[Bug] in dungeons, sometimes markers do not go away #85
Labels
ScriptSystem
Needs changes or additions on the script system
Visual bug
Only a visual bug, that doesn't affect gameplay itself
Describe the bug
Low priority and visual only, but sometimes in dungeons the markers that tell you to go to the next door do not go away once you enter the door.
How to replicate:
I'm seeing this in Crash Course, but I've seen it in plenty of dungeons.
Notes:
Should be pretty easy to find the dungeon's group that's dedicated to markers and figure out what's going on here.
Which branch did you use?
multi_proto
Grasscutter version: 1.4.4-dev-59e2d2b4
Lua: LuaJ and to a lesser extent in JNLua
Screenshots
![image](https://private-user-images.githubusercontent.com/1877986/303556161-976186df-782f-44b1-8c64-7829998c5e41.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MzkwMTUyOTIsIm5iZiI6MTczOTAxNDk5MiwicGF0aCI6Ii8xODc3OTg2LzMwMzU1NjE2MS05NzYxODZkZi03ODJmLTQ0YjEtOGM2NC03ODI5OTk4YzVlNDEucG5nP1gtQW16LUFsZ29yaXRobT1BV1M0LUhNQUMtU0hBMjU2JlgtQW16LUNyZWRlbnRpYWw9QUtJQVZDT0RZTFNBNTNQUUs0WkElMkYyMDI1MDIwOCUyRnVzLWVhc3QtMSUyRnMzJTJGYXdzNF9yZXF1ZXN0JlgtQW16LURhdGU9MjAyNTAyMDhUMTE0MzEyWiZYLUFtei1FeHBpcmVzPTMwMCZYLUFtei1TaWduYXR1cmU9YmI3MWEyOGJlZTc1NTYwOTg5YzJiMzA0OTY4YTQzYTAyNWZmNmM0OTdmNTE2N2M5ZGQ2YTI2MGFmZTU4ODU2YSZYLUFtei1TaWduZWRIZWFkZXJzPWhvc3QifQ.EIr8epq-lrEOYY9STmOfiD0RrOm6pxV59TE0pnoYyAw)
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