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UI: Canvas too small + some wasted space #620

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kryptot7 opened this issue Sep 8, 2017 · 3 comments
Closed

UI: Canvas too small + some wasted space #620

kryptot7 opened this issue Sep 8, 2017 · 3 comments

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@kryptot7
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kryptot7 commented Sep 8, 2017

First of all, THANK YOU for making a free, open-source tool like this! I'm so excited to use it for rapid prototyping my stories! 😁 I also love most of the jokes. Triple exclamation points and vertical aspect ratios 4ever! 😜

Anyway, the UI is pretty, but it could be more space-efficient. Right now, it leaves a relatively small space for the canvas, and I was disappointed to not be able to embiggen it. I know zooming in is coming soon, but until then, consider tweaking the UI so that the canvas is as big as possible. Fortunately, there's plenty of room. For example, as nice as the tool icons are, they seem needlessly big.

Example
BEFORE:
image
AFTER:
image

(I also made the Size changer say Size on it to make it more clear, cause I was confused about its function at first o.O)
As an artist, a bigger canvas makes it much easier to draw well. I'm not a professional UX designer or anything but I think this will help a lot.

@satishgoda
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Pressing TAB key would toggle the other UI elements and make the canvas size bigger.

@kryptot7
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kryptot7 commented Sep 11, 2017

True, but that solution isn't ideal, because then you can't visually tell what tool is selected, and you can't edit dialogue or other shot info. Also, there's some unnecessary space around it even in this mode:
image

@setpixel
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Will have the ability to scale canvas in new drawing engine!

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