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fix: fixed namespace.
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ArchiDog1998 committed Apr 3, 2023
1 parent 149c42d commit 18a6bd5
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Showing 4 changed files with 9 additions and 9 deletions.
6 changes: 3 additions & 3 deletions RotationSolver.Default/Ranged/MCH_Default.cs
Original file line number Diff line number Diff line change
@@ -1,11 +1,11 @@
namespace RotationSolver.Default.Ranged;

[SourceCode("https://github.com/ArchiDog1998/RotationSolver/blob/main/RotationSolver.Old/Ranged/MCH_Old.cs")]
public sealed class MCH_Old : MCH_Base
[SourceCode("https://github.com/ArchiDog1998/RotationSolver/blob/main/RotationSolver.Default/Ranged/MCH_Default.cs")]
public sealed class MCH_Default : MCH_Base
{
public override string GameVersion => "6.28";

public override string RotationName => "Old";
public override string RotationName => "Default";


/// <summary>
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2 changes: 1 addition & 1 deletion RotationSolver.Old/Melee/NIN_Old.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
namespace RotationSolver.Default.Melee;
namespace RotationSolver.Old.Melee;

[RotationDesc(ActionID.Mug)]
[SourceCode("https://github.com/ArchiDog1998/RotationSolver/blob/main/RotationSolver.Old/Melee/NIN_Old.cs")]
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6 changes: 3 additions & 3 deletions RotationSolver.Old/Ranged/MCH_Old.cs
Original file line number Diff line number Diff line change
@@ -1,11 +1,11 @@
namespace RotationSolver.Default.Ranged;
namespace RotationSolver.Old.Ranged;

[SourceCode("https://github.com/ArchiDog1998/RotationSolver/blob/main/RotationSolver.Default/Ranged/MCH_Default.cs")]
[SourceCode("https://github.com/ArchiDog1998/RotationSolver/blob/main/RotationSolver.Old/Ranged/MCH_Old.cs")]
public sealed class MCH_Old : MCH_Base
{
public override string GameVersion => "6.28";

public override string RotationName => "Default";
public override string RotationName => "Old";


/// <summary>
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4 changes: 2 additions & 2 deletions RotationSolver.Old/Tank/WAR_Old.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
namespace RotationSolver.Default.Tank;
namespace RotationSolver.Old.Tank;

[SourceCode("https://github.com/ArchiDog1998/RotationSolver/blob/main/RotationSolver.Old/Tank/WAR_Old.cs")]
public sealed class WAR_Old : WAR_Base
Expand All @@ -24,7 +24,7 @@ protected override bool GeneralGCD(out IAction act)
}

if (SteelCyclone.CanUse(out act)) return true;
if(!Player.WillStatusEndGCD(3, 0, true, StatusID.SurgingTempest))
if (!Player.WillStatusEndGCD(3, 0, true, StatusID.SurgingTempest))
{
if (InnerBeast.CanUse(out act)) return true;
}
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