TODOs
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Bind time back to a player. Millis/seconds/minutes/hours/days
- playTime will then be used to filter the view, highest time to the top
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When a timer starts on ANY player, it should update an array of playersPlaying and raise an event that can be listened to. *if playersPlaying, if the count is > 0 update the global Play/pause button to show PAUSE. if the count is 0, update the Play/pause to Play
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Global Pause, pause all player who are playing.