Releases: thesupersonic16/HedgeModManager
Sonic Lost World Mod Loader (v6.0-beta-4)
-
Added SLW Save file Installer.
-
Added Custom Mods folder support.
-
SLWModLoader Should no longer execute files from the mod ini file
-
Rewritten most of the Mod Updater
-
Fixed the Modloader Updater.
-
Updated the ChangeLog Window.
-
You can now open the Modloader from your web browser.
-
and some other minor/useless stuff and fixes...
Sonic Lost World Mod Loader (v6.0-beta-3)
-
Added a method for copying modified files for updating.
-
Added checkboxes for "EnableSaveFileRedirection" and "LogType".
-
Added Multiline support for editing mod values.
-
Fixed installation with selected folders that has "mod.ini" inside.
-
SLWModLoader will now notify the user if it finds a mod with an old "IncludeDir".
-
The user nolonger needs "shellutils" to update the ModLoader.
-
and some other useless stuff...
Sonic Lost World Mod Loader (v6.0-beta-2)
-
Added a Dark Theme which can be enabled by adding "DarkTheme=1" into the
SLWModLoader section inside of cpkredir.ini -
ChangeLog/Release Notes are now shown when a new update has been detected.
-
Added SHA256 hash checking when updating mods.
-
And other small changes.
Sonic Lost World Mod Loader (v6.0-beta-1)
- You can now Install the Modloader by running it in a folder without SLW or SG, It will try to find your Steam Installation folder and use that to find your Steam libraries and uses that to find SLW or SG.
- You can now edit mod.ini files using the ModLoader and can now save without hard-coding groups.
- Changed how mods update.
- A more user-friendly dialog shows when an Exception is thrown, Exception information is still being sent to the log file.
- Multiple Author URLs are now shown in the Description Window for mods that have multiple authors.
Sonic Lost World Mod Loader (v6.0-beta-0)
SLWModLoader can now apply patches