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feat: Update API surface to WinAppSDK 1.6
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MartinZikmund committed Sep 13, 2024
1 parent 7966f1b commit abb3fca
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Showing 113 changed files with 1,686 additions and 371 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,7 @@ public partial class CompositorController : global::System.IDisposable
}
}
#endif
// Forced skipping of method Microsoft.UI.Composition.Core.CompositorController.Compositor.get
#if __ANDROID__ || __IOS__ || IS_UNIT_TESTS || __WASM__ || __SKIA__ || __NETSTD_REFERENCE__ || __MACOS__
[global::Uno.NotImplemented("__ANDROID__", "__IOS__", "IS_UNIT_TESTS", "__WASM__", "__SKIA__", "__NETSTD_REFERENCE__", "__MACOS__")]
public global::Windows.Foundation.IAsyncAction EnsurePreviousCommitCompletedAsync()
Expand All @@ -33,7 +34,6 @@ public void Dispose()
global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Microsoft.UI.Composition.Core.CompositorController", "void CompositorController.Dispose()");
}
#endif
// Forced skipping of method Microsoft.UI.Composition.Core.CompositorController.Compositor.get
// Forced skipping of method Microsoft.UI.Composition.Core.CompositorController.CommitNeeded.add
#if __ANDROID__ || __IOS__ || IS_UNIT_TESTS || __WASM__ || __SKIA__ || __NETSTD_REFERENCE__ || __MACOS__
[global::Uno.NotImplemented("__ANDROID__", "__IOS__", "IS_UNIT_TESTS", "__WASM__", "__SKIA__", "__NETSTD_REFERENCE__", "__MACOS__")]
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Expand Up @@ -15,30 +15,30 @@ internal CompositionDebugHeatMaps()
#endif
#if __ANDROID__ || __IOS__ || IS_UNIT_TESTS || __WASM__ || __SKIA__ || __NETSTD_REFERENCE__ || __MACOS__
[global::Uno.NotImplemented("__ANDROID__", "__IOS__", "IS_UNIT_TESTS", "__WASM__", "__SKIA__", "__NETSTD_REFERENCE__", "__MACOS__")]
public void Hide(global::Microsoft.UI.Composition.Visual subtree)
public void ShowOverdraw(global::Microsoft.UI.Composition.Visual subtree, global::Microsoft.UI.Composition.Diagnostics.CompositionDebugOverdrawContentKinds contentKinds)
{
global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Microsoft.UI.Composition.Diagnostics.CompositionDebugHeatMaps", "void CompositionDebugHeatMaps.Hide(Visual subtree)");
global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Microsoft.UI.Composition.Diagnostics.CompositionDebugHeatMaps", "void CompositionDebugHeatMaps.ShowOverdraw(Visual subtree, CompositionDebugOverdrawContentKinds contentKinds)");
}
#endif
#if __ANDROID__ || __IOS__ || IS_UNIT_TESTS || __WASM__ || __SKIA__ || __NETSTD_REFERENCE__ || __MACOS__
[global::Uno.NotImplemented("__ANDROID__", "__IOS__", "IS_UNIT_TESTS", "__WASM__", "__SKIA__", "__NETSTD_REFERENCE__", "__MACOS__")]
public void ShowRedraw(global::Microsoft.UI.Composition.Visual subtree)
public void ShowMemoryUsage(global::Microsoft.UI.Composition.Visual subtree)
{
global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Microsoft.UI.Composition.Diagnostics.CompositionDebugHeatMaps", "void CompositionDebugHeatMaps.ShowRedraw(Visual subtree)");
global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Microsoft.UI.Composition.Diagnostics.CompositionDebugHeatMaps", "void CompositionDebugHeatMaps.ShowMemoryUsage(Visual subtree)");
}
#endif
#if __ANDROID__ || __IOS__ || IS_UNIT_TESTS || __WASM__ || __SKIA__ || __NETSTD_REFERENCE__ || __MACOS__
[global::Uno.NotImplemented("__ANDROID__", "__IOS__", "IS_UNIT_TESTS", "__WASM__", "__SKIA__", "__NETSTD_REFERENCE__", "__MACOS__")]
public void ShowMemoryUsage(global::Microsoft.UI.Composition.Visual subtree)
public void Hide(global::Microsoft.UI.Composition.Visual subtree)
{
global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Microsoft.UI.Composition.Diagnostics.CompositionDebugHeatMaps", "void CompositionDebugHeatMaps.ShowMemoryUsage(Visual subtree)");
global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Microsoft.UI.Composition.Diagnostics.CompositionDebugHeatMaps", "void CompositionDebugHeatMaps.Hide(Visual subtree)");
}
#endif
#if __ANDROID__ || __IOS__ || IS_UNIT_TESTS || __WASM__ || __SKIA__ || __NETSTD_REFERENCE__ || __MACOS__
[global::Uno.NotImplemented("__ANDROID__", "__IOS__", "IS_UNIT_TESTS", "__WASM__", "__SKIA__", "__NETSTD_REFERENCE__", "__MACOS__")]
public void ShowOverdraw(global::Microsoft.UI.Composition.Visual subtree, global::Microsoft.UI.Composition.Diagnostics.CompositionDebugOverdrawContentKinds contentKinds)
public void ShowRedraw(global::Microsoft.UI.Composition.Visual subtree)
{
global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Microsoft.UI.Composition.Diagnostics.CompositionDebugHeatMaps", "void CompositionDebugHeatMaps.ShowOverdraw(Visual subtree, CompositionDebugOverdrawContentKinds contentKinds)");
global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Microsoft.UI.Composition.Diagnostics.CompositionDebugHeatMaps", "void CompositionDebugHeatMaps.ShowRedraw(Visual subtree)");
}
#endif
}
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Expand Up @@ -127,14 +127,7 @@ public float ScaleVelocity
}
}
#endif
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.PositionYChainingMode.set
#if __ANDROID__ || __IOS__ || IS_UNIT_TESTS || __WASM__ || __SKIA__ || __NETSTD_REFERENCE__ || __MACOS__
[global::Uno.NotImplemented("__ANDROID__", "__IOS__", "IS_UNIT_TESTS", "__WASM__", "__SKIA__", "__NETSTD_REFERENCE__", "__MACOS__")]
public void ConfigureDeltaScaleModifiers(global::System.Collections.Generic.IEnumerable<global::Microsoft.UI.Composition.Interactions.CompositionConditionalValue> conditionalValues)
{
global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Microsoft.UI.Composition.Interactions.VisualInteractionSource", "void VisualInteractionSource.ConfigureDeltaScaleModifiers(IEnumerable<CompositionConditionalValue> conditionalValues)");
}
#endif
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.TryRedirectForManipulation(Microsoft.UI.Input.PointerPoint)
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.PositionVelocity.get
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.Scale.get
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.ScaleVelocity.get
Expand Down Expand Up @@ -165,6 +158,13 @@ public void ConfigureDeltaPositionYModifiers(global::System.Collections.Generic.
{
global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Microsoft.UI.Composition.Interactions.VisualInteractionSource", "void VisualInteractionSource.ConfigureDeltaPositionYModifiers(IEnumerable<CompositionConditionalValue> conditionalValues)");
}
#endif
#if __ANDROID__ || __IOS__ || IS_UNIT_TESTS || __WASM__ || __SKIA__ || __NETSTD_REFERENCE__ || __MACOS__
[global::Uno.NotImplemented("__ANDROID__", "__IOS__", "IS_UNIT_TESTS", "__WASM__", "__SKIA__", "__NETSTD_REFERENCE__", "__MACOS__")]
public void ConfigureDeltaScaleModifiers(global::System.Collections.Generic.IEnumerable<global::Microsoft.UI.Composition.Interactions.CompositionConditionalValue> conditionalValues)
{
global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Microsoft.UI.Composition.Interactions.VisualInteractionSource", "void VisualInteractionSource.ConfigureDeltaScaleModifiers(IEnumerable<CompositionConditionalValue> conditionalValues)");
}
#endif
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.PointerWheelConfig.get
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.IsPositionXRailsEnabled.set
Expand All @@ -177,15 +177,15 @@ public void ConfigureDeltaPositionYModifiers(global::System.Collections.Generic.
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.PositionXSourceMode.get
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.PositionXSourceMode.set
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.PositionYChainingMode.get
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.IsPositionXRailsEnabled.get
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.PositionYChainingMode.set
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.PositionYSourceMode.get
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.PositionYSourceMode.set
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.ScaleChainingMode.get
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.ScaleChainingMode.set
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.ScaleSourceMode.get
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.ScaleSourceMode.set
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.Source.get
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.TryRedirectForManipulation(Microsoft.UI.Input.PointerPoint)
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.IsPositionXRailsEnabled.get
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.DeltaPosition.get
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.DeltaScale.get
// Forced skipping of method Microsoft.UI.Composition.Interactions.VisualInteractionSource.Position.get
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Original file line number Diff line number Diff line change
Expand Up @@ -63,10 +63,10 @@ internal SceneBoundingBox()
}
}
#endif
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneBoundingBox.Min.get
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneBoundingBox.Size.get
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneBoundingBox.Max.get
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneBoundingBox.Extents.get
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneBoundingBox.Min.get
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneBoundingBox.Center.get
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneBoundingBox.Max.get
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -23,18 +23,18 @@ public uint Size
}
}
#endif
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneComponentCollection.Append(Microsoft.UI.Composition.Scenes.SceneComponent)
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneComponentCollection.SetAt(uint, Microsoft.UI.Composition.Scenes.SceneComponent)
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneComponentCollection.InsertAt(uint, Microsoft.UI.Composition.Scenes.SceneComponent)
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneComponentCollection.GetMany(uint, Microsoft.UI.Composition.Scenes.SceneComponent[])
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneComponentCollection.First()
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneComponentCollection.IndexOf(Microsoft.UI.Composition.Scenes.SceneComponent, out uint)
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneComponentCollection.Size.get
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneComponentCollection.GetView()
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneComponentCollection.GetAt(uint)
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneComponentCollection.SetAt(uint, Microsoft.UI.Composition.Scenes.SceneComponent)
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneComponentCollection.InsertAt(uint, Microsoft.UI.Composition.Scenes.SceneComponent)
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneComponentCollection.RemoveAt(uint)
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneComponentCollection.IndexOf(Microsoft.UI.Composition.Scenes.SceneComponent, out uint)
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneComponentCollection.Append(Microsoft.UI.Composition.Scenes.SceneComponent)
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneComponentCollection.RemoveAtEnd()
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneComponentCollection.Clear()
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneComponentCollection.GetMany(uint, Microsoft.UI.Composition.Scenes.SceneComponent[])
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneComponentCollection.ReplaceAll(Microsoft.UI.Composition.Scenes.SceneComponent[])
// Processing: System.Collections.Generic.IList<Microsoft.UI.Composition.Scenes.SceneComponent>
#if __ANDROID__ || __IOS__ || IS_UNIT_TESTS || __WASM__ || __SKIA__ || __NETSTD_REFERENCE__ || __MACOS__
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Original file line number Diff line number Diff line change
Expand Up @@ -37,16 +37,16 @@ internal SceneMesh()
}
}
#endif
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMesh.Bounds.get
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMesh.PrimitiveTopology.set
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMesh.PrimitiveTopology.get
#if __ANDROID__ || __IOS__ || IS_UNIT_TESTS || __WASM__ || __SKIA__ || __NETSTD_REFERENCE__ || __MACOS__
[global::Uno.NotImplemented("__ANDROID__", "__IOS__", "IS_UNIT_TESTS", "__WASM__", "__SKIA__", "__NETSTD_REFERENCE__", "__MACOS__")]
public void FillMeshAttribute(global::Microsoft.UI.Composition.Scenes.SceneAttributeSemantic semantic, global::Microsoft.Graphics.DirectX.DirectXPixelFormat format, global::Windows.Foundation.MemoryBuffer memory)
{
global::Windows.Foundation.Metadata.ApiInformation.TryRaiseNotImplemented("Microsoft.UI.Composition.Scenes.SceneMesh", "void SceneMesh.FillMeshAttribute(SceneAttributeSemantic semantic, DirectXPixelFormat format, MemoryBuffer memory)");
}
#endif
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMesh.PrimitiveTopology.get
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMesh.Bounds.get
#if __ANDROID__ || __IOS__ || IS_UNIT_TESTS || __WASM__ || __SKIA__ || __NETSTD_REFERENCE__ || __MACOS__
[global::Uno.NotImplemented("__ANDROID__", "__IOS__", "IS_UNIT_TESTS", "__WASM__", "__SKIA__", "__NETSTD_REFERENCE__", "__MACOS__")]
public static global::Microsoft.UI.Composition.Scenes.SceneMesh Create(global::Microsoft.UI.Composition.Compositor compositor)
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Original file line number Diff line number Diff line change
Expand Up @@ -23,14 +23,14 @@ public uint Size
}
}
#endif
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshMaterialAttributeMap.First()
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshMaterialAttributeMap.Remove(string)
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshMaterialAttributeMap.Size.get
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshMaterialAttributeMap.HasKey(string)
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshMaterialAttributeMap.GetView()
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshMaterialAttributeMap.Insert(string, Microsoft.UI.Composition.Scenes.SceneAttributeSemantic)
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshMaterialAttributeMap.Lookup(string)
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshMaterialAttributeMap.Remove(string)
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshMaterialAttributeMap.Size.get
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshMaterialAttributeMap.Clear()
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshMaterialAttributeMap.First()
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshMaterialAttributeMap.Lookup(string)
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshMaterialAttributeMap.GetView()
// Processing: System.Collections.Generic.IDictionary<string, Microsoft.UI.Composition.Scenes.SceneAttributeSemantic>
#if __ANDROID__ || __IOS__ || IS_UNIT_TESTS || __WASM__ || __SKIA__ || __NETSTD_REFERENCE__ || __MACOS__
// DeclaringType: System.Collections.Generic.IDictionary<string, Microsoft.UI.Composition.Scenes.SceneAttributeSemantic>
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Original file line number Diff line number Diff line change
Expand Up @@ -51,11 +51,11 @@ internal SceneMeshRendererComponent()
}
}
#endif
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshRendererComponent.Mesh.get
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshRendererComponent.Mesh.set
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshRendererComponent.UVMappings.get
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshRendererComponent.Material.set
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshRendererComponent.Material.get
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshRendererComponent.Mesh.set
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshRendererComponent.Material.set
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMeshRendererComponent.Mesh.get
#if __ANDROID__ || __IOS__ || IS_UNIT_TESTS || __WASM__ || __SKIA__ || __NETSTD_REFERENCE__ || __MACOS__
[global::Uno.NotImplemented("__ANDROID__", "__IOS__", "IS_UNIT_TESTS", "__WASM__", "__SKIA__", "__NETSTD_REFERENCE__", "__MACOS__")]
public static global::Microsoft.UI.Composition.Scenes.SceneMeshRendererComponent Create(global::Microsoft.UI.Composition.Compositor compositor)
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Original file line number Diff line number Diff line change
Expand Up @@ -84,9 +84,9 @@ public float MetallicFactor
}
#endif
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMetallicRoughnessMaterial.BaseColorFactor.set
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMetallicRoughnessMaterial.BaseColorInput.set
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMetallicRoughnessMaterial.MetallicFactor.get
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMetallicRoughnessMaterial.MetallicFactor.set
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMetallicRoughnessMaterial.BaseColorInput.set
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMetallicRoughnessMaterial.MetallicRoughnessInput.get
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMetallicRoughnessMaterial.BaseColorFactor.get
// Forced skipping of method Microsoft.UI.Composition.Scenes.SceneMetallicRoughnessMaterial.MetallicRoughnessInput.set
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