diff --git a/MeshSync_HDRP~/Packages/com.unity.meshsync/CHANGELOG.md b/MeshSync_HDRP~/Packages/com.unity.meshsync/CHANGELOG.md
index 35e09b378..d1171e0e4 100644
--- a/MeshSync_HDRP~/Packages/com.unity.meshsync/CHANGELOG.md
+++ b/MeshSync_HDRP~/Packages/com.unity.meshsync/CHANGELOG.md
@@ -1,6 +1,21 @@
 # Changelog
 All notable changes to the MeshSync package will be documented in this file.
 
+## [0.17.2-preview] - 2023-05-11
+
+### Added
+* feat: add IsLiveEditing API to check whether live editing is active 
+* feat: add DefaultShader field to set the default shader instead of the default of each RP 
+
+### Fixed
+* fix: prevent overwriting materials when OverwriteExportedMaterials is false
+* fix: keep track of RenderTextures and release them when the server is destroyed. 
+* fix: transform fixes for nested instances 
+* fix: Fix for baking smoothness to albedo alpha. 
+* fix: add empty transforms to the list of objects for making instances
+* fix: toggle foldout state when clicking the label in the inspector UI
+* fix: update the material of instanced meshes after assigning to the slot in MeshSyncServer 
+
 ## [0.17.1-preview] - 2023-02-08
 
 ### Changed
diff --git a/MeshSync_HDRP~/Packages/com.unity.meshsync/package.json b/MeshSync_HDRP~/Packages/com.unity.meshsync/package.json
index da40da635..638a6a485 100644
--- a/MeshSync_HDRP~/Packages/com.unity.meshsync/package.json
+++ b/MeshSync_HDRP~/Packages/com.unity.meshsync/package.json
@@ -1,7 +1,7 @@
 {
     "name": "com.unity.meshsync",
     "description": "Working together with MeshSyncDCCPlugin, MeshSync provides features to reflect changes to models made in DCC tools into Unity in real time",
-    "version": "0.17.1-preview",
+    "version": "0.17.2-preview",
     "unity": "2020.3",
     "displayName": "MeshSync",
     "dependencies": {
diff --git a/MeshSync_URP~/Packages/com.unity.meshsync/CHANGELOG.md b/MeshSync_URP~/Packages/com.unity.meshsync/CHANGELOG.md
index 35e09b378..d1171e0e4 100644
--- a/MeshSync_URP~/Packages/com.unity.meshsync/CHANGELOG.md
+++ b/MeshSync_URP~/Packages/com.unity.meshsync/CHANGELOG.md
@@ -1,6 +1,21 @@
 # Changelog
 All notable changes to the MeshSync package will be documented in this file.
 
+## [0.17.2-preview] - 2023-05-11
+
+### Added
+* feat: add IsLiveEditing API to check whether live editing is active 
+* feat: add DefaultShader field to set the default shader instead of the default of each RP 
+
+### Fixed
+* fix: prevent overwriting materials when OverwriteExportedMaterials is false
+* fix: keep track of RenderTextures and release them when the server is destroyed. 
+* fix: transform fixes for nested instances 
+* fix: Fix for baking smoothness to albedo alpha. 
+* fix: add empty transforms to the list of objects for making instances
+* fix: toggle foldout state when clicking the label in the inspector UI
+* fix: update the material of instanced meshes after assigning to the slot in MeshSyncServer 
+
 ## [0.17.1-preview] - 2023-02-08
 
 ### Changed
diff --git a/MeshSync_URP~/Packages/com.unity.meshsync/package.json b/MeshSync_URP~/Packages/com.unity.meshsync/package.json
index da40da635..638a6a485 100644
--- a/MeshSync_URP~/Packages/com.unity.meshsync/package.json
+++ b/MeshSync_URP~/Packages/com.unity.meshsync/package.json
@@ -1,7 +1,7 @@
 {
     "name": "com.unity.meshsync",
     "description": "Working together with MeshSyncDCCPlugin, MeshSync provides features to reflect changes to models made in DCC tools into Unity in real time",
-    "version": "0.17.1-preview",
+    "version": "0.17.2-preview",
     "unity": "2020.3",
     "displayName": "MeshSync",
     "dependencies": {
diff --git a/MeshSync~/Packages/com.unity.meshsync/CHANGELOG.md b/MeshSync~/Packages/com.unity.meshsync/CHANGELOG.md
index 35e09b378..d1171e0e4 100644
--- a/MeshSync~/Packages/com.unity.meshsync/CHANGELOG.md
+++ b/MeshSync~/Packages/com.unity.meshsync/CHANGELOG.md
@@ -1,6 +1,21 @@
 # Changelog
 All notable changes to the MeshSync package will be documented in this file.
 
+## [0.17.2-preview] - 2023-05-11
+
+### Added
+* feat: add IsLiveEditing API to check whether live editing is active 
+* feat: add DefaultShader field to set the default shader instead of the default of each RP 
+
+### Fixed
+* fix: prevent overwriting materials when OverwriteExportedMaterials is false
+* fix: keep track of RenderTextures and release them when the server is destroyed. 
+* fix: transform fixes for nested instances 
+* fix: Fix for baking smoothness to albedo alpha. 
+* fix: add empty transforms to the list of objects for making instances
+* fix: toggle foldout state when clicking the label in the inspector UI
+* fix: update the material of instanced meshes after assigning to the slot in MeshSyncServer 
+
 ## [0.17.1-preview] - 2023-02-08
 
 ### Changed
diff --git a/MeshSync~/Packages/com.unity.meshsync/package.json b/MeshSync~/Packages/com.unity.meshsync/package.json
index da40da635..638a6a485 100644
--- a/MeshSync~/Packages/com.unity.meshsync/package.json
+++ b/MeshSync~/Packages/com.unity.meshsync/package.json
@@ -1,7 +1,7 @@
 {
     "name": "com.unity.meshsync",
     "description": "Working together with MeshSyncDCCPlugin, MeshSync provides features to reflect changes to models made in DCC tools into Unity in real time",
-    "version": "0.17.1-preview",
+    "version": "0.17.2-preview",
     "unity": "2020.3",
     "displayName": "MeshSync",
     "dependencies": {