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lua-socket.c
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#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
#include <stdint.h>
#include <assert.h>
#include <lua.h>
#include <lauxlib.h>
#include "luacompat52.h"
#include "skynet_socket.h"
#include "service_lua.h"
#define BACKLOG 32
// 2 ** 12 == 4096
#define LARGE_PAGE_NODE 12
struct buffer_node {
char * msg;
int sz;
struct buffer_node *next;
};
struct socket_buffer {
int size;
int offset;
struct buffer_node *head;
struct buffer_node *tail;
};
static int
lfreepool(lua_State *L) {
struct buffer_node * pool = lua_touserdata(L, 1);
int sz = lua_rawlen(L,1) / sizeof(*pool);
int i;
for (i=0;i<sz;i++) {
struct buffer_node *node = &pool[i];
if (node->msg) {
free(node->msg);
node->msg = NULL;
}
}
return 0;
}
static int
lnewpool(lua_State *L, int sz) {
struct buffer_node * pool = lua_newuserdata(L, sizeof(struct buffer_node) * sz);
int i;
for (i=0;i<sz;i++) {
pool[i].msg = NULL;
pool[i].sz = 0;
pool[i].next = &pool[i+1];
}
pool[sz-1].next = NULL;
if (luaL_newmetatable(L, "buffer_pool")) {
lua_pushcfunction(L, lfreepool);
lua_setfield(L, -2, "__gc");
}
lua_setmetatable(L, -2);
return 1;
};
static int
lnewbuffer(lua_State *L) {
struct socket_buffer * sb = lua_newuserdata(L, sizeof(*sb));
sb->size = 0;
sb->offset = 0;
sb->head = NULL;
sb->tail = NULL;
return 1;
}
/*
userdata send_buffer
table pool
lightuserdata msg
int size
return size
*/
static int
lpushbuffer(lua_State *L) {
struct socket_buffer *sb = lua_touserdata(L,1);
if (sb == NULL) {
return luaL_error(L, "need buffer object at param 1");
}
char * msg = lua_touserdata(L,3);
if (msg == NULL) {
return luaL_error(L, "need message block at param 3");
}
int pool_index = 2;
luaL_checktype(L,pool_index,LUA_TTABLE);
int sz = luaL_checkinteger(L,4);
lua_rawgeti(L,pool_index,1);
struct buffer_node * free_node = lua_touserdata(L,-1); // sb poolt msg size free_node
lua_pop(L,1);
if (free_node == NULL) {
int tsz = lua_rawlen(L,pool_index);
if (tsz == 0)
tsz++;
int size = 8;
if (tsz <= LARGE_PAGE_NODE-3) {
size <<= tsz;
} else {
size <<= LARGE_PAGE_NODE-3;
}
lnewpool(L, size);
free_node = lua_touserdata(L,-1);
lua_rawseti(L, pool_index, tsz+1);
}
lua_pushlightuserdata(L, free_node->next);
lua_rawseti(L, pool_index, 1); // sb poolt msg size
free_node->msg = msg;
free_node->sz = sz;
free_node->next = NULL;
if (sb->head == NULL) {
assert(sb->tail == NULL);
sb->head = sb->tail = free_node;
} else {
sb->tail->next = free_node;
sb->tail = free_node;
}
sb->size += sz;
lua_pushinteger(L, sb->size);
return 1;
}
static void
return_free_node(lua_State *L, int pool, struct socket_buffer *sb) {
struct buffer_node *free_node = sb->head;
sb->head = free_node->next;
if (sb->head == NULL) {
sb->tail = NULL;
}
lua_rawgeti(L,pool,1);
free_node->next = lua_touserdata(L,-1);
lua_pop(L,1);
free(free_node->msg);
free_node->msg = NULL;
free_node->sz = 0;
lua_pushlightuserdata(L, free_node);
lua_rawseti(L, pool, 1);
}
static void
pop_lstring(lua_State *L, struct socket_buffer *sb, int sz, int skip) {
struct buffer_node * current = sb->head;
if (sz < current->sz - sb->offset) {
lua_pushlstring(L, current->msg + sb->offset, sz-skip);
sb->offset+=sz;
return;
}
if (sz == current->sz - sb->offset) {
lua_pushlstring(L, current->msg + sb->offset, sz-skip);
sb->offset = 0;
return_free_node(L,2,sb);
return;
}
luaL_Buffer b;
luaL_buffinit(L, &b);
for (;;) {
int bytes = current->sz - sb->offset;
if (bytes >= sz) {
if (sz > skip) {
luaL_addlstring(&b, current->msg + sb->offset, sz - skip);
}
sb->offset += sz;
if (bytes == sz) {
return_free_node(L,2,sb);
sb->offset = 0;
}
break;
}
luaL_addlstring(&b, current->msg + sb->offset, (sz - skip < bytes) ? sz - skip : bytes);
return_free_node(L,2,sb);
sb->offset = 0;
sz-=bytes;
if (sz==0)
break;
current = sb->head;
assert(current);
}
luaL_pushresult(&b);
}
/*
userdata send_buffer
table pool
integer sz
*/
static int
lpopbuffer(lua_State *L) {
struct socket_buffer * sb = lua_touserdata(L, 1);
if (sb == NULL) {
return luaL_error(L, "Need buffer object at param 1");
}
luaL_checktype(L,2,LUA_TTABLE);
int sz = luaL_checkinteger(L,3);
if (sb->size < sz || sz == 0) {
lua_pushnil(L);
} else {
pop_lstring(L,sb,sz,0);
sb->size -= sz;
}
lua_pushinteger(L, sb->size);
return 2;
}
/*
userdata send_buffer
table pool
*/
static int
lclearbuffer(lua_State *L) {
struct socket_buffer * sb = lua_touserdata(L, 1);
if (sb == NULL) {
return luaL_error(L, "Need buffer object at param 1");
}
luaL_checktype(L,2,LUA_TTABLE);
while(sb->head) {
return_free_node(L,2,sb);
}
return 0;
}
static int
lreadall(lua_State *L) {
struct socket_buffer * sb = lua_touserdata(L, 1);
if (sb == NULL) {
return luaL_error(L, "Need buffer object at param 1");
}
luaL_checktype(L,2,LUA_TTABLE);
luaL_Buffer b;
luaL_buffinit(L, &b);
while(sb->head) {
struct buffer_node *current = sb->head;
luaL_addlstring(&b, current->msg + sb->offset, current->sz - sb->offset);
return_free_node(L,2,sb);
}
luaL_pushresult(&b);
return 1;
}
static int
ldrop(lua_State *L) {
void * msg = lua_touserdata(L,1);
luaL_checkinteger(L,2);
free(msg);
return 0;
}
static bool
check_sep(struct buffer_node * node, int from, const char *sep, int seplen) {
for (;;) {
int sz = node->sz - from;
if (sz >= seplen) {
return memcmp(node->msg+from,sep,seplen) == 0;
}
if (sz > 0) {
if (memcmp(node->msg + from, sep, sz)) {
return false;
}
}
node = node->next;
sep += sz;
seplen -= sz;
from = 0;
}
}
/*
userdata send_buffer
table pool , nil for check
string sep
*/
static int
lreadline(lua_State *L) {
struct socket_buffer * sb = lua_touserdata(L, 1);
if (sb == NULL) {
return luaL_error(L, "Need buffer object at param 1");
}
// only check
bool check = !lua_istable(L, 2);
size_t seplen = 0;
const char *sep = luaL_checklstring(L,3,&seplen);
int i;
struct buffer_node *current = sb->head;
if (current == NULL)
return 0;
int from = sb->offset;
int bytes = current->sz - from;
for (i=0;i<=sb->size - (int)seplen;i++) {
if (check_sep(current, from, sep, seplen)) {
if (check) {
lua_pushboolean(L,true);
} else {
pop_lstring(L, sb, i+seplen, seplen);
sb->size -= i+seplen;
}
return 1;
}
++from;
--bytes;
if (bytes == 0) {
current = current->next;
from = 0;
if (current == NULL)
break;
bytes = current->sz;
}
}
return 0;
}
static int
lstr2p(lua_State *L) {
size_t sz = 0;
const char * str = luaL_checklstring(L,1,&sz);
void *ptr = malloc(sz);
memcpy(ptr, str, sz);
lua_pushlightuserdata(L, ptr);
lua_pushinteger(L, (int)sz);
return 2;
}
// for skynet socket
/*
lightuserdata msg
integer size
return type n1 n2 ptr_or_string
*/
static int
lunpack(lua_State *L) {
struct skynet_socket_message *message = lua_touserdata(L,1);
int size = luaL_checkinteger(L,2);
lua_pushinteger(L, message->type);
lua_pushinteger(L, message->id);
lua_pushinteger(L, message->ud);
if (message->buffer == NULL) {
lua_pushlstring(L, (char *)(message+1),size - sizeof(*message));
} else {
lua_pushlightuserdata(L, message->buffer);
}
return 4;
}
static int
lconnect(lua_State *L) {
size_t sz = 0;
const char * addr = luaL_checklstring(L,1,&sz);
char tmp[sz];
int port;
const char * host;
if (lua_isnoneornil(L,2)) {
const char * sep = strchr(addr,':');
if (sep == NULL) {
return luaL_error(L, "Connect to invalid address %s.",addr);
}
memcpy(tmp, addr, sep-addr);
tmp[sep-addr] = '\0';
host = tmp;
port = strtoul(sep+1,NULL,10);
} else {
host = addr;
port = luaL_checkinteger(L,2);
}
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
int id = skynet_socket_connect(ctx, host, port);
lua_pushinteger(L, id);
return 1;
}
static int
lclose(lua_State *L) {
int id = luaL_checkinteger(L,1);
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
skynet_socket_close(ctx, id);
return 0;
}
static int
llisten(lua_State *L) {
const char * host = luaL_checkstring(L,1);
int port = luaL_checkinteger(L,2);
int backlog = luaL_optinteger(L,3,BACKLOG);
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
int id = skynet_socket_listen(ctx, host,port,backlog);
lua_pushinteger(L,id);
return 1;
}
static int
lsend(lua_State *L) {
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
int id = luaL_checkinteger(L, 1);
void *buffer;
int sz;
if (lua_isuserdata(L,2)) {
buffer = lua_touserdata(L,2);
sz = luaL_checkinteger(L,3);
} else {
size_t len = 0;
const char * str = luaL_checklstring(L, 2, &len);
buffer = malloc(len);
memcpy(buffer, str, len);
sz = (int)len;
}
int err = skynet_socket_send(ctx, id, buffer, sz);
lua_pushboolean(L, !err);
return 1;
}
static int
lbind(lua_State *L) {
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
int fd = luaL_checkinteger(L, 1);
int id = skynet_socket_bind(ctx,fd);
lua_pushinteger(L,id);
return 1;
}
static int
lstart(lua_State *L) {
struct skynet_context * ctx = lua_touserdata(L, lua_upvalueindex(1));
int id = luaL_checkinteger(L, 1);
skynet_socket_start(ctx,id);
return 0;
}
int
luaopen_socketdriver(lua_State *L) {
luaL_checkversion(L);
luaL_Reg l[] = {
{ "buffer", lnewbuffer },
{ "push", lpushbuffer },
{ "pop", lpopbuffer },
{ "drop", ldrop },
{ "readall", lreadall },
{ "clear", lclearbuffer },
{ "readline", lreadline },
{ "str2p", lstr2p },
{ "unpack", lunpack },
{ NULL, NULL },
};
luaL_newlib(L,l);
luaL_Reg l2[] = {
{ "connect", lconnect },
{ "close", lclose },
{ "listen", llisten },
{ "send", lsend },
{ "bind", lbind },
{ "start", lstart },
{ NULL, NULL },
};
lua_getfield(L, LUA_REGISTRYINDEX, "skynet_lua");
struct snlua *lua = lua_touserdata(L,-1);
if (lua == NULL || lua->ctx == NULL) {
return luaL_error(L, "Init skynet context first");
}
assert(lua->L == L);
lua_pop(L,1);
lua_pushlightuserdata(L, lua->ctx);
luaL_setfuncs(L,l2,1);
return 1;
}