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I am experiencing an issue in the Unity editor where the editor freezes if I stop Play Mode before the WarmUp() method completes.
Expected Behavior:
The editor should stop Play Mode without freezing, regardless of whether the warm-up process is complete.
Actual Behavior:
The editor freezes until the warm-up process is complete, making it unresponsive.
What I Tried:
I attempted to cancel the LLM generation using the following code:
For me, it happens when I pause the launch of a project in the editor if the use of a video card is enabled. I can assume that it freezes due to the fact that I stop the project before the model was initialized using the video card.
But the problem also lies in the fact that, in principle, my model does not initialize if I turn on the use of a video card and the function does not work on different devices, tested on:
laptop with a video card - Nvidia Geforce 3060
desktop with video card - Nvidia Geforce 3070 Ti
Perhaps this is a problem in the editor of the 6000-LTS version, since on lower versions I did not try to run the model using a video card
Describe the bug
I am experiencing an issue in the Unity editor where the editor freezes if I stop Play Mode before the WarmUp() method completes.
Expected Behavior:
The editor should stop Play Mode without freezing, regardless of whether the warm-up process is complete.
Actual Behavior:
The editor freezes until the warm-up process is complete, making it unresponsive.
What I Tried:
I attempted to cancel the LLM generation using the following code:
However, this did not resolve the freezing issue.
Additional Information:
Unity Version: 6000.0.27f1
Steps to reproduce
- Start Play Mode.
- Do not wait for the warm-up to complete.
- Stop Play Mode.
LLMUnity version
2.3.0
Operating System
Windows
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