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Integrate text-to-speech and speech-to-text functionality #44
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please make this an optional package that is separate |
Yes certainly, it will be possible to attach STT or TTS to the chat functionality but it will not be enabled by default. |
Hey there 👋 , will you use Sentis for STT and TTS? Or do you have another idea? We have some Sentis model on the Hub that are super fast (Tiny Whisper and Jets). Tiny Whisper: https://huggingface.co/unity/sentis-whisper-tiny Demo with Whisper: https://singularite.itch.io/jammo-the-robot-with-unity-sentis-whisper-version |
Hi, thank you for the suggestions! By the way, thanks a lot for your great work on the sharp-transformers ⭐! |
Hi @amakropoulos : I want this functionality for a project I am building! Are you planning to add this soon? I can help raise a PR for this functionality too if you are fine with this? Looking forward to hearing from you. Thanks! |
@siddhant-bharti I'm replying here as well :). @simoninithomas I can't use Jets because it has a cc-by-4.0 license. |
This feature is blocked at the moment.
The best solution would be Piper but at the moment has a potential license issue due to to using espeak (link). |
Hello, i've made integration of your project with openCV for facetracking, vroid as avatar, vosk stt and piper tts, but i think that the most interesting is integration with rvc, but have no time for this. Maybe you know something about ready to use RVC Unity integrations? |
Adding TTS and STT functionality would take llamafile to the next level! |
I also think that piper is the best choice for TTS and whisper for STT. I made a project using the UnityPiper and whisper.unity projects. It works, but it was a bit complicated getting it all to work. I also found Piper without espeak but I don't know how well it works. |
Having this feature is super Amazing and Instead of being blocked by Unity's opensource license requirements. Could this feature be delivered via Github instead of the unity asset store? This way we can continue with advanced speech features in our projects with LLM for Unity. |
I can't spend months to implement it when it can't go to any Unity or commercial product. |
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