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Symlink the Heirloom upgrade items in Oribos so that the main list do…
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…esn't get extra Upgrades pushed into it

Note to improve appearance added/removed logic to help reduce lag in cases like switching Covenants
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ImUnicke committed Nov 3, 2021
1 parent 4cc677f commit 6dc8dbc
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Showing 3 changed files with 6 additions and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -112,11 +112,13 @@ _.Zones =
["cost"] = {
{ "g", 50000000 }, -- 5000g
},
["sym"] = { { "fill" } }, -- simply fill this item
}),
i(187998, { -- Eternal Heirloom Scabbard
["cost"] = {
{ "g", 75000000 }, -- 7500g
},
["sym"] = { { "fill" } }, -- simply fill this item
}),
i(187869), -- Scouting Map: Into the Shadowlands (TOY!)
i(188673), -- Timebound Runimations
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2 changes: 2 additions & 0 deletions AllTheThings.lua
Original file line number Diff line number Diff line change
Expand Up @@ -21092,6 +21092,7 @@ app.events.TOYS_UPDATED = function(itemID, new)
end
end
app.events.TRANSMOG_COLLECTION_SOURCE_ADDED = function(sourceID)
-- TODO: change to callback and collect all ID's for processing each callback
-- print("TRANSMOG_COLLECTION_SOURCE_ADDED",sourceID)
if sourceID then
-- Cache the previous state. This will help keep lag under control.
Expand All @@ -21110,6 +21111,7 @@ app.events.TRANSMOG_COLLECTION_SOURCE_ADDED = function(sourceID)
end
end
app.events.TRANSMOG_COLLECTION_SOURCE_REMOVED = function(sourceID)
-- TODO: change to callback and collect all ID's for processing each callback
local oldState = sourceID and ATTAccountWideData.Sources[sourceID];
if oldState then
local sourceInfo = C_TransmogCollection_GetSourceInfo(sourceID);
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3 changes: 2 additions & 1 deletion db/Categories.lua

Large diffs are not rendered by default.

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