From 3f13f0a82079068bffc56ea908e8ed6e9a642b1d Mon Sep 17 00:00:00 2001 From: Sindharta Tanuwijaya Date: Thu, 11 May 2023 22:02:17 +0900 Subject: [PATCH] sync --- .../Packages/com.unity.meshsync/CHANGELOG.md | 15 +++++++++++++++ .../Packages/com.unity.meshsync/package.json | 2 +- .../Packages/com.unity.meshsync/CHANGELOG.md | 15 +++++++++++++++ .../Packages/com.unity.meshsync/package.json | 2 +- .../Packages/com.unity.meshsync/CHANGELOG.md | 15 +++++++++++++++ .../Packages/com.unity.meshsync/package.json | 2 +- 6 files changed, 48 insertions(+), 3 deletions(-) diff --git a/MeshSync_HDRP~/Packages/com.unity.meshsync/CHANGELOG.md b/MeshSync_HDRP~/Packages/com.unity.meshsync/CHANGELOG.md index 35e09b378..d1171e0e4 100644 --- a/MeshSync_HDRP~/Packages/com.unity.meshsync/CHANGELOG.md +++ b/MeshSync_HDRP~/Packages/com.unity.meshsync/CHANGELOG.md @@ -1,6 +1,21 @@ # Changelog All notable changes to the MeshSync package will be documented in this file. +## [0.17.2-preview] - 2023-05-11 + +### Added +* feat: add IsLiveEditing API to check whether live editing is active +* feat: add DefaultShader field to set the default shader instead of the default of each RP + +### Fixed +* fix: prevent overwriting materials when OverwriteExportedMaterials is false +* fix: keep track of RenderTextures and release them when the server is destroyed. +* fix: transform fixes for nested instances +* fix: Fix for baking smoothness to albedo alpha. +* fix: add empty transforms to the list of objects for making instances +* fix: toggle foldout state when clicking the label in the inspector UI +* fix: update the material of instanced meshes after assigning to the slot in MeshSyncServer + ## [0.17.1-preview] - 2023-02-08 ### Changed diff --git a/MeshSync_HDRP~/Packages/com.unity.meshsync/package.json b/MeshSync_HDRP~/Packages/com.unity.meshsync/package.json index da40da635..638a6a485 100644 --- a/MeshSync_HDRP~/Packages/com.unity.meshsync/package.json +++ b/MeshSync_HDRP~/Packages/com.unity.meshsync/package.json @@ -1,7 +1,7 @@ { "name": "com.unity.meshsync", "description": "Working together with MeshSyncDCCPlugin, MeshSync provides features to reflect changes to models made in DCC tools into Unity in real time", - "version": "0.17.1-preview", + "version": "0.17.2-preview", "unity": "2020.3", "displayName": "MeshSync", "dependencies": { diff --git a/MeshSync_URP~/Packages/com.unity.meshsync/CHANGELOG.md b/MeshSync_URP~/Packages/com.unity.meshsync/CHANGELOG.md index 35e09b378..d1171e0e4 100644 --- a/MeshSync_URP~/Packages/com.unity.meshsync/CHANGELOG.md +++ b/MeshSync_URP~/Packages/com.unity.meshsync/CHANGELOG.md @@ -1,6 +1,21 @@ # Changelog All notable changes to the MeshSync package will be documented in this file. +## [0.17.2-preview] - 2023-05-11 + +### Added +* feat: add IsLiveEditing API to check whether live editing is active +* feat: add DefaultShader field to set the default shader instead of the default of each RP + +### Fixed +* fix: prevent overwriting materials when OverwriteExportedMaterials is false +* fix: keep track of RenderTextures and release them when the server is destroyed. +* fix: transform fixes for nested instances +* fix: Fix for baking smoothness to albedo alpha. +* fix: add empty transforms to the list of objects for making instances +* fix: toggle foldout state when clicking the label in the inspector UI +* fix: update the material of instanced meshes after assigning to the slot in MeshSyncServer + ## [0.17.1-preview] - 2023-02-08 ### Changed diff --git a/MeshSync_URP~/Packages/com.unity.meshsync/package.json b/MeshSync_URP~/Packages/com.unity.meshsync/package.json index da40da635..638a6a485 100644 --- a/MeshSync_URP~/Packages/com.unity.meshsync/package.json +++ b/MeshSync_URP~/Packages/com.unity.meshsync/package.json @@ -1,7 +1,7 @@ { "name": "com.unity.meshsync", "description": "Working together with MeshSyncDCCPlugin, MeshSync provides features to reflect changes to models made in DCC tools into Unity in real time", - "version": "0.17.1-preview", + "version": "0.17.2-preview", "unity": "2020.3", "displayName": "MeshSync", "dependencies": { diff --git a/MeshSync~/Packages/com.unity.meshsync/CHANGELOG.md b/MeshSync~/Packages/com.unity.meshsync/CHANGELOG.md index 35e09b378..d1171e0e4 100644 --- a/MeshSync~/Packages/com.unity.meshsync/CHANGELOG.md +++ b/MeshSync~/Packages/com.unity.meshsync/CHANGELOG.md @@ -1,6 +1,21 @@ # Changelog All notable changes to the MeshSync package will be documented in this file. +## [0.17.2-preview] - 2023-05-11 + +### Added +* feat: add IsLiveEditing API to check whether live editing is active +* feat: add DefaultShader field to set the default shader instead of the default of each RP + +### Fixed +* fix: prevent overwriting materials when OverwriteExportedMaterials is false +* fix: keep track of RenderTextures and release them when the server is destroyed. +* fix: transform fixes for nested instances +* fix: Fix for baking smoothness to albedo alpha. +* fix: add empty transforms to the list of objects for making instances +* fix: toggle foldout state when clicking the label in the inspector UI +* fix: update the material of instanced meshes after assigning to the slot in MeshSyncServer + ## [0.17.1-preview] - 2023-02-08 ### Changed diff --git a/MeshSync~/Packages/com.unity.meshsync/package.json b/MeshSync~/Packages/com.unity.meshsync/package.json index da40da635..638a6a485 100644 --- a/MeshSync~/Packages/com.unity.meshsync/package.json +++ b/MeshSync~/Packages/com.unity.meshsync/package.json @@ -1,7 +1,7 @@ { "name": "com.unity.meshsync", "description": "Working together with MeshSyncDCCPlugin, MeshSync provides features to reflect changes to models made in DCC tools into Unity in real time", - "version": "0.17.1-preview", + "version": "0.17.2-preview", "unity": "2020.3", "displayName": "MeshSync", "dependencies": {