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fix: more painting things.
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ArchiDog1998 committed Jun 5, 2023
1 parent 663a00a commit 7007fbe
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Showing 11 changed files with 106 additions and 287 deletions.
18 changes: 15 additions & 3 deletions Resources/AnimationLockTime.json
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Expand Up @@ -103,19 +103,19 @@
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22 changes: 21 additions & 1 deletion Resources/HostileCastingArea.json
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2 changes: 0 additions & 2 deletions RotationSolver.Basic/Configuration/PluginConfiguration.cs
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Expand Up @@ -152,8 +152,6 @@ public class PluginConfiguration : IPluginConfiguration
public float CountDownAhead = 0.6f;

public int NamePlateIconId = 0; // 61435, 61437
public bool ShowActionFlag = false;


public int MoveTargetAngle = 24;
public float HealthRatioBoss = 1.85f;
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1 change: 0 additions & 1 deletion RotationSolver/Localization/Strings.cs
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Expand Up @@ -129,7 +129,6 @@ internal partial class Strings
public string ConfigWindow_Param_Advanced { get; set; } = "Advanced";
public string ConfigWindow_Param_PoslockCasting { get; set; } = "Lock the movement when casting or has TenChiJin or PhantomFlurry status.";
public string ConfigWindow_Param_UseStopCasting { get; set; } = "Use stopping casting when target is dead.";
public string ConfigWindow_Param_ShowActionFlag { get; set; } = "Show action flag.";
public string ConfigWindow_Param_InDebug { get; set; } = "Debug Mode";

public string ConfigWindow_Param_ShowHealthRatio { get; set; } = "Show the health ratio for the check of Boss, Dying, Dot.";
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