diff --git a/html/changelog.html b/html/changelog.html
index 2345789d9dda..1b690f51e988 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -103,6 +103,7 @@
boy2mantwicethefam updated:
Fixed a 7-year-old bug where non-sharp items with enough force did not have any chance of ripping off a limb as opposed to turning it into gibs. The check has now been fixed and now strong blunt melee weapons have a chance to rip off a broken limb instead of gibbing a broken limb.
Removed unused code which concerned attacking with slimes in order to cause brain damage, which was unused for a variety of reasons including; regular slimes cannot be picked up, the code only works with items, and it only worked against non-carbon mobs which, as far as I know, are not affected by brain damage.
Emotes that change their wording based on the user's gender will now properly affect non-humans such as monkeys.
+ Removed an unused proc that was getting called by the code regarding monkeys being attacked with items.
jwhitak updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 560947752d77..0b02d07d4b50 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -1923,5 +1923,7 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
against non-carbon mobs which, as far as I know, are not affected by brain damage.
- bugfix: Emotes that change their wording based on the user's gender will now properly
affect non-humans such as monkeys.
+ - bugfix: Removed an unused proc that was getting called by the code regarding monkeys
+ being attacked with items.
jwhitak:
- bugfix: Closed exploit where you could see what a traitor purchased as a non-admin
diff --git a/html/changelogs/AutoChangeLog-pr-36801.yml b/html/changelogs/AutoChangeLog-pr-36801.yml
deleted file mode 100644
index a509e49ca93e..000000000000
--- a/html/changelogs/AutoChangeLog-pr-36801.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: boy2mantwicethefam
-delete-after: true
-changes:
-- bugfix: Removed an unused proc that was getting called by the code regarding monkeys
- being attacked with items.