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server_wasm.go
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
//go:build wasm
package plugin
import (
"context"
"crypto/tls"
"fmt"
"net"
"os"
"sort"
"strconv"
"strings"
hclog "github.com/hashicorp/go-hclog"
"github.com/magodo/chanio"
"github.com/magodo/go-wasmww"
"github.com/ziyeqf/go-wasm-conn"
"google.golang.org/grpc"
)
// CoreProtocolVersion is the ProtocolVersion of the plugin system itself.
// We will increment this whenever we change any protocol behavior. This
// will invalidate any prior plugins but will at least allow us to iterate
// on the core in a safe way. We will do our best to do this very
// infrequently.
const CoreProtocolVersion = 1
// HandshakeConfig is the configuration used by client and servers to
// handshake before starting a plugin connection. This is embedded by
// both ServeConfig and ClientConfig.
//
// In practice, the plugin host creates a HandshakeConfig that is exported
// and plugins then can easily consume it.
type HandshakeConfig struct {
// ProtocolVersion is the version that clients must match on to
// agree they can communicate. This should match the ProtocolVersion
// set on ClientConfig when using a plugin.
// This field is not required if VersionedPlugins are being used in the
// Client or Server configurations.
ProtocolVersion uint
// MagicCookieKey and value are used as a very basic verification
// that a plugin is intended to be launched. This is not a security
// measure, just a UX feature. If the magic cookie doesn't match,
// we show human-friendly output.
MagicCookieKey string
MagicCookieValue string
}
// PluginSet is a set of plugins provided to be registered in the plugin
// server.
type PluginSet map[string]Plugin
// ServeConfig configures what sorts of plugins are served.
type ServeConfig struct {
// HandshakeConfig is the configuration that must match clients.
HandshakeConfig
// TLSProvider is a function that returns a configured tls.Config.
TLSProvider func() (*tls.Config, error)
// Plugins are the plugins that are served.
// The implied version of this PluginSet is the Handshake.ProtocolVersion.
Plugins PluginSet
// VersionedPlugins is a map of PluginSets for specific protocol versions.
// These can be used to negotiate a compatible version between client and
// server. If this is set, Handshake.ProtocolVersion is not required.
VersionedPlugins map[int]PluginSet
// GRPCServer should be non-nil to enable serving the plugins over
// gRPC. This is a function to create the server when needed with the
// given server options. The server options populated by go-plugin will
// be for TLS if set. You may modify the input slice.
//
// Note that the grpc.Server will automatically be registered with
// the gRPC health checking service. This is not optional since go-plugin
// relies on this to implement Ping().
GRPCServer func([]grpc.ServerOption) *grpc.Server
// Logger is used to pass a logger into the server. If none is provided the
// server will create a default logger.
Logger hclog.Logger
// Test, if non-nil, will put plugin serving into "test mode". This is
// meant to be used as part of `go test` within a plugin's codebase to
// launch the plugin in-process and output a ReattachConfig.
//
// This changes the behavior of the server in a number of ways to
// accomodate the expectation of running in-process:
//
// * The handshake cookie is not validated.
// * Stdout/stderr will receive plugin reads and writes
// * Connection information will not be sent to stdout
//
Test *ServeTestConfig
WASMConnectStr string
}
// ServeTestConfig configures plugin serving for test mode. See ServeConfig.Test.
type ServeTestConfig struct {
// Context, if set, will force the plugin serving to end when cancelled.
// This is only a test configuration because the non-test configuration
// expects to take over the process and therefore end on an interrupt or
// kill signal. For tests, we need to kill the plugin serving routinely
// and this provides a way to do so.
//
// If you want to wait for the plugin process to close before moving on,
// you can wait on CloseCh.
Context context.Context
// If this channel is non-nil, we will send the ReattachConfig via
// this channel. This can be encoded (via JSON recommended) to the
// plugin client to attach to this plugin.
ReattachConfigCh chan<- *ReattachConfig
// CloseCh, if non-nil, will be closed when serving exits. This can be
// used along with Context to determine when the server is fully shut down.
// If this is not set, you can still use Context on its own, but note there
// may be a period of time between canceling the context and the plugin
// server being shut down.
CloseCh chan<- struct{}
// SyncStdio, if true, will enable the client side "SyncStdout/Stderr"
// functionality to work. This defaults to false because the implementation
// of making this work within test environments is particularly messy
// and SyncStdio functionality is fairly rare, so we default to the simple
// scenario.
SyncStdio bool
}
// protocolVersion determines the protocol version and plugin set to be used by
// the server. In the event that there is no suitable version, the last version
// in the config is returned leaving the client to report the incompatibility.
func protocolVersion(opts *ServeConfig) (int, Protocol, PluginSet) {
protoVersion := int(opts.ProtocolVersion)
pluginSet := opts.Plugins
protoType := ProtocolNetRPC
// Check if the client sent a list of acceptable versions
var clientVersions []int
if vs := os.Getenv("PLUGIN_PROTOCOL_VERSIONS"); vs != "" {
for _, s := range strings.Split(vs, ",") {
v, err := strconv.Atoi(s)
if err != nil {
fmt.Fprintf(os.Stderr, "server sent invalid plugin version %q", s)
continue
}
clientVersions = append(clientVersions, v)
}
}
// We want to iterate in reverse order, to ensure we match the newest
// compatible plugin version.
sort.Sort(sort.Reverse(sort.IntSlice(clientVersions)))
// set the old un-versioned fields as if they were versioned plugins
if opts.VersionedPlugins == nil {
opts.VersionedPlugins = make(map[int]PluginSet)
}
if pluginSet != nil {
opts.VersionedPlugins[protoVersion] = pluginSet
}
// Sort the version to make sure we match the latest first
var versions []int
for v := range opts.VersionedPlugins {
versions = append(versions, v)
}
sort.Sort(sort.Reverse(sort.IntSlice(versions)))
// See if we have multiple versions of Plugins to choose from
for _, version := range versions {
// Record each version, since we guarantee that this returns valid
// values even if they are not a protocol match.
protoVersion = version
pluginSet = opts.VersionedPlugins[version]
// If we have a configured gRPC server we should select a protocol
if opts.GRPCServer != nil {
// All plugins in a set must use the same transport, so check the first
// for the protocol type
for _, p := range pluginSet {
switch p.(type) {
case GRPCPlugin:
protoType = ProtocolGRPC
default:
protoType = ProtocolNetRPC
}
break
}
}
for _, clientVersion := range clientVersions {
if clientVersion == protoVersion {
return protoVersion, protoType, pluginSet
}
}
}
// Return the lowest version as the fallback.
// Since we iterated over all the versions in reverse order above, these
// values are from the lowest version number plugins (which may be from
// a combination of the Handshake.ProtocolVersion and ServeConfig.Plugins
// fields). This allows serving the oldest version of our plugins to a
// legacy client that did not send a PLUGIN_PROTOCOL_VERSIONS list.
return protoVersion, protoType, pluginSet
}
// Serve serves the plugins given by ServeConfig.
//
// Serve doesn't return until the plugin is done being executed. Any
// fixable errors will be output to os.Stderr and the process will
// exit with a status code of 1. Serve will panic for unexpected
// conditions where a user's fix is unknown.
//
// This is the method that plugins should call in their main() functions.
func Serve(opts *ServeConfig) {
exitCode := -1
// We use this to trigger an `os.Exit` so that we can execute our other
// deferred functions. In test mode, we just output the err to stderr
// and return.
defer func() {
if opts.Test == nil && exitCode >= 0 {
os.Exit(exitCode)
}
if opts.Test != nil && opts.Test.CloseCh != nil {
close(opts.Test.CloseCh)
}
}()
if opts.Test == nil {
// Validate the handshake config
if opts.MagicCookieKey == "" || opts.MagicCookieValue == "" {
fmt.Fprintf(os.Stderr,
"Misconfigured ServeConfig given to serve this plugin: no magic cookie\n"+
"key or value was set. Please notify the plugin author and report\n"+
"this as a bug.\n")
exitCode = 1
return
}
// First check the cookie
if os.Getenv(opts.MagicCookieKey) != opts.MagicCookieValue {
fmt.Fprintf(os.Stderr,
"This binary is a plugin. These are not meant to be executed directly.\n"+
"Please execute the program that consumes these plugins, which will\n"+
"load any plugins automatically\n")
exitCode = 1
return
}
}
if opts.WASMConnectStr == "" {
fmt.Fprintf(os.Stderr, "WASMConnectStr must be set.")
exitCode = 1
return
}
protoVersion, protoType, pluginSet := protocolVersion(opts)
logger := opts.Logger
if logger == nil {
// internal logger to os.Stderr
logger = hclog.New(&hclog.LoggerOptions{
Level: hclog.Trace,
Output: os.Stderr,
JSONFormat: true,
})
}
jsSelf, err := wasmww.NewSelfConn()
if err != nil {
fmt.Fprintf(os.Stderr, "Error getting self conn: %s\n", err)
}
// Register a listener so we can accept a connection
listener, err := serverListener(opts.WASMConnectStr, jsSelf)
if err != nil {
logger.Error("plugin init error", "error", err)
return
}
// Close the listener on return. We wrap this in a func() on purpose
// because the "listener" reference may change to TLS.
defer func() {
listener.Close()
}()
// Create the channel to tell us when we're done
doneCh := make(chan struct{})
// Create our new stdout, stderr files. These will override our built-in
// stdout/stderr so that it works across the stream boundary.
stderr_r, stderr_w, err := chanio.Pipe()
stdout_r, stdout_w, err := chanio.Pipe()
// Build the server type
var server ServerProtocol
switch protoType {
case ProtocolNetRPC:
// Create the RPC server to dispense
server = &RPCServer{
Plugins: pluginSet,
Stdout: stderr_r,
Stderr: stdout_r,
DoneCh: doneCh,
}
case ProtocolGRPC:
server = &GRPCServer{
Plugins: pluginSet,
Server: opts.GRPCServer,
//TLS: tlsConfig,
Stdout: stdout_r,
Stderr: stderr_r,
DoneCh: doneCh,
logger: logger,
}
default:
jsSelf.ResetWriteSync()
panic("unknown server protocol: " + protoType)
}
// Initialize the servers
if err := server.Init(); err != nil {
logger.Error("protocol init", "error", err)
return
}
logger.Debug("plugin address", "network", listener.Addr().Network(), "address", listener.Addr().String())
fmt.Printf("%d|%d|%s|%s|%s\n",
CoreProtocolVersion,
protoVersion,
listener.Addr().Network(),
listener.Addr().String(),
protoType,
)
os.Stdout.Sync()
wasmww.SetWriteSync(
[]wasmww.MsgWriter{
wasmww.NewMsgWriterToIoWriter(stdout_w),
},
[]wasmww.MsgWriter{
wasmww.NewMsgWriterToIoWriter(stderr_w),
},
)
go server.Serve(listener)
ctx := context.Background()
if opts.Test != nil && opts.Test.Context != nil {
ctx = opts.Test.Context
}
select {
case <-ctx.Done():
// Cancellation. We can stop the server by closing the listener.
// This isn't graceful at all but this is currently only used by
// tests and its our only way to stop.
listener.Close()
// If this is a grpc server, then we also ask the server itself to
// end which will kill all connections. There isn't an easy way to do
// this for net/rpc currently but net/rpc is more and more unused.
//if s, ok := server.(*GRPCServer); ok {
// s.Stop()
//}
// Wait for the server itself to shut down
<-doneCh
case <-doneCh:
// Note that given the documentation of Serve we should probably be
// setting exitCode = 0 and using os.Exit here. That's how it used to
// work before extracting this library. However, for years we've done
// this so we'll keep this functionality.
}
}
func serverListener(connectStr string, jsSelf *wasmww.SelfConn) (net.Listener, error) {
eventCh, err := jsSelf.SetupConn()
if err != nil {
return nil, fmt.Errorf("Error setting up wasm conn: %s\n", err)
}
return wasmconn.NewListener(connectStr, jsSelf.PostMessage, eventCh, jsSelf.Close), nil
}