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ObjectLegend.md

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iLadder Object Legend

  • i - Agent, the main character controlled by the user
  • ! - Enemy, enemies created during level play
      • Enemy base, starting point for enemies
      • POW Camp, enemies are captured and never released here
  • % - Point boosts, gives bonus points when collected
  • D - Director office, end of the level
  • 0 - Portal, go in one and out another (unssported currently)
  • I - Level up for agent (unsupported currently)
  • = - Floor, builds level floors
  • | - Wall, builds level walls
  • H - Ladder, builds level ladders
  • · - Deflector, bounces the Agent away
      • Disappearing floor
  • _ - False floor (unsupported currently)

Please raise issues here, for additional object support.