Name | Type | Description | Notes |
---|---|---|---|
ResourceUUID | Pointer to string | UUID of the successfully created resource | [optional] [readonly] |
func NewYBPCreateSuccess() *YBPCreateSuccess
NewYBPCreateSuccess instantiates a new YBPCreateSuccess object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewYBPCreateSuccessWithDefaults() *YBPCreateSuccess
NewYBPCreateSuccessWithDefaults instantiates a new YBPCreateSuccess object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *YBPCreateSuccess) GetResourceUUID() string
GetResourceUUID returns the ResourceUUID field if non-nil, zero value otherwise.
func (o *YBPCreateSuccess) GetResourceUUIDOk() (*string, bool)
GetResourceUUIDOk returns a tuple with the ResourceUUID field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *YBPCreateSuccess) SetResourceUUID(v string)
SetResourceUUID sets ResourceUUID field to given value.
func (o *YBPCreateSuccess) HasResourceUUID() bool
HasResourceUUID returns a boolean if a field has been set.