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ArchiDog1998 committed Sep 11, 2023
2 parents 2106f7d + fabe780 commit 84f60d6
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16 changes: 8 additions & 8 deletions Resources/IncompatiblePlugins.json
Original file line number Diff line number Diff line change
Expand Up @@ -3,49 +3,49 @@
"Name": "XIV Combo",
"Icon": "https://raw.githubusercontent.com/daemitus/XIVComboPlugin/master/res/icon.png",
"Url": "https://github.com/daemitus/XIVComboPlugin",
"Features": "",
"Features": "Rotation",
"Type": 2
},
{
"Name": "XIV Sloth Combo",
"Icon": "https://raw.githubusercontent.com/Nik-Potokar/XIVSlothCombo/main/res/plugin/xivslothcombo.png",
"Url": "https://github.com/Nik-Potokar/XIVSlothCombo",
"Features": "",
"Type": 3
"Features": "Rotation",
"Type": 2
},
{
"Name": "BossMod",
"Icon": "https://raw.githubusercontent.com/awgil/ffxiv_bossmod/master/Data/icon.png",
"Url": "https://github.com/awgil/ffxiv_bossmod",
"Features": "Auto Rotation",
"Features": "Auto rotation",
"Type": 3
},
{
"Name": "Redirect",
"Icon": "https://raw.githubusercontent.com/cairthenn/Redirect/main/Redirect/icon.png",
"Url": "https://github.com/cairthenn/Redirect",
"Features": "",
"Features": "Skill targetting",
"Type": 1
},
{
"Name": "ReAction",
"Icon": "",
"Url": "https://github.com/UnknownX7/ReAction",
"Features": "",
"Features": "May have issues with skill queueing settings",
"Type": 1
},
{
"Name": "Mare Synchronos",
"Icon": "https://raw.githubusercontent.com/Penumbra-Sync/repo/main/MareSynchronos/images/icon.png",
"Url": "https://github.com/Penumbra-Sync/client",
"Features": "It takes a lot of resources about Task, which may effect the usage.",
"Features": "It conflicts with the Settings - Export & Storage - Periodic file scan feature sometimes when it uses a lot of task resources",
"Type": 3
},
{
"Name": "Simple Tweaks",
"Icon": "https://raw.githubusercontent.com/Caraxi/SimpleTweaksPlugin/main/images/icon.png",
"Url": "https://github.com/Caraxi/SimpleTweaksPlugin/blob/main/Tweaks/TreasureHuntTargets.cs",
"Features": "Block Targeting Treasure Hunt Enemies",
"Features": "Blocks targeting treasure hunt enemies",
"Type": 4
}
]
62 changes: 31 additions & 31 deletions RotationSolver/Localization/Strings.cs
Original file line number Diff line number Diff line change
Expand Up @@ -84,11 +84,11 @@ internal class Strings
public string ConfigWindow_Param_UseOverlayWindowDesc { get; set; } = "This top window is used to display some extra information on your game window, such as target's positional, target and sub-target, etc.";

public string ConfigWindow_Param_ActionAhead { get; set; } = "Set the time advance of using actions";
public string ConfigWindow_Param_MinLastAbilityAdvanced { get; set; } = "Set min the time advance of using the last 0gcd.";
public string ConfigWindow_Param_MinLastAbilityAdvanced { get; set; } = "Set minimum the time in advance before using the last 0gcd.";

public string ConfigWindow_Param_CountDownAhead { get; set; } = "Set the number of seconds combat abilities will be used before finishing the countdown";
public string ConfigWindow_Param_SpecialDuration { get; set; } = "Set the duration of special windows set by commands";
public string ConfigWindow_Param_AddDotGCDCount { get; set; } = "Set GCD advance of DOT refresh";
public string ConfigWindow_Param_AddDotGCDCount { get; set; } = "Set the number of GCDs in advance for DOT refreshing";
public string ConfigWindow_Param_MaxPing { get; set; } = "Set the max ping that RS can get to before skipping to the next action.";
public string ConfigWindow_Param_AutoOffBetweenArea { get; set; } = "Auto turn off when player is moving between areas.";
public string ConfigWindow_Param_AutoOffAfterCombat { get; set; } = "Auto turn off RS when combat is over more for more then...";
Expand All @@ -103,7 +103,7 @@ internal class Strings

public string ConfigWindow_Param_WeaponDelay { get; set; } = "Set the range of random delay for GCD usage in seconds.";
public string ConfigWindow_Param_DeathDelay { get; set; } = "Set the range of random delay for using revival abilities in seconds.";
public string ConfigWindow_Param_HostileDelay { get; set; } = "Set the range of random delay for targeting hostile targets in seconds.";
public string ConfigWindow_Param_HostileDelay { get; set; } = "Set the range of random delay for targeting in seconds.";
public string ConfigWindow_Param_InterruptDelay { get; set; } = "Set the range of random delay for interrupting hostile targets in seconds.";
public string ConfigWindow_Param_WeakenDelay { get; set; } = "Set the range of random delay for cleansing dispellable debuffs in seconds.";

Expand Down Expand Up @@ -144,16 +144,16 @@ internal class Strings
public string ConfigWindow_Param_ShowInfoOnDtr { get; set; } = "Display plugin status on server info";
public string ConfigWindow_Param_ShowInfoOnToast { get; set; } = "Display plugin status on toast";
public string ConfigWindow_Param_ShowToastsAboutDoAction { get; set; } = "Display do action feedback on toast";
public string ConfigWindow_Param_UseAOEAction { get; set; } = "Use AOE actions";
public string ConfigWindow_Param_UseAOEAction { get; set; } = "Use AoE actions";

public string ConfigWindow_Param_UseAOEWhenManual { get; set; } = "Use AOE actions in manual mode";
public string ConfigWindow_Param_UseAOEWhenManual { get; set; } = "Use AoE actions in manual mode";
public string ConfigWindow_Param_AutoBurst { get; set; } = "Automatically trigger dps burst phase";

public string ConfigWindow_Param_AutoHeal { get; set; } = "Automatic Heal";
public string ConfigWindow_Param_UseAbility { get; set; } = "Auto-use abilities";
public string ConfigWindow_Param_NoNewHostiles { get; set; } = "Don't attack new mobs by aoe";
public string ConfigWindow_Params_NoNewHostilesDesc { get; set; } = "Never use any AOE action when this action may attack the mobs that are not hostile targets.";
public string ConfigWindow_Param_UseDefenseAbility { get; set; } = "Use defense abilities";
public string ConfigWindow_Param_NoNewHostiles { get; set; } = "Don't attack new mobs by AoE";
public string ConfigWindow_Params_NoNewHostilesDesc { get; set; } = "Never use any AoE action when this action may attack the mobs that are not hostile targets.";
public string ConfigWindow_Param_UseDefenseAbility { get; set; } = "Use defensive abilities";
public string ConfigWindow_Param_UseDefenseAbilityDesc { get; set; } = "It is recommended to check this option if you are playing Raids or you can plan the heal and defense ability usage by yourself.";
public string ConfigWindow_Param_AutoShield { get; set; } = "Automatically activate tank stance";
public string ConfigWindow_Param_AutoProvokeForTank { get; set; } = "Auto provoke non-tank attacking targets";
Expand All @@ -162,7 +162,7 @@ internal class Strings
public string ConfigWindow_Param_RaisePlayerBySwift { get; set; } = "Raise player by using swiftcast if avaliable";
public string ConfigWindow_Param_UseGroundBeneficialAbility { get; set; } = "Use beneficial ground-targeted actions";
public string ConfigWindow_Param_AutoSpeedOutOfCombat { get; set; } = "Use movement speed increase abilities when out of combat.";
public string ConfigWindow_Param_RaisePlayerByCasting { get; set; } = "Raise player while swiftcast is in cooldown";
public string ConfigWindow_Param_RaisePlayerByCasting { get; set; } = "Raise player while swiftcast is on cooldown";
public string ConfigWindow_Param_UseHealWhenNotAHealer { get; set; } = "Use healing abilities when playing a non-healer role";
public string ConfigWindow_Param_LessMPNoRaise { get; set; } = "Never raise player if MP is less than the set value";
public string ConfigWindow_Param_UseTinctures { get; set; } = "Use Tinctures";
Expand All @@ -185,15 +185,15 @@ internal class Strings



public string ConfigWindow_Param_HealthDifference { get; set; } = "HP%% for standard deviation for using AOE heal.";
public string ConfigWindow_Param_HealthAreaAbility { get; set; } = "HP%% for AOE healing OGCDs";
public string ConfigWindow_Param_HealthDifference { get; set; } = "HP%% for standard deviation for using AoE heal.";
public string ConfigWindow_Param_HealthAreaAbility { get; set; } = "HP%% for AoE healing oGCDs";

public string ConfigWindow_Param_HealthAreaSpell { get; set; } = "HP%% for AOE healing GCDs";
public string ConfigWindow_Param_HealthAreaSpell { get; set; } = "HP%% for AoE healing GCDs";

public string ConfigWindow_Param_Normal { get; set; } = "Normal Targets";
public string ConfigWindow_Param_HOT { get; set; } = "Targets with HOT";

public string ConfigWindow_Param_HealthSingleAbility { get; set; } = "HP%% for ST healing OGCDs";
public string ConfigWindow_Param_HealthSingleAbility { get; set; } = "HP%% for ST healing oGCDs";

public string ConfigWindow_Param_HealthSingleSpell { get; set; } = "HP%% for ST healing GCDs";

Expand All @@ -204,7 +204,7 @@ internal class Strings
public string ConfigWindow_Param_DistanceForMoving { get; set; } = "Use gapcloser as a damage ability if the distance to your target is less then this.";
public string ConfigWindow_Param_HealWhenNothingTodo { get; set; } = "Healing the members with GCD if there is nothing to do in combat.";

public string ConfigWindow_Param_HealWhenNothingTodoBelow { get; set; } = "When their min HP%% is lower than this.";
public string ConfigWindow_Param_HealWhenNothingTodoBelow { get; set; } = "When their minimum HP%% is lower than this.";
public string ConfigWindow_Param_HealWhenNothingTodoDelay { get; set; } = "The delay of this type of healing.";

public string ConfigWindow_Param_HealthForDyingTank { get; set; } = "Set the HP%% for tank to use invulnerability";
Expand All @@ -214,9 +214,9 @@ internal class Strings
public string ConfigWindow_Param_TargetToHostileType1 { get; set; } = "All targets that you can attack and are in range for any abilities";
public string ConfigWindow_Param_TargetToHostileType2 { get; set; } = "Targets have a target or all targets can attack";
public string ConfigWindow_Param_TargetToHostileType3 { get; set; } = "Targets that already have a target or are hostile towards the player/player party";
public string ConfigWindow_Param_AddEnemyListToHostile { get; set; } = "Add Enemies list to the hostile targets.";
public string ConfigWindow_Param_AddEnemyListToHostile { get; set; } = "Add enemies list to the hostile targets.";
public string ConfigWindow_Param_ChooseAttackMark { get; set; } = "Priority attack targets with attack markers";
public string ConfigWindow_Param_CanAttackMarkAOE { get; set; } = "Allowed use of AOE to attack more mobs.";
public string ConfigWindow_Param_CanAttackMarkAOE { get; set; } = "Allowed use of AoE to attack more mobs.";
public string ConfigWindow_Param_AttackMarkAOEDesc { get; set; } = "Attention: Checking this option , AA will attack as many hostile targets as possible, while ignoring whether the attack will cover the marked target.";
public string ConfigWindow_Param_FilterStopMark { get; set; } = "Never attack targets with stop markers";
public string ConfigWindow_Param_MoveTargetAngle { get; set; } = "The size of the sector angle that can be selected as the moveable target";
Expand Down Expand Up @@ -270,24 +270,24 @@ internal class Strings
public string ConfigWindow_List_Description { get; set; } = "In this window, you can set the parameters about some list things.";
public string ConfigWindow_List_Hostile { get; set; } = "Hostile";

public string ConfigWindow_List_Invincibility { get; set; } = "Invincibility";
public string ConfigWindow_List_InvincibilityDesc { get; set; } = "If target get one of this statuses, never attack it.";
public string ConfigWindow_List_DangerousStatus { get; set; } = "Dangerous Status";
public string ConfigWindow_List_Invincibility { get; set; } = "Invulnerability";
public string ConfigWindow_List_InvincibilityDesc { get; set; } = "Ignores target if it has one of this statuses";
public string ConfigWindow_List_DangerousStatus { get; set; } = "Dispellable debuffs";

public string ConfigWindow_List_DangerousStatusDesc { get; set; } = "Esuna immediately if one of your party members get these statuses";
public string ConfigWindow_List_DangerousStatusDesc { get; set; } = "Esuna dispellable debuffs list";

public string ConfigWindow_List_HostileCastingTank { get; set; } = "Tank Buster";

public string ConfigWindow_List_HostileCastingTankDesc { get; set; } = "Use tank personal damage mitigation abilities if the target is casting any of these actions";

public string ConfigWindow_List_HostileCastingArea { get; set; } = "AOE";
public string ConfigWindow_List_HostileCastingArea { get; set; } = "AoE";

public string ConfigWindow_List_HostileCastingAreaDesc { get; set; } = "Use AOE damage mitigation abilities if the target is casting any of these actions";
public string ConfigWindow_List_HostileCastingAreaDesc { get; set; } = "Use AoE damage mitigation abilities if the target is casting any of these actions";

public string ConfigWindow_List_NoHostile { get; set; } = "No Hostile";
public string ConfigWindow_List_NoProvoke { get; set; } = "No Provoke";
public string ConfigWindow_List_NoHostileDesc { get; set; } = "Add names of targets that will never be attacked.";
public string ConfigWindow_List_NoProvokeDesc { get; set; } = "Add names of targets that will never be provoked.";
public string ConfigWindow_List_NoHostile { get; set; } = "Don't target";
public string ConfigWindow_List_NoProvoke { get; set; } = "Don't provoke";
public string ConfigWindow_List_NoHostileDesc { get; set; } = "Enemies that will never be targeted.";
public string ConfigWindow_List_NoProvokeDesc { get; set; } = "Enemies that will never be provoked.";

#endregion

Expand Down Expand Up @@ -656,7 +656,7 @@ internal class Strings

public string ConfigWindow_List_Statuses { get; set; } = "Statuses";
public string ConfigWindow_List_Actions { get; set; } = "Actions";
public string ConfigWindow_List_Territories { get; set; } = "Map settings";
public string ConfigWindow_List_Territories { get; set; } = "Map specific settings";
public string ConfigWindow_List_StatusNameOrId { get; set; } = "Status name or id";
public string ConfigWindow_Actions_MemberName { get; set; } = "Member Name";
public string ConfigWindow_List_AddStatus { get; set; } = "Add Status";
Expand All @@ -666,8 +666,8 @@ internal class Strings
public string ConfigWindow_List_AddAction { get; set; } = "Add Action";

public string ConfigWindow_List_BeneficialPositions { get; set; } = "Beneficial AoE locations";
public string ConfigWindow_List_NoHostilesName { get; set; } = "The name of object that you don't want to attack";
public string ConfigWindow_List_NoProvokeName { get; set; } = "The name of object that you don't want to provoke";
public string ConfigWindow_List_NoHostilesName { get; set; } = "The name of the enemy that you don't want to be targeted";
public string ConfigWindow_List_NoProvokeName { get; set; } = "The name of the enemy that you don't want to be provoked";

public string ConfigWindow_Basic_AutoSwitch { get; set; } = "Auto Switch";

Expand Down Expand Up @@ -716,7 +716,7 @@ internal class Strings
public string ConfigWindow_About_ClickingCount { get; set; } = "Rotation Solver helped you by clicking actions {0:N0} times.";
public string ConfigWindow_About_ClickingTooMuch { get; set; } = "Well, you must be a lazy player!";
public string ConfigWindow_Auto_AutoHealTimeToKill { get; set; } = "Auto heal before combat end several seconds.";
public string ConfigWindow_UI_ShowHostiles { get; set; } = "Show the hostile targets";
public string ConfigWindow_UI_ShowHostiles { get; set; } = "Show the hostile target icon";
public string ConfigWindow_UI_HostileIconHeight { get; set; } = "Hostile Icon height from position";
public string ConfigWindow_UI_HostileIconSize { get; set; } = "Hostile Icon size";

Expand All @@ -732,7 +732,7 @@ internal class Strings
public string ConfigWindow_Auto_ProvokeDelay { get; set; } = "The delay of provoke in seconds.";

public string ConfigWindow_UI_TTKTextColor { get; set; } = "The text color of TTK.";
public string ConfigWindow_Basic_MinUpdatingTime { get; set; } = "The min time between updating information in second.";
public string ConfigWindow_Basic_MinUpdatingTime { get; set; } = "The minimum time between updating RS informations in seconds.";

public string ConfigWindow_Actions_AOECount { get; set; } = "How many targets are needed to use this action.";
public string ConfigWindow_Actions_TTK { get; set; } = "TTK that this action needs the target be.";
Expand Down

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