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Added UE5 Material Custom Node #149

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MrMusAddict
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I have added code that allows users to plug the FNL library into an Unreal Engine Material directly. Technically it's a variant of HLSL code, but reformatted into UE5's specific syntax.

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@Auburn
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Auburn commented Jan 15, 2025

I'm not familiar with UE5, the screenshot of all the code in the node looks a bit crazy, is there not a better way to do this?

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MrMusAddict commented Jan 15, 2025 via email

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