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CustomerConfigUI.md

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CustomerConfigUI

Properties

Name Type Description Notes
ConfigName string Config name
ConfigUUID Pointer to string Config UUID [optional] [readonly]
CustomerUUID string Customer UUID [readonly]
Data map[string]interface{} Configuration data
InUse Pointer to bool True if there is an in use reference to the object [optional] [readonly]
Name string Name
State Pointer to string state of the customerConfig. Possible values are Active, QueuedForDeletion. [optional] [readonly]
Type string Config type
UniverseDetails Pointer to []UniverseDetailSubset Universe details [optional]

Methods

NewCustomerConfigUI

func NewCustomerConfigUI(configName string, customerUUID string, data map[string]interface{}, name string, type_ string, ) *CustomerConfigUI

NewCustomerConfigUI instantiates a new CustomerConfigUI object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewCustomerConfigUIWithDefaults

func NewCustomerConfigUIWithDefaults() *CustomerConfigUI

NewCustomerConfigUIWithDefaults instantiates a new CustomerConfigUI object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetConfigName

func (o *CustomerConfigUI) GetConfigName() string

GetConfigName returns the ConfigName field if non-nil, zero value otherwise.

GetConfigNameOk

func (o *CustomerConfigUI) GetConfigNameOk() (*string, bool)

GetConfigNameOk returns a tuple with the ConfigName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetConfigName

func (o *CustomerConfigUI) SetConfigName(v string)

SetConfigName sets ConfigName field to given value.

GetConfigUUID

func (o *CustomerConfigUI) GetConfigUUID() string

GetConfigUUID returns the ConfigUUID field if non-nil, zero value otherwise.

GetConfigUUIDOk

func (o *CustomerConfigUI) GetConfigUUIDOk() (*string, bool)

GetConfigUUIDOk returns a tuple with the ConfigUUID field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetConfigUUID

func (o *CustomerConfigUI) SetConfigUUID(v string)

SetConfigUUID sets ConfigUUID field to given value.

HasConfigUUID

func (o *CustomerConfigUI) HasConfigUUID() bool

HasConfigUUID returns a boolean if a field has been set.

GetCustomerUUID

func (o *CustomerConfigUI) GetCustomerUUID() string

GetCustomerUUID returns the CustomerUUID field if non-nil, zero value otherwise.

GetCustomerUUIDOk

func (o *CustomerConfigUI) GetCustomerUUIDOk() (*string, bool)

GetCustomerUUIDOk returns a tuple with the CustomerUUID field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCustomerUUID

func (o *CustomerConfigUI) SetCustomerUUID(v string)

SetCustomerUUID sets CustomerUUID field to given value.

GetData

func (o *CustomerConfigUI) GetData() map[string]interface{}

GetData returns the Data field if non-nil, zero value otherwise.

GetDataOk

func (o *CustomerConfigUI) GetDataOk() (*map[string]interface{}, bool)

GetDataOk returns a tuple with the Data field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetData

func (o *CustomerConfigUI) SetData(v map[string]interface{})

SetData sets Data field to given value.

GetInUse

func (o *CustomerConfigUI) GetInUse() bool

GetInUse returns the InUse field if non-nil, zero value otherwise.

GetInUseOk

func (o *CustomerConfigUI) GetInUseOk() (*bool, bool)

GetInUseOk returns a tuple with the InUse field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetInUse

func (o *CustomerConfigUI) SetInUse(v bool)

SetInUse sets InUse field to given value.

HasInUse

func (o *CustomerConfigUI) HasInUse() bool

HasInUse returns a boolean if a field has been set.

GetName

func (o *CustomerConfigUI) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *CustomerConfigUI) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *CustomerConfigUI) SetName(v string)

SetName sets Name field to given value.

GetState

func (o *CustomerConfigUI) GetState() string

GetState returns the State field if non-nil, zero value otherwise.

GetStateOk

func (o *CustomerConfigUI) GetStateOk() (*string, bool)

GetStateOk returns a tuple with the State field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetState

func (o *CustomerConfigUI) SetState(v string)

SetState sets State field to given value.

HasState

func (o *CustomerConfigUI) HasState() bool

HasState returns a boolean if a field has been set.

GetType

func (o *CustomerConfigUI) GetType() string

GetType returns the Type field if non-nil, zero value otherwise.

GetTypeOk

func (o *CustomerConfigUI) GetTypeOk() (*string, bool)

GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetType

func (o *CustomerConfigUI) SetType(v string)

SetType sets Type field to given value.

GetUniverseDetails

func (o *CustomerConfigUI) GetUniverseDetails() []UniverseDetailSubset

GetUniverseDetails returns the UniverseDetails field if non-nil, zero value otherwise.

GetUniverseDetailsOk

func (o *CustomerConfigUI) GetUniverseDetailsOk() (*[]UniverseDetailSubset, bool)

GetUniverseDetailsOk returns a tuple with the UniverseDetails field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetUniverseDetails

func (o *CustomerConfigUI) SetUniverseDetails(v []UniverseDetailSubset)

SetUniverseDetails sets UniverseDetails field to given value.

HasUniverseDetails

func (o *CustomerConfigUI) HasUniverseDetails() bool

HasUniverseDetails returns a boolean if a field has been set.

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