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Experimental Live Coding Warning #53

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Sep 17, 2021
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19 changes: 19 additions & 0 deletions Source/ArticyEditor/Private/CodeGeneration/CodeGenerator.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -25,6 +25,9 @@
#include "Misc/MessageDialog.h"
#include "Dialogs/Dialogs.h"
#include "ISourceControlModule.h"
#ifdef WITH_LIVE_CODING
#include "Windows/LiveCoding/Public/ILiveCodingModule.h"
#endif

//---------------------------------------------------------------------------//
//---------------------------------------------------------------------------//
Expand Down Expand Up @@ -184,6 +187,22 @@ bool CodeGenerator::DeleteGeneratedAssets()

void CodeGenerator::Compile(UArticyImportData* Data)
{
#ifdef WITH_LIVE_CODING
ILiveCodingModule& LiveCodingModule = FModuleManager::LoadModuleChecked<ILiveCodingModule>("LiveCoding");
if (LiveCodingModule.IsEnabledForSession())
{
// Cancel
FText ErrorTitle = FText(LOCTEXT("LiveReloadErrorTitle", "Disable Experimental Live Reload"));
FText ErrorText = FText(LOCTEXT("LiveReloadErrorMessage", "Unable to reimport Articy:Draft project changes because Experimental Live Reload is enabled. Please disable Live Reload and run a Full Reimport to continue."));
#if ENGINE_MAJOR_VERSION == 4 && ENGINE_MINOR_VERSION <= 24
EAppReturnType::Type ReturnType = OpenMsgDlgInt(EAppMsgType::Ok, ErrorText, ErrorTitle);
#else
EAppReturnType::Type ReturnType = FMessageDialog::Open(EAppMsgType::Ok, ErrorText, &ErrorTitle);
#endif
return;
}
#endif

bool bWaitingForOtherCompile = false;

// We can only hot-reload via DoHotReloadFromEditor when we already had code in our project
Expand Down