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Support for Real Devices? #123
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I'm curious as well. Works well on simulator, but fails on physical device (Error: ...SnapshotError error 0). |
I don't think we ever tried this because running on device is more friction than running on Simulator. If you have some potential fixes, feel free to PR them. |
@alanzeino , that's true. However, there are reasons where things don't show up in simulator (e.g. hvec videos) |
I don't think any video content should be inside a snapshot, considering video compression — I can only imagine it causing you issues down the line |
I was playing around with this library, and I noticed that this library's functionality does not seem to work on real devices, but works perfectly fine on simulator.
Is there a method to allow my tests to support real devices?
In theory, it should be more than possible to snapshot a real device. Reveal, for example, is a mac program that can interface with an iOS device and get its complete view hierarchy (as such, generating a screenshot is completely possible).
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