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Crash with GeForce GT 750M #294
Comments
Are you using a sample? |
How much RAM do you have in your PC? |
Yes, I have downloaded project from GitHub v2.4.1 right now, set NumGPULayers 2 and Unity Editor crashed; My PC has 16 Gb RAM. Everything works with NumGPULayers = 0;
I use default parameters, didn't change them. |
Can you send me what architectures LLMUnity tries from the Editor.log? Geforce GT 750M doesn't support recent CUDA versions (it only gets up to CUDA 9.0) so the cuda builds will certainly not work. |
I run SimpleInteraction sample, Editor.log: Editor.log after Unity crash:
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The problem seems to be the CUDA compute capability. |
I commented these lines and Unity doesn't crash. |
Could you try alone after the other?
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Yes, sure.
Crashed after trying the first line:
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ok the first one fails, what about the other tests (second and third try)? |
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Thank you. Does it work with any of the tests? |
Describe the bug
I have NVidia GeForce GT 750M.
App crashes if I set NumGPULayers more than 0.
Is there any way to catch the exception, I need my app to not close suddenly.
Steps to reproduce
LLMUnity version
2021.3.45f1
Operating System
Windows
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