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Road building UI for Workers #4981
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This feature is implementation hell. What this actually contains:
The actual UI is the trivial part |
Also this a feature request. I am not an Android Developer. |
why dont we just copy civ 5 mechanic |
Two options:
Either way, separate routing logic from automation logic. |
This issue is stale because it has been open 90 days with no activity. Remove stale label or comment or this will be closed in 15 days. |
This issue was closed because it has been stalled for 5 days with no activity. |
Hi. In Unciv we all know that worker automation might make the workers make roads to connect cities. But the question is when? From my experience they do it totally Randomly wasting a lot of moves. Sometimes they work one or two tiles, leave it behind and then do some other job, making the building of roads much time consuming and inefficient.
So, what is the alternative? Stop worker automation and build roads manually. But that's a pain also. You have to select each tile and then build roads.
So, solution? UI or Option for building roads. I saw this mechanism in Freeciv. The intregrated a road building feature with the movement UI! Just select your worker, select another tile. And then two options will appear. One 'Move to the tile', Two 'Connect the Tile with roads' saving a lot of human time at once! The good part of these feature is when you are calculation most efficient path to move between two tiles, you are actually calculating most efficient path of connecting two tiles with roads also.
I suggest this to be added in Unciv also. It would make the GamePlay a lot easier. Since many players like to do everything manually instead of automation.
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