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fix: update the default value.
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ArchiDog1998 committed Feb 19, 2024
1 parent 29c5d01 commit 1c278c8
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Showing 3 changed files with 56 additions and 10 deletions.
4 changes: 2 additions & 2 deletions Resources/RotationSolverRecord.json
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
{
"ClickingCount": 63571,
"SayingHelloCount": 52,
"ClickingCount": 63635,
"SayingHelloCount": 47,
"SaidUsers": []
}
10 changes: 5 additions & 5 deletions RotationSolver.Basic/Configuration/Configs.cs
Original file line number Diff line number Diff line change
Expand Up @@ -452,7 +452,7 @@ public const string

[UI("The size of the next ability that will be used icon.",
Parent =nameof(ShowTarget))]
[Range(0, 1, ConfigUnitType.Pixels, 0.002f)]
[Range(0, 1, ConfigUnitType.Percent, 0.002f)]
public float TargetIconSize { get; set; } = 0.3f;

[UI("How likely is it that RS will click the wrong action.",
Expand Down Expand Up @@ -590,16 +590,16 @@ public const string
public float HostileIconHeight { get; set; } = 0.5f;

[UI("Hostile Icon size", Parent = nameof(ShowHostilesIcons))]
[Range(0.1f, 10, ConfigUnitType.Percent, 0.002f)]
public float HostileIconSize { get; set; } = 1;
[Range(0.1f, 5, ConfigUnitType.Percent, 0.002f)]
public float HostileIconSize { get; set; } = 0.5f;

[UI("State icon height", Parent =nameof(ShowStateIcon))]
[Range(0, 3, ConfigUnitType.Pixels, 0.002f)]
public float StateIconHeight { get; set; } = 1;

[UI("State icon size", Parent = nameof(ShowStateIcon))]
[Range(0.2f, 10, ConfigUnitType.Percent, 0.002f)]
public float StateIconSize { get; set; } = 1;
[Range(0.1f, 5, ConfigUnitType.Percent, 0.002f)]
public float StateIconSize { get; set; } = 0.5f;

[UI("The minimum time between updating RS information.",
Filter = BasicTimer)]
Expand Down
52 changes: 49 additions & 3 deletions RotationSolver/Localization/Localization.json
Original file line number Diff line number Diff line change
Expand Up @@ -19,8 +19,54 @@
"RotationSolver.Basic.Data.SpecialCommandType.RaiseShirk": "Open a window to use Raise or Shirk.",
"RotationSolver.Basic.Data.SpecialCommandType.AntiKnockback": "Open a window to use knockback immunity actions.",
"RotationSolver.Basic.Data.SpecialCommandType.Speed": "Open a window to speed up.",
"RotationSolver.Basic.Data.TargetHostileType.TargetsHaveTarget": "Previously engaged targets (engages on countdown timer)",
"RotationSolver.Data.UiString.ActionAbility": "Ability",
"RotationSolver.Basic.Data.TargetHostileType.AllTargetsCanAttack": "All targets that are in range for any abilities",
"RotationSolver.Data.UiString.ActionAttack": "Attack",
"RotationSolver.Data.UiString.ActionFriendly": "Friendly"
"RotationSolver.Data.UiString.ActionAbility": "Ability",
"RotationSolver.Data.UiString.ActionFriendly": "Friendly",
"RotationSolver.Data.UiString.ConfigWindow_About_Punchline": "Analyses PvE combat information in every frame and finds the best action.",
"RotationSolver.Data.UiString.ConfigWindow_About_Clicking100k": "Well, you must be a lazy player!",
"RotationSolver.Data.UiString.ConfigWindow_About_Clicking500k": "You're tiring RS out, give it a break!",
"RotationSolver.Data.UiString.ConfigWindow_Helper_GameVersion": "Game",
"RotationSolver.Data.UiString.ConfigWindow_Helper_SwitchRotation": "Click to switch rotations",
"RotationSolver.Data.UiString.ConfigWindow_ConditionSetDesc": "The condition set you chose, click to modify.",
"RotationSolver.Data.UiString.ConfigWindow_Searching": "Search... ",
"RotationSolver.Data.UiString.ConfigWindow_About_Description": "This means almost all the information available in one frame in combat, including the status of all players in the party, the status of any hostile targets, skill cooldowns, the MP and HP of characters, the location of characters, casting status of the hostile target, combo, combat duration, player level, etc.\n\nThen, it will highlight the best action on the hot bar, or help you to click on it.",
"RotationSolver.Data.UiString.ConfigWindow_About_Warning": "It is designed for GENERAL COMBAT, not for savage or ultimate. Use it carefully.",
"RotationSolver.Data.UiString.ConfigWindow_About_ClickingCount": "Rotation Solver helped you by clicking actions {0:N0} times.",
"RotationSolver.Data.UiString.ConfigWindow_About_SayHelloCount": "You have said hello to other users {0:N0} times!",
"RotationSolver.Data.UiString.ConfigWindow_About_Macros": "Macro",
"RotationSolver.Data.UiString.ConfigWindow_About_Compatibility": "Compatibility",
"RotationSolver.Data.UiString.ConfigWindow_About_Supporters": "Supporters",
"RotationSolver.Data.UiString.ConfigWindow_About_Links": "Links",
"RotationSolver.Data.UiString.SpecialCommandType_Smart": "Auto Target ",
"RotationSolver.UI.RotationConfigWindowTab.Basic": "Basic settings",
"RotationSolver.UI.RotationConfigWindowTab.List": "Some things that have to be lists.",
"RotationSolver.UI.RotationConfigWindowTab.UI": "Settings about the user interface.",
"RotationSolver.Data.UiString.ConfigWindow_UI_Information": "Information",
"RotationSolver.Data.UiString.ConfigWindow_UI_Overlay": "Overlay",
"RotationSolver.Data.UiString.ConfigWindow_UI_Windows": "Windows",
"DrawMeleeOffsetName": "Draw the offset of melee on the screen",
"ShowMoveTargetName": "Show the target of the move action",
"ShowTargetName": "Show Target",
"ShowHostilesIconsName": "Show the hostile target icon",
"TeachingModeName": "Teaching mode",
"UseOverlayWindowName": "Display UI Overlay",
"ShowStateIconName": "Show RS state icon",
"ShowBeneficialPositionsName": "Show beneficial AoE locations.",
"ShowHostilesIconsDescription": "",
"TeachingModeDescription": "",
"ShowTargetDescription": "",
"TargetIconSizeName": "The size of the next ability that will be used icon.",
"TargetIconSizeDescription": "",
"RotationSolver.Basic.Attributes.ConfigUnitType.Percent": "Ratio Unit, as percentage.",
"RotationSolver.UI.RotationConfigWindowTab.Extra": "Some features that shouldn't be included in RS but help you.",
"ShowBeneficialPositionsDescription": "",
"UseOverlayWindowDescription": "This top window is used to display some extra information on your game window, such as target's positional, target and sub-target, etc.",
"ShowStateIconDescription": "",
"HostileIconHeightName": "Hostile Icon height from position",
"HostileIconSizeName": "Hostile Icon size",
"HostileIconHeightDescription": "",
"RotationSolver.Basic.Attributes.ConfigUnitType.Pixels": "Display Unit, in pixels.",
"HostileIconSizeDescription": "",
"RotationSolver.UI.RotationConfigWindowTab.Rotations": "All rotations that RS has loaded."
}

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