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There is no data corruption directly on the rom, i mean the game can run without crash and the editor can load the rom.
Save failure will happen again after you closing the editor and open the rom in another editor, change the camera limitator and hit save.
It should be caused by chunk invalidation code, perhaps the pointer reset is fine.
The text was updated successfully, but these errors were encountered:
The issue is that with camera limitators, there are 2 types of chunks; one of type CameraPointerTableType, and N chunks of type CameraBoundaryChunkType. The code which creates invalidation chunks for the old CameraBoundaryChunkType chunks (Level.cpp:355) uses the address of the pointers themselves in the CameraPointerTableType table, instead of the values of the pointers as they should. If unfixed, this causes unrecoverable chunk leak when saving levels with camera limitators.
There is no data corruption directly on the rom, i mean the game can run without crash and the editor can load the rom.
Save failure will happen again after you closing the editor and open the rom in another editor, change the camera limitator and hit save.
It should be caused by chunk invalidation code, perhaps the pointer reset is fine.
The text was updated successfully, but these errors were encountered: