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fix: patch.
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ArchiDog1998 committed Sep 17, 2023
1 parent d25d378 commit dd3fa8b
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Showing 3 changed files with 39 additions and 39 deletions.
2 changes: 1 addition & 1 deletion Resources/RotationSolverRecord.json
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@@ -1,3 +1,3 @@
{
"ClickingCount": 11520
"ClickingCount": 11521
}
74 changes: 37 additions & 37 deletions RotationSolver/Localization/Localization.json
Original file line number Diff line number Diff line change
Expand Up @@ -8,10 +8,10 @@
"Commands_InsertActionFailure": "Can not find the action, please check the action name.",
"ConfigWindow_Header": "Rotation Solver Settings v",
"ConfigWindow_EventItem": "Event",
"ConfigWindow_HelpItem_AttackAuto": "Start the addon in Auto mode (auto-targeting) when out of combat or when combat starts, otherwise switch the target according to the set condition.",
"ConfigWindow_HelpItem_AttackManual": "Start the addon in manual mode. You need to choose the target manually. This will bypass any engage settings that you have set up and will start attacking immediately once something is targeted.",
"ConfigWindow_HelpItem_AttackAuto": "Start the addon in Auto mode. When out of combat or when combat starts, switches the target according to the set condition.",
"ConfigWindow_HelpItem_AttackManual": "Start the addon in Manual mode. You need to choose the target manually. This will bypass any engage settings that you have set up and will start attacking immediately once something is targeted.",
"ConfigWindow_HelpItem_NextAction": "Do the next action",
"ConfigWindow_HelpItem_AttackCancel": "Stop the addon. Always remember to turn it off when not in use!",
"ConfigWindow_HelpItem_AttackCancel": "Stop the addon. Always remember to turn it off when it is not in use!",
"ConfigWindow_HelpItem_HealArea": "Open a window to use AoE heal.",
"ConfigWindow_HelpItem_HealSingle": "Open a window to use single heal.",
"ConfigWindow_HelpItem_DefenseArea": "Open a window to use AoE defense.",
Expand All @@ -24,7 +24,7 @@
"ConfigWindow_HelpItem_MoveBack": "Open a window to move back.",
"ConfigWindow_HelpItem_Speed": "Open a window to speed up.",
"ConfigWindow_HelpItem_EndSpecial": "To end this special duration before the set time.",
"ConfigWindow_Helper_SwitchRotation": "Click to switch authors",
"ConfigWindow_Helper_SwitchRotation": "Click to switch rotations",
"ConfigWindow_Helper_GameVersion": "Game",
"ConfigWindow_Helper_RunCommand": "Click to execute the command",
"ConfigWindow_Helper_CopyCommand": "Right-click to copy the command",
Expand All @@ -38,8 +38,8 @@
"ConfigWindow_Events_DutyEnd": "Duty End: ",
"ConfigWindow_Param_UseOverlayWindow": "Display UI Overlay",
"ConfigWindow_Param_UseOverlayWindowDesc": "This top window is used to display some extra information on your game window, such as target's positional, target and sub-target, etc.",
"ConfigWindow_Param_ActionAhead": "Set the time advance of using actions",
"ConfigWindow_Param_MinLastAbilityAdvanced": "Set minimum the time in advance before using the last 0gcd.",
"ConfigWindow_Param_ActionAhead": "Set the before an oGCD is avaliable to start trying using it",
"ConfigWindow_Param_MinLastAbilityAdvanced": "Set the time ahead of the last oGCD before the next GCD being avaliable to start trying using it (may affect skill weaving)",
"ConfigWindow_Param_CountDownAhead": "Set the number of seconds combat abilities will be used before finishing the countdown",
"ConfigWindow_Param_SpecialDuration": "Set the duration of special windows set by commands",
"ConfigWindow_Param_AddDotGCDCount": "Set the number of GCDs in advance for DOT refreshing",
Expand All @@ -57,7 +57,7 @@
"ConfigWindow_Param_HostileDelay": "Set the range of random delay for targeting in seconds.",
"ConfigWindow_Param_InterruptDelay": "Set the range of random delay for interrupting hostile targets in seconds.",
"ConfigWindow_Param_WeakenDelay": "Set the range of random delay for cleansing dispellable debuffs in seconds.",
"ConfigWindow_Param_HealDelay": "Set the range of random delay for healing people in seconds.",
"ConfigWindow_Param_HealDelay": "Set the range of random delay for healing in seconds.",
"ConfigWindow_Param_CountdownDelay": "Set the random delay between which auto mode activation on countdown varies.",
"ConfigWindow_Param_NotInCombatDelay": "Set the range of random delay for Not In Combat in seconds.",
"ConfigWindow_Param_ClickingDelay": "Set the range of random delay for clicking actions.",
Expand All @@ -68,7 +68,7 @@
"ConfigWindow_Param_ShowTooltips": "Show tooltips",
"ConfigWindow_Param_InDebug": "Debug Mode",
"ConfigWindow_Param_ShowTargetTimeToKill": "Show the target's time to kill.",
"ConfigWindow_Param_BossTimeToKill": "If target's time until death is higher than this, regard it as Boss.",
"ConfigWindow_Param_BossTimeToKill": "If target's time until death is higher than this, regard it as boss.",
"ConfigWindow_Param_DyingTimeToKill": "If target's time until death is lower than this, regard it is dying.",
"ConfigWindow_Param_PoslockModifier": "Set the modifier key to unlock the movement temporary",
"ConfigWindow_Param_PoslockDescription": "LT is for gamepad player",
Expand Down Expand Up @@ -136,13 +136,13 @@
"ConfigWindow_Param_HealthForDyingTank": "Set the HP%% for tank to use invulnerability",
"ConfigWindow_Param_MeleeRangeOffset": "Melee Range action using offset",
"ConfigWindow_Param_RightNowTargetToHostileType": "Engage settings",
"ConfigWindow_Param_TargetToHostileType1": "All targets that you can attack and are in range for any abilities",
"ConfigWindow_Param_TargetToHostileType2": "Targets have a target or all targets can attack",
"ConfigWindow_Param_TargetToHostileType3": "Targets that already have a target or are hostile towards the player/player party",
"ConfigWindow_Param_TargetToHostileType1": "All targets that are in range for any abilities",
"ConfigWindow_Param_TargetToHostileType2": "Previously engaged targets or all targets that are in range\n(engages on countdown timer and resets when out of combat)",
"ConfigWindow_Param_TargetToHostileType3": "Previously engaged targets (engages on countdown timer)",
"ConfigWindow_Param_AddEnemyListToHostile": "Add enemies list to the hostile targets.",
"ConfigWindow_Param_ChooseAttackMark": "Priority attack targets with attack markers",
"ConfigWindow_Param_CanAttackMarkAOE": "Allowed use of AoE to attack more mobs.",
"ConfigWindow_Param_AttackMarkAOEDesc": "Attention: Checking this option , AA will attack as many hostile targets as possible, while ignoring whether the attack will cover the marked target.",
"ConfigWindow_Param_AttackMarkAOEDesc": "Attention: Checking this option , AA will attack as many hostile targets as possible, while ignoring whether the attack will reach the marked target.",
"ConfigWindow_Param_FilterStopMark": "Never attack targets with stop markers",
"ConfigWindow_Param_MoveTargetAngle": "The size of the sector angle that can be selected as the moveable target",
"ConfigWindow_Param_MoveTargetAngleDesc": "If the selection mode is based on character facing, i.e., targets within the character's viewpoint are moveable targets. \nIf the selection mode is screen-centered, i.e., targets within a sector drawn upward from the character's point are movable targets.",
Expand Down Expand Up @@ -176,14 +176,14 @@
"ConfigWindow_Control_LockBackgroundColor": "Locked Control Window's Background",
"ConfigWindow_Control_InfoWindowBg": "Info Window's Background",
"ConfigWindow_Control_ControlWindowGCDSize": "GCD icon size",
"ConfigWindow_Control_ControlWindow0GCDSize": "0GCD icon size",
"ConfigWindow_Control_ControlWindow0GCDSize": "oGCD icon size",
"ConfigWindow_Control_CooldownWindowIconSize": "Cooldown icon size",
"ConfigWindow_Control_ControlWindowNextSizeRatio": "Next Action Size Ratio",
"ConfigWindow_Rotation_BetaRotation": "Beta Rotation!",
"ConfigWindow_Rotation_DownloadRotations": "Auto Download Rotations",
"ConfigWindow_Rotation_AutoUpdateRotations": "Auto Update Rotations",
"ConfigWindow_Rotation_InvalidRotation": "Invalid Rotation! \nPlease update to the latest version or contact to the {0}!",
"ConfigWindow_List_Description": "In this window, you can set the parameters about some list things.",
"ConfigWindow_List_Description": "In this window, you can set the parameters that can be customised using lists.",
"ConfigWindow_List_Hostile": "Hostile",
"ConfigWindow_List_Invincibility": "Invulnerability",
"ConfigWindow_List_InvincibilityDesc": "Ignores target if it has one of this statuses",
Expand Down Expand Up @@ -406,7 +406,7 @@
"InTitan": "In Titan",
"InGaruda": "In Garuda",
"SummonTime": "Summon Time",
"AttunmentTime": "Attunment Time",
"AttunmentTime": "Attunement Time",
"BeastGauge": "Beast Gauge",
"Lily": "Lily",
"BloodLily": "Blood Lily",
Expand All @@ -422,10 +422,10 @@
"ConfigWindow_About_Links": "Links",
"ConfigWindow_About_Compatibility": "Compatibility",
"ConfigWindow_About_Compatibility_Description": "Literally, Rotation Solver helps you to choose the target and then click the action. So any plugin that changes these will affect its decision.\n\nHere is a list of known incompatible plugins:",
"ConfigWindow_About_Compatibility_Others": "Please don't relog without closing the game. It may occur crash.",
"ConfigWindow_About_Compatibility_Mistake": "Can't properly execute the behavior that RS is going to do.",
"ConfigWindow_About_Compatibility_Others": "Please don't relog without closing the game. Crashes may occur.",
"ConfigWindow_About_Compatibility_Mistake": "Can't properly execute the behavior that RS wants to do.",
"ConfigWindow_About_Compatibility_Mislead": "Misleading RS to make the right decision.",
"ConfigWindow_About_Compatibility_Crash": "Cause the game to crash.",
"ConfigWindow_About_Compatibility_Crash": "Causes the game to crash.",
"ConfigWindow_Rotation_Description": "Description",
"ConfigWindow_Rotation_Status": "Status",
"ConfigWindow_Rotation_Configuration": "Configuration",
Expand All @@ -436,11 +436,11 @@
"ConfigWindow_Rotation_Rating_CountOfCombatTimeUsing": "This is the count of using combat time in this rotation. First is average one, second is maximum one. The less the better.\nCombat time is not a part of information from the game, it is recorded by player or author. \nIt can't accurately describe the current state of combat, which may make this rotation not general.\nFor example, engaged by others in the party, different gcd time, etc.",
"ConfigWindow_Actions_Description": "To customize when Rotation Solver uses specific actions automatically, click on an action's icon in the left list. Below, you may set the conditions for when that specific action is used. Each action can have a different set of conditions to override the default rotation behavior.",
"ConfigWindow_Actions_ForcedConditionSet": "Forced Condition",
"ConfigWindow_Actions_ForcedConditionSet_Description": "Conditions when automatic use of action is forced.",
"ConfigWindow_Actions_ForcedConditionSet_Description": "Conditions for forced automatic use of action.",
"ConfigWindow_Actions_DisabledConditionSet": "Disabled Condition",
"ConfigWindow_Actions_DisabledConditionSet_Description": "Conditions when automatic use of action is disabled.",
"ConfigWindow_Actions_DisabledConditionSet_Description": "Conditions for automatic use of action being disabled.",
"ConfigWindow_Actions_ShowOnCDWindow": "Show on CD window",
"ConfigWindow_Configs_JobConfigTip": "This config is binding with the job, different job gets different value.",
"ConfigWindow_Configs_JobConfigTip": "This config is job specific",
"ConfigWindow_Rotations_Settings": "Settings",
"ConfigWindow_Rotations_Loaded": "Loaded",
"ConfigWindow_Rotations_GitHub": "GitHub",
Expand Down Expand Up @@ -470,57 +470,57 @@
"ConfigWindow_Auto_ActionUsage": "Action Usage",
"ConfigWindow_Auto_ActionUsage_Description": "Which actions Rotation Solver can use.",
"ConfigWindow_Extra_Others": "Others",
"ConfigWindow_Extra_Description": "Rotation Solver focuses on rotation itself. These are side features. If there are some plugins can do that, these feature will be deleted.",
"ConfigWindow_Auto_Description": "Change the strategy or usage of the automatically using actions.",
"ConfigWindow_Extra_Description": "Rotation Solver focuses on the rotation itself. These are side features. If there are some other plugins can do that, these features will be deleted.",
"ConfigWindow_Auto_Description": "Change the way that RS atomatically uses actions.",
"ConfigWindow_Auto_ActionCondition": "Action Condition",
"ConfigWindow_Auto_ActionCondition_Description": "This will change the strategy of Rotation Solver to use these actions.",
"ConfigWindow_Auto_ActionCondition_Description": "This will change the way that Rotation Solver uses actions.",
"ConfigWindow_Target_Config": "Configuration",
"ConfigWindow_Search_Result": "Searching Result",
"ConfigWindow_Search_Result": "Search Result",
"ConfigWindow_UI_DrawIconAnimation": "Show RS logo animation",
"ConfigWindow_UI_ShowBeneficialPosition": "Show beneficial AoE locations.",
"ConfigWindow_UI_BeneficialPositionColor": "The color of beneficial AoE positions",
"ConfigWindow_UI_HoveredBeneficialPositionColor": "The color of the hovered beneficial position",
"ConfigWindow_Tab_Actions": "The actions' conditions about your job.",
"ConfigWindow_Tab_Rotations": "All rotations that RS loaded.",
"ConfigWindow_Tab_List": "Something that has to be a list.",
"ConfigWindow_Tab_Actions": "The abilities and custom conditions that your selected job has.",
"ConfigWindow_Tab_Rotations": "All rotations that RS has loaded.",
"ConfigWindow_Tab_List": "Some things that have to be lists.",
"ConfigWindow_Tab_Basic": "Basic settings.",
"ConfigWindow_Tab_UI": "Settings about user interface.",
"ConfigWindow_Tab_Auto": "About some general actions' usage and conditions.",
"ConfigWindow_Tab_UI": "Settings about the user interface.",
"ConfigWindow_Tab_Auto": "About some general actions usage and conditions.",
"ConfigWindow_Tab_Target": "The way to find the targets, hostiles or friends.",
"ConfigWindow_Tab_Extra": "Some features shouldn't be included by RS.",
"ConfigWindow_Tab_Extra": "Some features that shouldn't be included in RS but help you.",
"ConfigWindow_List_AddPosition": "Add beneficial AoE location",
"ConfigWindow_Actions_MoveUp": "Move Up",
"ConfigWindow_Actions_MoveDown": "Move Down",
"ConfigWindow_NotInJob": "This option is unavailable while using your current job\n \nRoles or jobs needed:\n{0}",
"ConfigWindow_Searching": "Searching...",
"ConfigWindow_Searching": "Search...",
"ConfigWindow_UI_HideWarning": "Hide warning when entering High-end Duty",
"ConfigWindow_Auto_BeneficialAreaStrategy": "Beneficial AoE strategy",
"ConfigWindow_About_OpenConfigFolder": "Open Config Folder",
"ConfigWindow_Basic_AnimationLockTime": "The Animation lock time from individual actions. Here is 0.6s for example.",
"ConfigWindow_Basic_Ping": "The ping time.\nIn RS, it means the time from sending the action request to receiving the using success message from the server.",
"ConfigWindow_Basic_IdealClickingTime": "The ideal click time.",
"ConfigWindow_Basic_RealClickingTime": "The real click time.",
"ConfigWindow_Basic_ClickingDuration": "The clicking duration, RS will try to click at this duration.",
"ConfigWindow_Basic_ClickingDuration": "The clicking duration, RS will try to click at this moment.",
"ConfigWindow_Basic_WeaponDelay": "This is the clipping time.\nGCD is over. However, RS forgets to click the next action.",
"ConfigWindow_About_ClickingCount": "Rotation Solver helped you by clicking actions {0:N0} times.",
"ConfigWindow_About_ClickingTooMuch": "Well, you must be a lazy player!",
"ConfigWindow_Auto_AutoHealTimeToKill": "Auto heal before combat end several seconds.",
"ConfigWindow_Auto_AutoHealTimeToKill": "Stop healing when time to kill is lower then...",
"ConfigWindow_UI_ShowHostiles": "Show the hostile target icon",
"ConfigWindow_UI_HostileIconHeight": "Hostile Icon height from position",
"ConfigWindow_UI_HostileIconSize": "Hostile Icon size",
"ConfigWindow_UI_StateIconHeight": "State icon height",
"ConfigWindow_UI_StateIconSize": "State icon size",
"ConfigWindow_UI_ShowStateIcon": "Show RS state icon",
"ConfigWindow_Auto_UseGroundBeneficialAbilityWhenMoving": "Use beneficial AoE actions when moving.",
"ConfigWindow_Auto_AutoDefenseNumber": "The number hostile targets attacking you. If it's larger than this, use personal mitigation abilities.",
"ConfigWindow_Auto_AutoDefenseNumber": "The number hostile targets attacking you. If it's larger than this RS uses personal mitigation abilities.",
"ConfigWindow_Target_OnlyAttackInVisionCone": "Only attack the targets in vision cone",
"ConfigWindow_Target_VisionCone": "The angle of your vision cone",
"ConfigWindow_Auto_ProvokeDelay": "The delay of provoke in seconds.",
"ConfigWindow_UI_TTKTextColor": "The text color of TTK.",
"ConfigWindow_UI_TTKTextColor": "The text color of the time to kill indicator.",
"ConfigWindow_Basic_MinUpdatingTime": "The minimum time between updating RS information in seconds.",
"ConfigWindow_Actions_AOECount": "How many targets are needed to use this action.",
"ConfigWindow_Actions_TTK": "TTK that this action needs the target be.",
"ConfigWindow_Actions_HealRatio": "The HP ratio to auto heal",
"ConfigWindow_Actions_ConditionDescription": "Forced Condition has a higher priority. If Forced Condition is met, Disabled Condition will be ignored.",
"ConfigWindow_Actions_ConditionDescription": "Forced Conditions have a higher priority. If Forced Conditions are met, Disabled Condition will be ignored.",
"ConfigWindow_Auto_UseResourcesAction": "Use actions that use resources"
}

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