iLadder Object Legend
- i - Agent, the main character controlled by the user
- ! - Enemy, enemies created during level play
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- Enemy base, starting point for enemies
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- POW Camp, enemies are captured and never released here
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- % - Point boosts, gives bonus points when collected
- D - Director office, end of the level
- 0 - Portal, go in one and out another (unssported currently)
- I - Level up for agent (unsupported currently)
- = - Floor, builds level floors
- | - Wall, builds level walls
- H - Ladder, builds level ladders
- · - Deflector, bounces the Agent away
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- Disappearing floor
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- _ - False floor (unsupported currently)
Please raise issues here, for additional object support.