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fix: add combat type for rotation and its config.
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,28 @@ | ||
namespace RotationSolver.Basic.Data; | ||
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||
/// <summary> | ||
/// The type of the combat | ||
/// </summary> | ||
[Flags] | ||
public enum CombatType : byte | ||
{ | ||
/// <summary> | ||
/// None of them! (Invalid) | ||
/// </summary> | ||
None = 0, | ||
|
||
/// <summary> | ||
/// Only for PvP. | ||
/// </summary> | ||
PvP = 1 << 0, | ||
|
||
/// <summary> | ||
/// Only for PvE. | ||
/// </summary> | ||
PvE = 1 << 1, | ||
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||
/// <summary> | ||
/// PvP and PvE. | ||
/// </summary> | ||
Both = PvP | PvE, | ||
} |
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