-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathDirectory.Build.props
61 lines (50 loc) · 2.25 KB
/
Directory.Build.props
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Deterministic>true</Deterministic>
<NoStdLib>true</NoStdLib>
</PropertyGroup>
<Import Project="Directory.Build.macos.props" Condition="$([MSBuild]::IsOsPlatform('OSX'))"/>
<Import Project="Directory.Build.windows.props" Condition="$([MSBuild]::IsOsPlatform('Windows'))"/>
<PropertyGroup>
<AssemblySearchPaths>
$(GameFolder);$(AssemblySearchPaths)
</AssemblySearchPaths>
</PropertyGroup>
<ItemDefinitionGroup>
<Reference>
<Private>false</Private>
</Reference>
<ProjectReference Private="false"/>
</ItemDefinitionGroup>
<PropertyGroup Condition="'$(ProjectName)' == 'Commons'">
<UseCommons>false</UseCommons>
</PropertyGroup>
<PropertyGroup>
<UseCommons Condition=" '$(UseCommons)' != 'true' ">false</UseCommons>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ONI-ModInfo-Task" Version="0.1.0-build20210625-2354"/>
<PackageReference Include="ILRepack.Lib.MSBuild.Task" Version="2.0.18.2"/>
<PackageReference Include="GitVersion.MsBuild" Version="5.6.10">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
<PackageReference Update="@(PackageReference)" PrivateAssets="All"/>
<Reference Include="mscorlib"/>
<Reference Include="0Harmony"/>
<Reference Include="Assembly-CSharp"/>
<Reference Include="Assembly-CSharp-firstpass"/>
<Reference Include="Newtonsoft.Json"/>
<Reference Include="UnityEngine"/>
<Reference Include="UnityEngine.CoreModule"/>
<Reference Include="UnityEngine.UI"/>
<Reference Include="Unity.TextMeshPro"/>
<Reference Include="UnityEngine.TextRenderingModule"/>
<Reference Include="UnityEngine.ImageConversionModule"/>
<Reference Include="UnityEngine.UnityWebRequestModule"/>
</ItemGroup>
<ItemGroup Condition=" '$(UseCommons)' == 'true' ">
<ProjectReference Include="../Commons/Commons.csproj" Private="true"/>
</ItemGroup>
</Project>