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This repository has been archived by the owner on Aug 1, 2022. It is now read-only.
Hi, this bug happens randomly, but I can confirm it.
Some more info:
Happens on some "wrong" nukkit main worlds only (further "wrong nukkit")
Happens if "wrong nukkit" is the first server joined by player
If you transfer from pmmp to "wrong nukkit" it does not happen
It is caused by how nukkit implements entity food attributes (does happen with Nemisys proxy too)
Basically It happens randomly on server instance. Wiping out and generating new world fixes this, usually.
I can not help much here. I have already tried to fix this bug.
What do you mean "wrong nukkit"? I have HUB (SkyBlock + MiniGames) server, HUB is PMMP, MiniGames is PMMP and SkyBlock is Nukkit. Food bar bugs when I transfer from Hub to SkyBlock.
It seems like client doesnt like to have different difficulties per server. If it is required, you can send new difficulty right after player joins new server.
Version of Waterdog
git:Waterdog-Bootstrap:1.15-SNAPSHOT:97da972:25 by md_5
Expected Behavior
Food bar works normally
Actual Behavior
When you exhaust, food bar is bugging and always cleaning and filling.
Crashdump, Backtrace or Other Files
Describe the bug
Join a Nukkit server with Waterdog proxy, exhaust (sprint, jump and your food bar will decrease) and bugging.
Screenshots
Server software used:
Nukkit
Additional context
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