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Can prefab cast a shadow on other prefabs within one mesh? #42

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s0updev opened this issue Jun 24, 2020 · 2 comments
Open

Can prefab cast a shadow on other prefabs within one mesh? #42

s0updev opened this issue Jun 24, 2020 · 2 comments

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@s0updev
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s0updev commented Jun 24, 2020

If it can, does the shader animation have any limitations with these shadows?
I assume it cannot, but in case, here is my test codepen. Can't get it working.
The pink box is a different mesh.

@zadvorsky
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Hmm, that should work (and I'm pretty sure it did work at some point), but it currently clearly doesn't. I'll look into it, but I can't promise when I'll have a fix.

@s0updev
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s0updev commented Jun 24, 2020

Thank you, I'll wait

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