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render_highquality error in Darwin Kernel #254
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Also having the same issue! Thank you for posting. I ran into this problem while following this tutorial from Spencer Schien. I looked into the render_highquality() function itself and I believe the issue arises in the following code: if (obj_material$type %in% c("diffuse", "oren-nayar")) { the issue seems to be that rayrender::obj_model() has been updated so that it no longer takes the texture argument, but when it's called inside render_highquality() here it is given "texture = TRUE" which it doesn't know how to handle not really sure how to get around this but thanks for posting, hopefully it can get fixed soon! |
this error no longer appears with the newest versions. you may like to install the latest version of rayshader (==0.32.7) via devtools using |
Ah thanks! I had to remove the packages before reinstalling from GitHub in order for the new package to work, hadn’t realized that at first. Thanks! |
Hello there, I stumbled upon an unusual error that I can't seem to solve when trying to
render_highquality()
.This is on a Mac M1 (system info below).
I'd be grateful on any help here, thanks!!
Reproducible example
This prints out:
System info
The text was updated successfully, but these errors were encountered: