From f19a7b11bdbd101a9d4b65d4388bb062eae2802e Mon Sep 17 00:00:00 2001 From: Chase <29675446+theace0296@users.noreply.github.com> Date: Wed, 10 Nov 2021 18:14:40 -0500 Subject: [PATCH] Remove display name checking from ignore unit code (no longer required) --- RandFramework/Global/factions/fn_ignoreUnit.sqf | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/RandFramework/Global/factions/fn_ignoreUnit.sqf b/RandFramework/Global/factions/fn_ignoreUnit.sqf index 6421aed9..bbdf1e4d 100644 --- a/RandFramework/Global/factions/fn_ignoreUnit.sqf +++ b/RandFramework/Global/factions/fn_ignoreUnit.sqf @@ -3,10 +3,6 @@ params [["_configPath", configNull, [configNull]]]; if (isNil "_configPath" || {isNull _configPath}) exitWith { true; }; -private _badNames = ["vr ", "unarmed", "survivor", "story", "competitor", "parade dress", "ass.", "asst", "assi"]; -private _displayName = getText(_configPath >> "displayName"); -private _fnc_displayNameOkay = { {[_x, _displayName] call BIS_fnc_inString} count _badNames isEqualTo 0 }; - private _badWeapons = ["Throw", "Put"]; private _fnc_weaponsOkay = { !(getArray(_configPath >> "weapons") isEqualTo _badWeapons); }; @@ -22,6 +18,6 @@ private _badClassNames = ["support", "crew"]; private _className = configName _configPath; private _fnc_classNameOkay = { {[_x, _className] call BIS_fnc_inString} count _badClassNames isEqualTo 0 }; -if (call _fnc_displayNameOkay && {call _fnc_weaponsOkay && {call _fnc_iconsOkay && {call _fnc_rolesOkay && {call _fnc_classNameOkay}}}}) exitWith { false; }; +if (call _fnc_weaponsOkay && {call _fnc_iconsOkay && {call _fnc_rolesOkay && {call _fnc_classNameOkay}}}) exitWith { false; }; true;