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ColorChip.class.php
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<?php
/**
ColorChip - A PHP class for manipulating color.
Copyright (C) 2002 Andy Chase
http://andy.greyledge.net
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/** A constant used to indicate that RGB color information is to be used by
*certain methods. */
define('CC_RGB', 'RGB');
/** A constant used to indicate that HSV color information is to be used by
*certain methods. */
define('CC_HSV', 'HSV');
/** A constant used to indicate that Hexadecimal color information is to be
*used by certain methods. */
define('CC_HEX', 'HEX');
/** The CC_WEBSAFE_ALT constant is used by the getWebSafeDither and
*getNearestWebSafeComponent method.
*@see getWebSafeDither,getNearestWebSafeComponent
*/
define('CC_WEBSAFE_ALT', 'WEBSAFE_ALT');
/**
*ColorChip is a class for working with color in a more convenient manner
*than the basic RGB and Hexadecimal triplets often encountered in programming,
*especially web-oriented programming. ColorChip allows you to define a color
*using RGB, HSV (Hue, Saturation, Value) or a Hexadecimal string. ColorChip
*objects have properties for all three of these color models, as well as
*methods for adjusting both RGB and HSV values - these methods automatically
*update all of the object's properties. Additional methods exist for getting
*color compliments, triads, and the nearest websafe color.
*@author Andy Chase <[email protected]>
*@link http://andy.greyledge.net
*@copyright 2002
*/
class ColorChip{
/** The object's Hue property. Value can be 0-360, or boolean FALSE for
* no hue (Grayscale)
*@var int
*/
var $h;
/** The object's Saturation property. Value can be 0-100.
*@var int
*/
var $s;
/** The object's Value (Brightness) property. Value can be 0-100.
*@var int
*/
var $v;
/** The object's Red property. Value can be 0-255.
*@var int
*/
var $r;
/** The object's Green property. Value can be 0-255.
*@var int
*/
var $g;
/** The object's Blue property. Value can be 0-255.
*@var int
*/
var $b;
/** The object's Hex property, formatted as an HTML-style triplet;
*E.G., White would be stored as 'FFFFFF'
*@var string
*/
var $hex;
/** The class constructor.
*Arguments one, two, and three are typically the R,G, and B values of
*the color chip being defined. An optional fourth parameter indicates what
*types of values are being passed. Default is RGB, but HSV and Hexadecimal
*definitions are accepted too.
*@return void
*@param [int|string] $arg1
*@param [int|null] $arg2
*@param [int|null] $arg3
*@param string $type The type of color data being passed to the constructor.
*This should be one of the constants CC_RGB, CC_HSV, or CC_HEX.
*Default is CC_RGB (Where $arg1 is R, $arg2 is G, and $arg3 is B.)
*If $type is set to CC_HEX, then $arg1 should contain the full hex triplet
*(EG 'FFFFFF'), while $arg2 and $arg3 can be null.
*@access public
*/
function ColorChip($arg1, $arg2, $arg3, $type = CC_RGB){
switch($type){
case CC_HSV:
$this->h = $arg1;
$this->s = $arg2;
$this->v = $arg3;
$this->_updateAllColorInfo(CC_HSV);
break;
case CC_RGB:
$this->r = $arg1;
$this->g = $arg2;
$this->b = $arg3;
$this->_updateAllColorInfo(CC_RGB);
break;
case CC_HEX:
$this->hex = $arg1;
$this->_updateAllColorInfo(CC_HEX);
break;
}
}
//-- Public Methods: -------------------------------------------------------------------------
/** Adjusts the object's r property by $amount
*@param int $amount The amount by which to adjust the object's red component.
*@return void
*@access public
*/
function adjRed($amount){
$this->r += round($amount);
$this->_forceRange(0, 255, $this->r);
$this->_updateAllColorInfo(CC_RGB);
}
/** Adjusts the object's r property by $amount
*@param int $amount The amount by which to adjust the object's green component.
*@return void
*@access public
*/
function adjGreen($amount){
$this->g += round($amount);
$this->_forceRange(0, 255, $this->g);
$this->_updateAllColorInfo(CC_RGB);
}
/** Adjusts the object's b property by $amount
*@param int $amount The amount by which to adjust the object's blue component.
*@return void
*@access public
*/
function adjBlue($amount){
$this->b += round($amount);
$this->_forceRange(0, 255, $this->b);
$this->_updateAllColorInfo(CC_RGB);
}
/** Adjusts the object's h property by $amount
*@param int $amount The amount to adjust the object's hue. Values above
*360 or below 0 will be wrapped around to the other end of the scale.
*@return void
*@access public
*/
function adjHue($amount){
$this->h += round($amount);
if($this->h < 0){
$this->h += 360;
}
if($this->h > 360){
$this->h -= 360;
}
$this->_updateAllColorInfo(CC_HSV);
}
/** Adjusts the object's s property by $amount
*@param int $amount The amount by which to adjust the object's saturation.
*@return void
*@access public
*/
function adjSaturation($amount){
$this->s += round($amount);
$this->_forceRange(0, 100, $this->s);
$this->_updateAllColorInfo(CC_HSV);
}
/** Adjusts the object's v property by $amount
*@param int $amount The amount by which to adjust the object's value.
*@return void
*@access public
*/
function adjValue($amount){
$this->v += round($amount);
$this->_forceRange(0, 100, $this->v);
$this->_updateAllColorInfo(CC_HSV);
}
/** Returns a new ColorChip object containing the complimentary color
*to the current
*@return ColorChip The complimentary color
*@access public
*/
function getComplementary(){
$nColor = $this->clone();
$nColor->adjHue(180);
return $nColor;
}
/** Returns an array containing two ColorChip objects which form
*a color triad with the original.
*@return array An array containing two ColorChip objects forming a color triad with the original.
*@access public
*/
function getTriad(){
$n1 = $this->clone();
$n1->adjHue(-120);
$n2 = $this->clone();
$n2->adjHue(120);
return array($n1, $n2);
}
/** Returns a new ColorChip object containing the nearest web safe color
*to the original.
*@return ColorChip A new ColorChip object with RGB properties set to the nearest web safe color.
*@access public
*/
function getNearestWebSafe(){
$newCol = $this->clone();
$newCol->r = ColorChip::getNearestWebSafeComponent($newCol->r);
$newCol->g = ColorChip::getNearestWebSafeComponent($newCol->g);
$newCol->b = ColorChip::getNearestWebSafeComponent($newCol->b);
$newCol->_updateHsv();
$newCol->_updateHex();
return $newCol;
}
/** Takes a value from 0 - 255 and calculates the nearest web-safe value.
*If $which is set to CC_WEBSAFE_ALT, the second-closest web safe value will
*be returned; this functionality is made available to calculate web-safe
*dithering. $which is empty by default.
*@param int $rgbComponent A value from 0-255 that you want to find the nearest web safe value of.
*@param string $which Which websafe match to return; by default, the method returns the closest websafe match, but if $which is set to CC_WEBSAFE_ALT, the method will return the second closest match; this is useful when attempting to approximate a color by dithering two web-safe colors.
*@return int The nearest websafe value to $rgbComponent (Will be one of: 0, 51, 102, 153, 204, 255)
*@access public
*@see getWebSafeDither
*/
function getNearestWebSafeComponent($rgbComponent, $which = ''){
$safe = array(0, .2, .4, .6, .8. 1);
$pairs = array(
array(0, .2),
array(.2, .4),
array(.4, .6),
array(.6, .8),
array(.8, 1)
);
$comp = $rgbComponent / 255; //Get RGB component percentage value
if(!in_array($comp, $safe)){
foreach($pairs as $pair){
if($pair[0] < $comp && $comp < $pair[1]){ //If the component is between the current pair of websafe percentages:
if($comp - $pair[0] > $pair[1] - $comp){
if($which == CC_WEBSAFE_ALT){ //If the alternative websafe color is desired:
$comp = $pair[0];
}else{
//Component is closer to high end of web safe pair; set it to match
$comp = $pair[1];
}
}else{
if($which == CC_WEBSAFE_ALT){//If the alternative websafe color is desired:
$comp = $pair[1];
}else{
//Component is closer to low end of web safe pair; set it to match
$comp = $pair[0];
}
}
}
}
}//Component is already web safe; leave it alone.
return $comp * 255;
}
/** Returns an array containing the two web safe colors closest to the
*actual color represented by the current ColorChip.
*@return array An array containing the two ColorChip objects of the closest web safe colors to the original
*@see RenderWebSafeDither
*@access public
*/
function getWebSafeDither(){
$color1 = $this->getNearestWebSafe();
$color2 = $this->clone();
$color2->r = ColorChip::getNearestWebSafeComponent($color2->r, CC_WEBSAFE_ALT);
$color2->g = ColorChip::getNearestWebSafeComponent($color2->g, CC_WEBSAFE_ALT);
$color2->b = ColorChip::getNearestWebSafeComponent($color2->b, CC_WEBSAFE_ALT);
$color2->_updateHsv();
$color2->_updateHex();
return array($color1, $color2);
}
/** Saves a 2 pixel by two pixel dither of the two nearest web-safe colors
*in the filename specified. If no filename is given, the filename defaults
*to 'xxxxxx_websafe.png'; in other words, white would be saved as
*'ffffff_websafe.png'. Requires that PHP be compiled with GD and PNG support.
*@param string filename The name of the file to save the dither pattern as.
*@return string $filename The name of the file the background was saved as.
*@access public
*/
function renderWebSafeDither($filename = ''){
if($filename == ''){
$filename = strtolower($this->hex) . '_websafe.png';
}
$safe = $this->getWebSafeDither();
$im = imagecreate(2,2);
$col1 = imagecolorallocate($im, $safe[0]->r, $safe[0]->g, $safe[0]->b);
$col2 = imagecolorallocate($im, $safe[1]->r, $safe[1]->g, $safe[1]->b);
imageSetPixel($im, 0, 0, $col1);
imageSetPixel($im, 1, 1, $col1);
imageSetPixel($im, 0, 1, $col2);
imageSetPixel($im, 1, 0, $col2);
imagepng($im, $filename);
return $filename;
}
/** Sets new values for the ColorChip's hue, saturation, and value properties and
*automatically updates the r,g,b and hex values accordingly.
*@return void
*@param int $newH The new hue
*@param int $newS The new saturation
*@param int $newV The new value (brightness)
*@access public
*/
function setHsv($newH, $newS, $newV){
$this->h = $newH;
$this->s = $newS;
$this->v = $newV;
$this->_updateAllColorInfo(CC_HSV);
}
/** Sets new values for the ColorChip's red, green, and blue properties and
*automatically updates the h,s,v and hex values accordingly.
*@return void
*@param int $newR The new red
*@param int $newG The new green
*@param int $newB The new blue
*@access public
*/
function setRgb($newR, $newG, $newB){
$this->r = $newR;
$this->g = $newG;
$this->b = $newB;
$this->_updateAllColorInfo(CC_RGB);
}
/** Sets a new value for the ColorChip's hex property and automatically
*updates the h, s, v, r, g, and b values accordingly.
*@return void
*@param int $newHex
*@access public
*/
function setHex($newHex){
$this->hex = $newHex;
$this->_updateAllColorInfo(CC_HEX);
}
//-- Private Methods: ------------------------------------------------------------------------
/** Forces $property to the range specified by $min and $max
*@return void
*@param int $min The minimum value for $property Default is 0.
*@param int $max The maximum value for $property Default is 255.
*@param int $property The property to force into range. Note that $property is passed by reference.
*@access private
*/
function _forceRange($min = 0, $max = 255, &$property){
if($property < $min){
$property = $min;
}
if($property > $max){
$property = $max;
}
}
/** Converts $number to hexadecimal, adding leading 0 if $number is less than 16
*@return string
*@param int $number The number to be converted to hexadecimal
*@access private
*/
function _toHex($number){
$hex = '';
if($number < 16){
$hex = '0';
}
$hex .= strtoupper(base_convert($number, 10, 16));
return $hex;
}
/** Updates all object color information based on the color value specified by
*the $useInfo parameter.
*@param string $useInfo
*@access private
*/
function _updateAllColorInfo($useInfo){
switch($useInfo){
case CC_HSV: //Update RGB and Hex values using the contents of h,s, and v
$this->_updateRgb();
$this->_updateHex();
break;
case CC_RGB: //Update HSV and Hex values using the contents of R,G, and B
$this->_updateHex();
$this->_updateHsv();
break;
case CC_HEX: //Update RGB and HSV values using the contents of Hex
$this->_updateRgb(CC_HEX);
$this->_updateHsv();
break;
}
}
/** Updates the object's r, g, and b properties. if $useInfo is CC_HSV, uses
*the object's HSV values, if $useInfo is CC_HEX, uses the object's hex property.
*@return void
*@access private
*/
function _updateRgb($useInfo = CC_HSV){
switch($useInfo){
case CC_HSV:
//Get decimal values (Between 0 and 1) for Hue and Saturation
$value = $this->v / 100;
$saturation = $this->s / 100;
if($this->h == false){
//Undefined hue means grey. Adjust value to RGB 0-255 range and return
$value = floor($value * 255);
$this->r = $value;
$this->g = $value;
$this->b = $value;
}else{
$hue = $this->h / 60; //Get local value of hue, ranging from 1-6
$i = floor($hue);
$f = $hue - $i;
if(!($i & 1)){ //(If $i is even)
$f = 1 - $f;
}
$m = $value * (1 - $saturation);
$n = $value * (1 - $saturation * $f);
//Adjust $value, $m, and $n to 0-255 scale
$value = floor(255 * $value);
$m = floor(255 * $m);
$n = floor(255 * $n);
switch($i){
case 6:
case 0:
$this->r = $value;
$this->g = $n;
$this->b = $m;
break;
case 1:
$this->r = $n;
$this->g = $value;
$this->b = $m;
break;
case 2:
$this->r = $m;
$this->g = $value;
$this->b = $n;
break;
case 3:
$this->r = $m;
$this->g = $n;
$this->b = $value;
break;
case 4:
$this->r = $n;
$this->g = $m;
$this->b = $value;
break;
case 5:
$this->r = $value;
$this->g = $m;
$this->b = $n;
break;
}
}
break;
case CC_HEX:
$this->r = base_convert(substr($this->hex,0,2), 16, 10);
$this->g = base_convert(substr($this->hex,2,2), 16, 10);
$this->b = base_convert(substr($this->hex,4,2), 16, 10);
break;
}
}
/** Updates the h, s, and v object properties based on the object's r, g, and b values.
*@return void
*@access private
*/
function _updateHsv(){
$max = max($this->r,$this->g,$this->b);
$min = min($this->r,$this->g,$this->b);
$delta = $max-$min;
$this->v = round(($max / 255) * 100);
if($max != 0){
$this->s = round($delta/$max * 100);
}else{
$this->s = 0;
}
if($this->s == 0){
$this->h = false;
}else{
if($this->r == $max){
$this->h = ($this->g - $this->b) / $delta;
}elseif($this->g == $max){
$this->h = 2 + ($this->b - $this->r) / $delta;
}elseif($this->b == $max){
$this->h = 4 + ($this->r - $this->g) / $delta;
}
$this->h = round($this->h * 60);
if($this->h > 360){
$this->h = 360;
}
if($this->h < 0){
$this->h += 360;
}
}
}
/** Updates the object's hex property based on its r, g, and b values.
*@return void
*@access private
*/
function _updateHex(){
$this->hex = $this->_toHex($this->r) . $this->_toHex($this->g) . $this->_toHex($this->b);
}
}
?>