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Fix typo (TextureGroup#327)
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Vitaly Baev authored and bernieperez committed Apr 25, 2018
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4 changes: 2 additions & 2 deletions docs/_docs/tip-1-nodeBlocks.md
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Expand Up @@ -88,7 +88,7 @@ collectionNode:nodeBlockForItemAtIndexPath:
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We reccommend that you use nodeBlocks. Using the nodeBlock method allows table and collections to request blocks for each cell node, and execute them **concurrently** across multiple threads, which allows us to **parallelize the allocation costs** (in addition to layout measurement).
We recommend that you use nodeBlocks. Using the nodeBlock method allows table and collections to request blocks for each cell node, and execute them **concurrently** across multiple threads, which allows us to **parallelize the allocation costs** (in addition to layout measurement).

This leaves our main thread more free to handle touch events and other time sensitive work, keeping our user's taps happy and responsive.

Expand Down Expand Up @@ -130,4 +130,4 @@ Note that it is okay to use the indexPath if it is used strictly for its integer

## Do not return nil from a nodeBlock

Just as when UIKit requests a cell, returning `nil` will crash the app, so it is important to ensure a valid ASCellNode is returned for either the node or nodeBlock method. Your code should ensure that at least a blank ASCellNode is returned, but ideally the number of items reported to the collection would prevent the method from being called when there is no data to display.
Just as when UIKit requests a cell, returning `nil` will crash the app, so it is important to ensure a valid ASCellNode is returned for either the node or nodeBlock method. Your code should ensure that at least a blank ASCellNode is returned, but ideally the number of items reported to the collection would prevent the method from being called when there is no data to display.

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