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Is your feature request related to a problem? Please describe.
Today we need to go through the PlayFab interface and ban players individually or use segments which from a developer point of view is not convenient. For example how can i ban a player that is tagged to be banned through my support or CRM system? Today you either need to got through the PlayFab interface or query the API yourself.
Describe the solution you'd like
I want to ban a given set of players through PlayFabBuddy, in the first step the CLI implementation is just a reference, but should be adoptable through the lib layer to be implemented as API later to integrate with external system.
playfabbuddy player ban LIST_OF_PLAYERS
LIST_OF_PLAYERS
can either be a local managed file by PlayFabBuddy or a list of PlayerAccounts that should be deleted. The list can come from a local JSON or CSV file or a remote segment. I would say that JSON is must have and CSV is an addition for the future.
The text was updated successfully, but these errors were encountered:
Let's adjust that based on the work that had been done in #90 by banning players by IP for a start and outsource additional ban options to another issue
Is your feature request related to a problem? Please describe.
Today we need to go through the PlayFab interface and ban players individually or use segments which from a developer point of view is not convenient. For example how can i ban a player that is tagged to be banned through my support or CRM system? Today you either need to got through the PlayFab interface or query the API yourself.
Describe the solution you'd like
I want to ban a given set of players through PlayFabBuddy, in the first step the CLI implementation is just a reference, but should be adoptable through the lib layer to be implemented as API later to integrate with external system.
LIST_OF_PLAYERS
can either be a local managed file by PlayFabBuddy or a list of PlayerAccounts that should be deleted. The list can come from a local JSON or CSV file or a remote segment. I would say that JSON is must have and CSV is an addition for the future.
The text was updated successfully, but these errors were encountered: