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I hope you (The author) that you are active, as I'm having an issue in my modpack. Basically, I set a OreDict entry to have hardness 1000 for player to not break with hand, which has level 0, but my modpack contains tools that also have level 0, and it ruins stuff.
I was wondering If I could do that?
My current overwrite. It does what I said earlier.
Hello!
I hope you (The author) that you are active, as I'm having an issue in my modpack. Basically, I set a OreDict entry to have hardness 1000 for player to not break with hand, which has level 0, but my modpack contains tools that also have level 0, and it ruins stuff.
I was wondering If I could do that?
My current overwrite. It does what I said earlier.
oredict { S:"ore:plankWood"=axe=0@1000, S:"ore:logWood"=axe=0@1000 }
I tried this, but it does not work.
oredict { S:"ore:plankWood"=0@1000, S:"ore:logWood"=0@1000 }
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