Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Feature Request: Transition modifier for RGB/Value layers #219

Open
lackofbindings opened this issue Oct 31, 2024 · 1 comment
Open

Feature Request: Transition modifier for RGB/Value layers #219

lackofbindings opened this issue Oct 31, 2024 · 1 comment
Labels
enhancement New feature or request

Comments

@lackofbindings
Copy link

The one thing that is missing from my traditional Photoshop-based workflow is what would essentially be the Transition modifier that is available for normals, but for color/grayscale layers. Like Photoshop's Outer/Inner Glow, or Blender compositor's Dilate/Erode node. Ideally it might also have a curve input to control the falloff (linear vs exponential, etc.).

I do suspect this may not be possible since in all my research I cannot find any shader node setup that can achieve this effect, it seems only possible via the compositor.

@ucupumar ucupumar added the enhancement New feature or request label Nov 1, 2024
@ucupumar
Copy link
Owner

ucupumar commented Nov 1, 2024

Yes, the advanced effect like that is not possible yet in blender unless it can do texture-based nodes. The current transition effect on normal channel is also a bit of a hack.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants