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async-libhv.c
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#include <valkey/async.h>
#include <valkey/valkey.h>
#include <valkey/adapters/libhv.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
void getCallback(valkeyAsyncContext *c, void *r, void *privdata) {
valkeyReply *reply = r;
if (reply == NULL)
return;
printf("argv[%s]: %s\n", (char *)privdata, reply->str);
/* Disconnect after receiving the reply to GET */
valkeyAsyncDisconnect(c);
}
void debugCallback(valkeyAsyncContext *c, void *r, void *privdata) {
(void)privdata;
valkeyReply *reply = r;
if (reply == NULL) {
printf("`DEBUG SLEEP` error: %s\n", c->errstr ? c->errstr : "unknown error");
return;
}
valkeyAsyncDisconnect(c);
}
void connectCallback(valkeyAsyncContext *c, int status) {
if (status != VALKEY_OK) {
printf("Error: %s\n", c->errstr);
return;
}
printf("Connected...\n");
}
void disconnectCallback(const valkeyAsyncContext *c, int status) {
if (status != VALKEY_OK) {
printf("Error: %s\n", c->errstr);
return;
}
printf("Disconnected...\n");
}
int main(int argc, char **argv) {
#ifndef _WIN32
signal(SIGPIPE, SIG_IGN);
#endif
valkeyAsyncContext *c = valkeyAsyncConnect("127.0.0.1", 6379);
if (c->err) {
/* Let *c leak for now... */
printf("Error: %s\n", c->errstr);
return 1;
}
hloop_t *loop = hloop_new(HLOOP_FLAG_QUIT_WHEN_NO_ACTIVE_EVENTS);
valkeyLibhvAttach(c, loop);
valkeyAsyncSetTimeout(c, (struct timeval){.tv_sec = 0, .tv_usec = 500000});
valkeyAsyncSetConnectCallback(c, connectCallback);
valkeyAsyncSetDisconnectCallback(c, disconnectCallback);
valkeyAsyncCommand(
c, NULL, NULL, "SET key %b", argv[argc - 1], strlen(argv[argc - 1]));
valkeyAsyncCommand(c, getCallback, (char *)"end-1", "GET key");
valkeyAsyncCommand(c, debugCallback, NULL, "DEBUG SLEEP %d", 1);
hloop_run(loop);
hloop_free(&loop);
return 0;
}