_COUNT_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_MoreEnemies","RscXSliderH",1,100,50,localize "STR_TRGM2_Tooltip_AdvMoreEnemies"],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_LARGE_PATROLS_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_LargePatrols","RscCombo",[localize "STR_TRGM2_TRGMSetUnitGlobalVars_Random",localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[0,1,2],1,localize "STR_TRGM2_Tooltip_AdvLargePatrols"],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_TIME_BETWEEN_SPOTTED_ACTIONS_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_TimeBetweenSpotted","RscXSliderH",600,1800,1200,localize "STR_TRGM2_Tooltip_TimeBetweenSpotted", localize "STR_TRGM2_SecondsAbbreviation"],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_VEHICLE_SPAWNING_REQ_REP_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_VehicleReqRep","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Disable", localize "STR_TRGM2_TRGMInitPlayerLocal_Enable"],[0,1],0,localize "STR_TRGM2_Tooltip_AdvVehicleReqRep"],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_VEHICLE_SPAWNING_REQ_LEADER_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_VehicleLeaderOnly","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Disable", localize "STR_TRGM2_TRGMInitPlayerLocal_Enable"],[0,1],0,localize "STR_TRGM2_Tooltip_VehicleLeaderOnly"],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_ENABLE_TRANSPORT_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_EnableTransport","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Disable", localize "STR_TRGM2_TRGMInitPlayerLocal_Enable", localize "STR_TRGM2_TRGMInitPlayerLocal_EnableLeaderOnly"],[0,1,2],1,localize "STR_TRGM2_Tooltip_EnableTransport"],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_ENABLE_CHECKPOINT_RESPAWN_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_EnableCheckpointRespawn","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Disable", localize "STR_TRGM2_TRGMInitPlayerLocal_Enable", localize "STR_TRGM2_Option_EnableAfterVisit"],[0,1,2],1,localize "STR_TRGM2_Tooltip_EnableCheckpointRespawn"],
- [ADVCTRLIDC(TRGM_VAR_ADVSET_ALLOW_AO_FIRES_IDX), localize "STR_TRGM2_TRGMSetUnitGlobalVars_AOFires","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Disable", localize "STR_TRGM2_TRGMInitPlayerLocal_Enable"],[0,1],1,localize "STR_TRGM2_Tooltip_AOFires"]
+ [TRGM_VAR_ADVSET_VIRTUAL_ARSENAL_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_VirtualArsenal","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[1,0],1,localize "STR_TRGM2_Tooltip_AdvVirtualArsenal"],
+ [TRGM_VAR_ADVSET_GROUP_NAME_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_GroupName","RscEdit",[""],"","",localize "STR_TRGM2_Tooltip_AdvGroupName"],
+ [TRGM_VAR_ADVSET_SUPPORT_OPTION_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_SupportOptions","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[1,0],0,""],
+ [TRGM_VAR_ADVSET_RESPAWN_TICKET_COUNT_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_RespawnTickets","RscCombo",["1","2","3","4","5","6","7","8","9","10",localize "STR_TRGM2_TRGMSetUnitGlobalVars_Unlimited"],[1,2,3,4,5,6,7,8,9,10,99999],0,""],
+ [TRGM_VAR_ADVSET_MAP_DRAW_DIRECT_ONLY_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_Mapdraw","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[1,0],0,localize "STR_TRGM2_Tooltip_AdvMapDraw"],
+ [TRGM_VAR_ADVSET_RESPAWN_TIMER_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_RespawnTimer","RscCombo",["5 " + localize "STR_TRGM2_TRGMSetUnitGlobalVars_Sec","10 " + localize "STR_TRGM2_TRGMSetUnitGlobalVars_Sec","30 " + localize "STR_TRGM2_TRGMSetUnitGlobalVars_Sec","1 " + localize "STR_TRGM2_TRGMSetUnitGlobalVars_Min","5 " + localize "STR_TRGM2_TRGMSetUnitGlobalVars_Min","10 " + localize "STR_TRGM2_TRGMSetUnitGlobalVars_Min","20 " + localize "STR_TRGM2_TRGMSetUnitGlobalVars_Min"],[5,10,30,60,300,600,1200],1,""],
+ [TRGM_VAR_ADVSET_ENEMY_FACTIONS_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_EnemyFactions","RscCombo",TRGM_VAR_DefaultEnemyFactionArrayText,TRGM_VAR_DefaultEnemyFactionArray,TRGM_VAR_DefaultEnemyFactionValue,""],
+ [TRGM_VAR_ADVSET_MILITIA_FACTIONS_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_MilitiaFactions","RscCombo",TRGM_VAR_DefaultMilitiaFactionArrayText,TRGM_VAR_DefaultMilitiaFactionArray,TRGM_VAR_DefaultMilitiaFactionValue,""],
+ [TRGM_VAR_ADVSET_FRIENDLY_FACTIONS_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_FriendlyFactions","RscCombo",TRGM_VAR_DefaultFriendlyFactionArrayText,TRGM_VAR_DefaultFriendlyFactionArray,TRGM_VAR_DefaultFriendlyFactionValue,""],
+ [TRGM_VAR_ADVSET_SANDSTORM_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_SandStorm","RscCombo",[localize "STR_TRGM2_TRGMSetUnitGlobalVars_Random",localize "STR_TRGM2_TRGMSetUnitGlobalVars_SandStorm_Always",localize "STR_TRGM2_TRGMSetUnitGlobalVars_Never",localize "STR_TRGM2_TRGMSetUnitGlobalVars_SandStorm_5Hours"],[0,1,2,3],2,""],
+ [TRGM_VAR_ADVSET_GROUP_MANAGE_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_GroupManagement","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[1,0],1,localize "STR_TRGM2_Tooltip_AdvGroupManagement"],
+ [TRGM_VAR_ADVSET_SELECT_AO_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_MainAOSelect","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[1,0],1,localize "STR_TRGM2_Tooltip_AdvAoSelect"],
+ [TRGM_VAR_ADVSET_SELECT_AO_CAMP_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_MainAO_CAMP_Select","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[1,0],1,localize "STR_TRGM2_Tooltip_AdvCampStart"],
+ [TRGM_VAR_ADVSET_SELECT_ENEMY_FLASHLIGHTS_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_EnemyFlashLights","RscCombo",[localize "STR_TRGM2_TRGMSetUnitGlobalVars_Random",localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[0,1,2],0,""],
+ [TRGM_VAR_ADVSET_MINIMISSIONS_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_MiniMissions","RscCombo",[localize "STR_TRGM2_TRGMSetUnitGlobalVars_Random",localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[0,1,2],2,localize "STR_TRGM2_Tooltip_AdvMinimission"],
+ [TRGM_VAR_ADVSET_IEDTARGET_COMPACT_SPACING_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_IedTargetCompact","RscCombo",[localize "STR_TRGM2_TRGMSetUnitGlobalVars_Random",localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[0,1,2],2,localize "STR_TRGM2_Tooltip_AdvIedTargetCompact"],
+ [TRGM_VAR_ADVSET_HIGHER_ENEMY_COUNT_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_MoreEnemies","RscXSliderH",1,100,50,localize "STR_TRGM2_Tooltip_AdvMoreEnemies"],
+ [TRGM_VAR_ADVSET_LARGE_PATROLS_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_LargePatrols","RscCombo",[localize "STR_TRGM2_TRGMSetUnitGlobalVars_Random",localize "STR_TRGM2_TRGMInitPlayerLocal_Enable",localize "STR_TRGM2_TRGMInitPlayerLocal_Disable"],[0,1,2],1,localize "STR_TRGM2_Tooltip_AdvLargePatrols"],
+ [TRGM_VAR_ADVSET_TIME_BETWEEN_SPOTTED_ACTIONS_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_TimeBetweenSpotted","RscXSliderH",600,1800,1200,localize "STR_TRGM2_Tooltip_TimeBetweenSpotted", localize "STR_TRGM2_SecondsAbbreviation"],
+ [TRGM_VAR_ADVSET_VEHICLE_SPAWNING_REQ_REP_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_VehicleReqRep","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Disable", localize "STR_TRGM2_TRGMInitPlayerLocal_Enable"],[0,1],0,localize "STR_TRGM2_Tooltip_AdvVehicleReqRep"],
+ [TRGM_VAR_ADVSET_VEHICLE_SPAWNING_REQ_LEADER_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_VehicleLeaderOnly","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Disable", localize "STR_TRGM2_TRGMInitPlayerLocal_Enable"],[0,1],0,localize "STR_TRGM2_Tooltip_VehicleLeaderOnly"],
+ [TRGM_VAR_ADVSET_ENABLE_TRANSPORT_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_EnableTransport","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Disable", localize "STR_TRGM2_TRGMInitPlayerLocal_Enable", localize "STR_TRGM2_TRGMInitPlayerLocal_EnableLeaderOnly"],[0,1,2],1,localize "STR_TRGM2_Tooltip_EnableTransport"],
+ [TRGM_VAR_ADVSET_ENABLE_CHECKPOINT_RESPAWN_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_EnableCheckpointRespawn","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Disable", localize "STR_TRGM2_TRGMInitPlayerLocal_Enable", localize "STR_TRGM2_Option_EnableAfterVisit"],[0,1,2],1,localize "STR_TRGM2_Tooltip_EnableCheckpointRespawn"],
+ [TRGM_VAR_ADVSET_ALLOW_AO_FIRES_IDX, localize "STR_TRGM2_TRGMSetUnitGlobalVars_AOFires","RscCombo",[localize "STR_TRGM2_TRGMInitPlayerLocal_Disable", localize "STR_TRGM2_TRGMInitPlayerLocal_Enable"],[0,1],1,localize "STR_TRGM2_Tooltip_AOFires"]
];
publicVariable "TRGM_VAR_AdvControls";
TRGM_VAR_DefaultAdvancedSettings = [];
+TRGM_VAR_AdvancedSettings = [];
{
+ private _index = _x select 0;
private _defaultValue = _x select 5;
- TRGM_VAR_DefaultAdvancedSettings pushBack _defaultValue;
+ TRGM_VAR_DefaultAdvancedSettings set [_index, _defaultValue];
+ TRGM_VAR_AdvancedSettings set [_index, _defaultValue];
} forEach TRGM_VAR_AdvControls;
publicVariable "TRGM_VAR_DefaultAdvancedSettings";
+publicVariable "TRGM_VAR_AdvancedSettings";
+/////// Group Name ///////
+TRGM_GETTER_fnc_sGroupName = { TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_GROUP_NAME_IDX; };
+publicVariable "TRGM_GETTER_fnc_sGroupName";
+
+/////// Support Option ///////
+TRGM_GETTER_fnc_bSupportOption = { (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_SUPPORT_OPTION_IDX) isEqualTo 1; };
+publicVariable "TRGM_GETTER_fnc_bSupportOption";
+
+/////// Group Management ///////
+TRGM_GETTER_fnc_bEnableGroupManagement = { (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_GROUP_MANAGE_IDX) isEqualTo 1; };
+publicVariable "TRGM_GETTER_fnc_bEnableGroupManagement";
+
+/////// Virtual Arsenal ///////
+TRGM_GETTER_fnc_bEnableVirtualArsenal = { (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_VIRTUAL_ARSENAL_IDX) isEqualTo 1; };
+publicVariable "TRGM_GETTER_fnc_bEnableVirtualArsenal";
+
+/////// Ticket Count ///////
+TRGM_GETTER_fnc_iTicketCount = { TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_RESPAWN_TICKET_COUNT_IDX; };
+publicVariable "TRGM_GETTER_fnc_iTicketCount";
+
+/////// Respawn Timer ///////
+TRGM_GETTER_fnc_iRespawnTimer = { TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_RESPAWN_TIMER_IDX; };
+publicVariable "TRGM_GETTER_fnc_iRespawnTimer";
+
+////// Map Draw Direct Only ///////
+TRGM_GETTER_fnc_bMapDrawDirectOnly = { (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_MAP_DRAW_DIRECT_ONLY_IDX) isEqualTo 1; };
+publicVariable "TRGM_GETTER_fnc_bMapDrawDirectOnly";
+
+/////// Faction Indicies ///////
+TRGM_GETTER_fnc_enemyFactionIndex = { TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_ENEMY_FACTIONS_IDX; };
+publicVariable "TRGM_GETTER_fnc_enemyFactionIndex";
+
+TRGM_GETTER_fnc_militiaFactionIndex = { TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_MILITIA_FACTIONS_IDX; };
+publicVariable "TRGM_GETTER_fnc_militiaFactionIndex";
+
+TRGM_GETTER_fnc_friendlyFactionIndex = { TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_FRIENDLY_FACTIONS_IDX; };
+publicVariable "TRGM_GETTER_fnc_friendlyFactionIndex";
+
+/////// Compact Target Missions ///////
+TRGM_GETTER_fnc_bCompactTargetMissions = { [random 1 < .50, true, false] select (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_IEDTARGET_COMPACT_SPACING_IDX); };
+publicVariable "TRGM_GETTER_fnc_bCompactTargetMissions";
+
+/////// Mini Missions ///////
+TRGM_GETTER_fnc_bMiniMissions = { [random 1 < .50, true, false] select (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_MINIMISSIONS_IDX); };
+publicVariable "TRGM_GETTER_fnc_bMiniMissions";
+
+/////// Enemy Flashlight Option ///////
+TRGM_GETTER_fnc_bEnemyFlashlight = { [random 1 < .50, true, false] select (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_SELECT_ENEMY_FLASHLIGHTS_IDX); };
+publicVariable "TRGM_GETTER_fnc_bEnemyFlashlight";
/////// Sandstorm settings ///////
if (isNil "TRGM_VAR_DefaultSandStormOption") then { TRGM_VAR_DefaultSandStormOption = 2; publicVariable "TRGM_VAR_DefaultSandStormOption"; };
diff --git a/RandFramework/Server/init/fn_main.sqf b/RandFramework/Server/init/fn_main.sqf
index c81c6258..92413492 100644
--- a/RandFramework/Server/init/fn_main.sqf
+++ b/RandFramework/Server/init/fn_main.sqf
@@ -103,7 +103,7 @@ TRGM_VAR_PopulateLoadingWait_percentage = 0; publicVariable "TRGM_VAR_PopulateLo
[format["Mission Core: %1", "Init"], true] call TRGM_GLOBAL_fnc_log;
[5] spawn TRGM_GLOBAL_fnc_populateLoadingWait;
-if (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_GROUP_MANAGE_IDX isEqualTo 1) then {
+if (call TRGM_GETTER_fnc_bEnableGroupManagement) then {
["Initialize"] call BIS_fnc_dynamicGroups;//Exec on Server
};
@@ -223,7 +223,7 @@ TRGM_VAR_transportHelosToGetActions = [chopper1];
try {
if (_bReplaceFriendlyVehicles && {isClass(configFile >> "CfgVehicles" >> typeOf _x) && {_x isKindOf "LandVehicle" || _x isKindOf "Air" || _x isKindOf "Ship"}}) then {
private _faction = getText(configFile >> "CfgVehicles" >> typeOf _x >> "faction");
- private _friendlyFactionIndex = TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_FRIENDLY_FACTIONS_IDX;
+ private _friendlyFactionIndex = call TRGM_GETTER_fnc_friendlyFactionIndex;
private _westFaction = (TRGM_VAR_AvailableFactions select _friendlyFactionIndex) select 0;
if (getNumber(configFile >> "CfgFactionClasses" >> _faction >> "side") isEqualTo 1 && {_faction != _westFaction}) then {
private _newVehClass = [_x, TRGM_VAR_FriendlySide] call TRGM_GLOBAL_fnc_getFactionVehicle;
@@ -428,9 +428,7 @@ if (TRGM_VAR_iMissionIsCampaign) then {
[format["Mission Core: %1", "RunFlashLightState"], true] call TRGM_GLOBAL_fnc_log;
-private _iEnemyFlashLightOption = TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_SELECT_ENEMY_FLASHLIGHTS_IDX;
-if (_iEnemyFlashLightOption isEqualTo 0) then {_iEnemyFlashLightOption = selectRandom [1,2]}; //1=yes, 2=no
-if (_iEnemyFlashLightOption isEqualTo 1) then {
+if (call TRGM_GETTER_fnc_bEnemyFlashlight) then {
{
if ((side _x) isEqualTo TRGM_VAR_EnemySide) then
{
diff --git a/RandFramework/Server/mission/fn_populateSideMission.sqf b/RandFramework/Server/mission/fn_populateSideMission.sqf
index e55e9614..7a0de64c 100644
--- a/RandFramework/Server/mission/fn_populateSideMission.sqf
+++ b/RandFramework/Server/mission/fn_populateSideMission.sqf
@@ -140,15 +140,7 @@ TRGM_VAR_debugMessages = TRGM_VAR_debugMessages + format["\n\ntrendFunctions.sqf
if (!_bFriendlyInsurgents) then {
if (!_bThisMissionCivsOnly) then {
- private _minimission = false;
- if (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_MINIMISSIONS_IDX isEqualTo 1) then {
- _minimission = true;
- };
- if (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_MINIMISSIONS_IDX isEqualTo 0) then {
- _minimission = random 1 < .50;
- };
-
-
+ private _minimission = call TRGM_GETTER_fnc_bMiniMissions;
TRGM_VAR_debugMessages = TRGM_VAR_debugMessages + format["\n\ntrendFunctions.sqf : inside populate enemy - _bFriendlyInsurgents: %1 - _bThisMissionCivsOnly: %2 ",str(_bFriendlyInsurgents),str(_bThisMissionCivsOnly)];
//Spawn patrol
//if main need a couple of these and always have 2 or 3
diff --git a/RandFramework/Server/objectives/fn_aoCampCreator.sqf b/RandFramework/Server/objectives/fn_aoCampCreator.sqf
index 27707a75..ca885e4b 100644
--- a/RandFramework/Server/objectives/fn_aoCampCreator.sqf
+++ b/RandFramework/Server/objectives/fn_aoCampCreator.sqf
@@ -122,7 +122,7 @@ if (isServer) then {
["Mission Setup: 4", true] call TRGM_GLOBAL_fnc_log;
sleep 1;
- if (TRGM_VAR_AdvancedSettings select TRGM_VAR_ADVSET_VIRTUAL_ARSENAL_IDX isEqualTo 1) then {
+ if (call TRGM_GETTER_fnc_bEnableVirtualArsenal) then {
[_AmmoBox1, [localize "STR_TRGM2_startInfMission_VirtualArsenal",{["Open",true] spawn BIS_fnc_arsenal}]] remoteExec ["addAction", 0];
};