The ABH-Rush Engine is a Modern Sonic framework developed within GameMaker (Made for Studio 1.4.9999, Supports Studio 2)
- Modern Sonic gameplay based upon the Sonic Rush series.
- A large set of objects available at your own disposal (with the ability to even create more!)
- 3 Included Playable Characters: Sonic the Hedgehog, Shadow the Hedgehog and Miles "Tails" Prower.
- 2 Playable Stages Included as Examples! Curien Mansion from The House of the Dead and Planet Wisp from Sonic Colors!
and so much more...
To use the ABH-Rush Engine in your projects, you will need to have done the following
- Get a copy of GameMaker (Either Studio 1.4.9999 [MOST COMPATIBLE] or the latest version [RECOMMENDED]) on your computer.
- Download the latest commit of the ABH-Rush Engine project folder from here.
- Unzip it (or in the case of Git users, get to its directory) and put it in your own folder.
- Open up GameMaker and select the "Open" tab (or "Import" if you're using the latest GM version), then go to where you put in the ABH-Rush project file and open it.
And voila! You got a whole framework ready to go!
ABH - Framework Creator and Developer
Mika - Framework Developer and Project Contributor
BlueSpeedster - Framework Developer and Project Contributor
and all the members of the ABH Discord server!