forked from redis/ioredis
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathcommander.js
141 lines (124 loc) · 3.79 KB
/
commander.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
'use strict';
var _ = require('lodash');
var Command = require('./command');
var Script = require('./script');
/**
* Commander
*
* This is the base class of Redis, Redis.Cluster and Pipeline
*
* @param {boolean} [options.showFriendlyErrorStack=false] - Whether to show a friendly error stack. Will decrease the performance significantly.
* @constructor
*/
function Commander() {
this.options = _.defaults(this.options || {}, {
showFriendlyErrorStack: false
});
this.scriptsSet = {};
}
var commands = _.difference(_.keys(require('../commands'), ['monitor']));
commands.push('sentinel', 'quit');
/**
* Return supported builtin commands
*
* @return {string[]} command list
* @public
*/
Commander.prototype.getBuiltinCommands = function () {
return _.clone(commands);
};
/**
* Create a builtin command
*
* @param {string} commandName - command name
* @return {object} functions
* @public
*/
Commander.prototype.createBuiltinCommand = function (commandName) {
return {
string: generateFunction(commandName, 'utf8'),
buffer: generateFunction(commandName, null)
};
};
_.forEach(commands, function (commandName) {
Commander.prototype[commandName] = generateFunction(commandName, 'utf8');
Commander.prototype[commandName + 'Buffer'] = generateFunction(commandName, null);
});
Commander.prototype.call = generateFunction('utf8');
Commander.prototype.callBuffer = generateFunction(null);
Commander.prototype.send_command = Commander.prototype.call;
/**
* Define a custom command using lua script
*
* @param {string} name - the command name
* @param {object} definition
* @param {string} definition.lua - the lua code
* @param {number} [definition.numberOfKeys=null] - the number of keys.
* If omit, you have to pass the number of keys as the first argument every time you invoke the command
*/
Commander.prototype.defineCommand = function (name, definition) {
var script = new Script(definition.lua, definition.numberOfKeys);
this.scriptsSet[name] = script;
this[name] = generateScriptingFunction(script, 'utf8');
this[name + 'Buffer'] = generateScriptingFunction(script, null);
};
/**
* Send a command
*
* @abstract
* @public
*/
Commander.prototype.sendCommand = function () {};
function generateFunction (_commandName, _encoding) {
if (typeof _encoding === 'undefined') {
_encoding = _commandName;
_commandName = null;
}
return function () {
var firstArgIndex = 0;
var commandName = _commandName;
if (commandName === null) {
commandName = arguments[0];
firstArgIndex = 1;
}
var length = arguments.length;
var lastArgIndex = length - 1;
var callback = arguments[lastArgIndex];
if (typeof callback !== 'function') {
callback = undefined;
} else {
length = lastArgIndex;
}
var args = new Array(length - firstArgIndex);
for (var i = firstArgIndex; i < length; ++i) {
args[i - firstArgIndex] = arguments[i];
}
var options = { replyEncoding: _encoding };
if (this.options.showFriendlyErrorStack) {
options.errorStack = new Error().stack;
}
return this.sendCommand(new Command(commandName, args, options, callback));
};
}
function generateScriptingFunction (_script, _encoding) {
return function () {
var length = arguments.length;
var lastArgIndex = length - 1;
var callback = arguments[lastArgIndex];
if (typeof callback !== 'function') {
callback = undefined;
} else {
length = lastArgIndex;
}
var args = new Array(length);
for (var i = 0; i < length; i++) {
args[i] = arguments[i];
}
var options = { replyEncoding: _encoding };
if (this.options.showFriendlyErrorStack) {
options.errorStack = new Error().stack;
}
return _script.execute(this, args, options, callback);
};
}
module.exports = Commander;